Killing someone or winning a game doesn't guarantee a brain.
So then how do you get brains? Why are they so incredibly hard to obtain? Why do I get 0 brains for winning some games and 3 brains for winning others??
What OP means it that Quadruple has 8 teams with 4 players each (or 4 team members, if you want to say it like that).
If I'm not mistaken, OP wants 4 teams with 3 or 4 players each instead of 8 teams total.
Usually I have something I want to nitpick at, but the current list of future changes seems excellent. All of it, just excellent. I especially like the missions, lag optimizations, and cosmetics (somewhere to use my coins, at last).
Just in case anyone sees this, I'd like to emphasize again: Don't. Buy. Sandstone.
It's a waste. You might as well buy a stack of wool. Since bridging over to an enemy island and dropping TNT is rising in popularity, Sandstone is even more useless now compared to Endstone.
Wrong forum and NEI.
You can't possibly write a list of 8 minimally related suggestions, provide zero explanation, and expect any staff members to actually bother to respond.
True. Those are still viable options, though.
I'm not necessarily against the idea of kits for Bedwars (we already have kits for Skywars, anyways), but I've mentioned my issues with your kits specifically, none of which you've addressed so far.
+1 Not the most creative idea, but it could work, though what do you mean by using coins to pick the theme? What if two people both bought a different theme?
Thread should probably be moved to the Suggestions forum instead...
Anyways, feedback.
Builder is meh. Why give sandstone? Is a Builder supposed to protect the bed or build to other islands?
Defender seems like a bad kit because you only get the kit at the start of the game, and nobody's...
Minecraft Username:
Anyar
What is your suggestion about?:
Add player compass/tracker
What section is this suggestion for?:
BedWars
Describe your suggestion:
Add a compass or tracker to Bedwars.
Bedwars already has a tracker for your own team that shows as text above your hotbar, but it only...
Camping is technically still a playstyle. I don't camp, but if others camp, fine. Let them camp, and let them die.
I can't really blame a person who lost their bed for camping a bit. I also can't blame their opponent for buying an ender pearl, diamond armor, a diamond sword, and destroying the...
I don't really see the point. What's the purpose of this suggestion?
If it's to get rid of campers, this'll just make them build higher and wait for the dragons to kill the non-campers.
If it's to add more fun, it'll actually make it less fun for the non-campers who worked so hard to survive...
TNT should still hurt the placer. This lets people do TNT jumps, but also means they can't just put a bunch of TNT and stand in the middle all fine and dandy, assuming that you also mean the placer won't receive knockback either.
Increasing the radius... eh, no thanks. I think TNT isn't...
Good point, gotta be careful of ninja bridgers. Usually that's what I rely on my team for, and usually they fail all my expectations.
Though admittedly I should help more in defense when I play.
Thanks. I edited a bit to the part about going to mid.
I haven't met any of those players in Bedwars yet (though to be fair I've only played a few games), but I thought that a compass was already implemented to prevent that. I'm pretty sure that was one of the accepted suggestions.
As for those who build a house... it's an easier win, then...
This could be one idea. Wooden swords are useless, because you can always get another upon respawn.
As far as I know, the only issues with this suggestion would be that
a) if you lose your sword (you drop it somehow into the void?) you wouldn't have backup,
b) you wouldn't have time to put...
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