Menu

Learn how to start playing on JartexNetwork in just 60 seconds!
Play Now
Learn how to join our server
and start playing in 60 seconds
Play Now
CLICK TO JOIN JOIN OUR DISCORD
0
0

Accepted KitPvP Updates and Balances

Status
Not open for further replies.

Andeh

Configurator
Staff member
Developer
Donator
Joined
January 25, 2017
Messages
1,196
Points
202
Age
23
Minecraft Username:
Andeh

What is the suggestion about?
Updates and Balances

Description:
Starting this suggestion off, KitPvp hasn't reset in a long time and it will be the same once it gets a reset (Most Likely... Meaning that KitPvp, after a reset won't get a reset for next couple of months)


Starting off, I've divided this suggestion into 3 parts.

1) Teams - Types, Rules, Rewards (Maybe..?), Team Management

2) Balances - Kits, Sets, Koth, Map

3) Updates - Custom enhancements, Set enhancements, Custom Enchantments, Custom Items and many more!


Teams -

This season a lot of players have requested to add Teams since KitMap / KitPvp is mostly ganking and trolling.

How do teams work?

You can make your own proper team as a Donator ONLY! (Players are allowed to make duos with no official alliance or trucing)


Team Limits?

Warrior - 3 players

Gladiator - 4 players

Hero - 5 players

Immortal - 6 players

All these including owners obviously.


Perks of teaming?

- Official Team Chat

- Easy conversation

- Not able to hit each other (Easier to gank)


With teams you'll be able to manage each and every user's role by giving them specific perms.

Types of Perms :

Member - Can chat in team chats, is allowed to message in Alliance Chat.

Trustee - Everything as Member - Can set up focus to a specific player.

Moderator - Everything as Trustee - Can invite players to the team.

Admin - Everything as Moderator - Can kick Members and Trustees, demote them, promote them.

Owner - gg


With the teaming, I'd also like to suggest some basic commands which are useful.

/tl - Gives your coordinates in Team Chat.

/focus (player) - Makes the Player's nametag to be represented in Bold Pink letters (Alliance are Blue Tagged, team members are Green tagged)

/itemfilter toggle (Enabled in Combat)


Pickup Priority - You can pick up your target's items within the first 15 seconds of them dropped to the ground after they die.


Alliance :

How does alliance work?

A Team (Must be made by a donator) is allowed to have an alliance with another Team.

NOTE : A team cannot have more than one Alliance.


Balances -


Map - Map doesn't really require many changes but some more gank areas, more use of water, different terrains for different parts of the map.


Chugs - These items basically give you stats of a god for 10 seconds (Strength 4 can 2 shot someone in p4 with a crit - Hitting with Sharp 4)

Balance : Strength 2 - 10 seconds, Resistance 2 - 15 seconds, Speed 3 - 10 seconds.


Minis - These should be constructed as a lower tier of ChugJugs.

Balance : Strength 1 - 10 seconds, Resistance 2 - 5 seconds, Speed 4 - 5 seconds.


Kits : All the kits should now contain Unbreaking 3 and Feather Falling 4 to them.


Sets :-

Warrior :

Helmet - Protection I Unbreaking III

Chestplate - Protection II Unbreaking III

Leggings - Protection II Unbreaking III

Boots - Protection I Unbreaking III Feather Falling IV


Gladiator :

Protection II Set


Hero :

Middle two pieces, Protection III


Immortal :

Protection III Set


Koth Loot :

Enchant Orb : 2 Limit (Armour) (Explained in New Features)

Enchant Orb : 2 Limit (Weapon)

Backstab Axe

Debuff Balls

x2 Rare Keys

Potion Key (Explained in New Features)

x2 Minis

Extra PV (You can have upto 10 PVs)

x8 Golden Apples

Random Special Set Piece


Warrior Rank (Lower Chance)

x2 ChugJugs (Lower Chance)


Crates Changes :

Special Sets no longer to be found in Rare Crates (You can only get a random Special Set Piece)

Ultra Crate Keys only achieved using Rare Keys (As a Legendary Item) or via STORE


Shop Changes :

Shop no longer contains Strength Potions

Fire Resistance Potions now 8 minutes long

Invisible Potions buyable in Shop


It is requested to not change the hit detection and knockback on KitPvp.



Features -

Custom Enchants!

- Hardened (1-4) - Provides more durability to the item. (Armour)

- Speed (1-2) - Provides speed to boots. (Boots)

- Implants (1) - Regains hunger. (Helmet)

- Night Vision (1) - Provides Night Vision. (Helmet)

- Ender God (1-3) - Travels your ender pearls further. (Leggings),

- Experience (1-5) - Gives more experience on every kill. (Chestplate)


You can get Custom Enchantments using /enchant (Developers are welcome to decide different tiers and exp cost, I think of a Exp Level cap for buying Enchants. 25 exp levels required to buy an enchant, obviously it's RNG)


Custom Sets :

Phantom (Being Red Leather Set) Gives protection equivalent to Diamond Armour Protection II.

