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Important SkyBlock Dream - We need your help!

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Movq

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Yes PLEASE. I would add this to just skygod though. Cuz like skylord unlock colored nicks, skygod should unlock bold colored nicks
HELL NO .
U can see armor in skygod invsee thats enough dont be greedy
 

Djim

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#Don'tBuffJustMakeItHarder I suggest looking into spawners and how they trigger the gameplay o.o
 

Djcougar

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HELL NO .
U can see armor in skygod invsee thats enough dont be greedy
You kidding right? Skygod is literally double the price of skylord. 200 euros. And you think 1 small perk of being able to invsee armor and collect heads at once, is worth 100 extra euros from skylord? Your crazy.
 

Andeh

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Ok to sum it all up, this is what I've thought of so far.
Currently in the last season we were presented by Epic Spawners but players really sort of limited their uses and instead went to deal with small type of Spawners which are NOT Epic so instead of grinding they'd have to just AFK a bunch and replace the same sorts of spawner.

My basic structural idea is to bring out Epic Spawners in a way that they're essential.

For that there are some ways :-
1) Make the island top only count Epic Spawners which can make a lot of sense eventually because that will limit the economy in itself.

2) Make regular spawners have a way stupidly less spawn rate whereas Epic Spawners have a very increased spawn rate (Basically forcing players to shift to Epic Spawners only)

3) In addition to this adding a sort of island top which would only count 25% of actual value of the regular spawners and 50% of the Epic Spawners.
Right now the system is to kill mobs and unlocking spawner buying from shop gui. How about we play with this a little bit?
Instead of just unlocking spawners instantly, you can unlock Spawners uptill Ghast and then comes the prestigious play where you can reset your /rankup prices to be 15% more than the initial price.
But what this would do is give you a Type 2 Spawner and a Type 2 Prestige Spawner (Which gives 30% and 55% value respectively)
Similarly we can increasing this act by prestiging again and again to sum up to 5 prestiges which should give us around 50% Spawner and 75% Epic Spawner Value. (Mr MoudTage_ MoudTage_ Thanks for the suggestion)

4) Epic Spawners would require heads + stars to upgrade. This means that if we add an Epic Spawner with another Epic Spawner of the same type, you'd require to have around lets say 50 Pig Heads and 750 Stars from 1 to 2 spawners and till 100 you'd require 10,000 heads and around 300,000 stars.

What we can do is instead of having us to deposit Pig Heads, we can increment a Soul System so you'd need Souls and Stars to upgrade Epic Spawners.
Like a Soul Collector that you can potentially get from a Monthly Crate (Like Jartex Special Crate) which is there in market for 10$ and can give you some exp cash and a chance to get the Soul Collector. Or something similar like an Enchant named "Harvest" or "Soul Steal" that would allow us to get souls of a specific mob (1 kill = 1 soul) or whatever you like. (Mr Monstererza Monstererza Thanks for the suggestion 😂 )
 

Sluggy

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There is no need to add any major new thing perfect the old and add something new thats not so radical as people are suggesting island top competition needs to be resolved first of all real rules need to be made the limitations of what the people can do to win aka to remove merging value prior to payout as a rule not just a saying there are many other things but this 1 is a major problem on most of the gamemodes to keep the competition fair and clean thus needs to be dealt with before anything really and yes adding a new way to get value except just spawners or making the game even harder economy wise no real buffs are needed to anything maybe adding gkit booster like or prison giving u personal and global boosters every week maybe 1 or 2 depends on how it would work also the addition of infinite chest logs will help a lot there is no need to add new enchantments at all unless some of them need fixing /transfer does need some reworking also not in buffing but just having more items on transfer like all of the scrolls maybe balancing the prices on some spanwers that appear or also adding key alls something u usually have a hard time getting from crates not like ranks or fly vouchers as for key crates people sre complaining about getting bad stuff crates dont need buffs thats the point to get random stuff out of them bad or good not 100% good as they all want also maybe about spawners well epic spawners to be exact they could have buffs normal spawners dont like more drop chance more spawn rate rtc w like lvl 10 30 50 75 100 increasing every time u reach that certain level players may use this way as it would help with overall fps and maybe even tps lag even if you dont consider any of these suggestion i will be happy if you resolve the things you listed and the competition rules. Thats all from me
 

Waffleyo

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November 29, 2019
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Well you see...

I have a couple of suggestion's here they are:

1-Add easier commands! [Like: /with all Not: /withdraw 131274917 Same thing goes for exp]
2-This is important, make rare keys cheaper or make them give better stuff like 0.99 for 100k money? I don't really think that's fair.
3-Add something that will farm for you like minions or griders something like this.
4-Make the mobcoin store cheaper.
 

lyuwu

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December 26, 2019
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It would be very cool if there was a CobbleCube on the next season of SkyBlock Dream. If any staff would know more about this send me a msg on Discord : lyuwu#7936 . Because I am not sure If i can advertise a video here But it would be a very cool thing i guess :).
 

lyuwu

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Well you see...

I have a couple of suggestion's here they are:

1-Add easier commands! [Like: /with all Not: /withdraw 131274917 Same thing goes for exp]
2-This is important, make rare keys cheaper or make them give better stuff like 0.99 for 100k money? I don't really think that's fair.
3-Add something that will farm for you like minions or griders something like this.
4-Make the mobcoin store cheaper.
I agree
 
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