Deals 15% extra damage.


Dragon (Purple Leather Set) Gives protection equivalent to Diamond Armour Protection II (Middle two pieces being Protection III)

Deals 5% more damage.

Damage Reduction of 5% from enemies.


Souvenir (Yellow Leather Set) Gives protection equivalent to Diamond Armour Protection III.

Damage Reduction of 5%.

Passive Ability : Strikes nearby enemies with lightening dealing some damage, in exchange, taking durability from your set (Some of it)


Reaper (Black Leather Set) Gives protection equivalent to Diamond Armour Protection II.

5% Damage Increase.

Harvests Souls (Gives more money for every kill)


Lucky (Green Leather Set) Gives protection equivalent to Diamond Armour Protection III.

10% Damage Increase from Bows.

Chance to provide with more Koth Loot.


Elf (Blue Leather Set) Gives protection equivalent to Diamond Armour Protection II.

Gives Permanent Speed III.


Archer Set (/kit)

Provides permanent Speed III

Archer Tag : On every bow shot on your enemy, their speed gets reduced by 10% and they receive 1.5x more damage from players for next 10 seconds.


Leech Set (/kit)

Permanent Speed II.

Protection II Chain Set.

Can gain hearts by critting players and invincible to Archer Tag.


New Items :

BackStab Axe : A wooden axe with 2 durability.

On hit from back, this reduces enemy's healing by 25% (On potions) and deals random damage between 2-3 hearts.


Debuff Balls :

Snowballs that give slowness II to enemies for 3 seconds.


Enchant Limit Orbs : Increases Enchantment Limits


Kill Counter Scrolls : Counts your kills on a sword.


Invincible Seal : On activation, you will have a 5 seconds timer to get back to Koth after you get knocked to keep the timer running from mid-progress (Obtainable using Koths)


ChugJugs / Minis should be instant consumables.


You can only use ChugJugs on Level 25+ and Minis on Level 10+.


Map should contain bigger koths (2 of them) through which you can get double loot (8 minutes cap time)


Depth Strider only obtainable by special koths.


Knockback II no longer exists - Knockback I obtainable by special koths.



If I messed something up in the suggestion then my bad, this post isn't best organized.


Also leave your thoughts down below in the comment.

How can this idea help to improve JartexNetwork?
Some suggestions for reset, will definitely help KitPvp revive back.

Extra Information:
Following the tradition

voodootje0 voodootje0 hi
 

natty_sword

Jr.Mod
Staff member
Jr.Mod
Donator
Team Appeals
Team Reports
Staff Member
Joined
December 6, 2016
Messages
9,872
Points
230
IGN
natty_sword
Go buy a monitor Andeh Andeh
 

Homiiz

Donator
Donator
Joined
December 1, 2019
Messages
66
Points
8
Age
20
Hello there!
I've looked into your suggestion and decided to rate it +1 for the time being.
 

WhiskeyWet

Member
Banned
Joined
August 10, 2019
Messages
31
Points
10
Age
20
Literally only 6 people that replied to this play kitpvp. This is the reason almost everyone who played last map quit
 
AUTHOR
AUTHOR
Andeh

Andeh

Configurator
Staff member
Developer
Donator
Joined
January 25, 2017
Messages
1,196
Points
202
Age
23
Andeh you are too good for the server
It was just a combined suggestion really (Like everything I had to get out)
W WhiskeyWet Well this is technically to revive KitPvp ... Since most of the players "actually" playing the game end up cheating or getting themselves banned somehow (I've myself banned a lot for pearl glitching)
 

Rodagave115

Manager
Staff member
Manager
Joined
January 28, 2019
Messages
8,221
Points
369
Hey Andeh Andeh ! To be honest I liked it all, in my opinion this would give more action to KitPVP and would bring people back for the tons of new items and obtainable custom enchantments. This is an amazing idea and I really think it would make the game more fun and enjoyable, about the kits I liked them all as well as it gives the higher ranks better kits but not much better than the previous rank which creates sort of an equality which is good.
The only thing I do not think would be good to add is the Invisible potion but overall I love it.

I think it’s obvious, +1 from me.
 
AUTHOR
AUTHOR
Andeh

Andeh

Configurator
Staff member
Developer
Donator
Joined
January 25, 2017
Messages
1,196
Points
202
Age
23
Maybe some Particle Effects only limited to Donators? Hmmm
 
Status
Not open for further replies.

Top