Update Informative Factions - We need your help!

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Gunfire

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#1


Within this post, we would like to talk about Factions on JartexNetwork.

Especially ideas for the future of Factions. We have multiple ideas, but we would like to know what you guys come up with.

So we are now taking all player feedback and suggestions for factions so that we can develop something that the community would like to see.
You can use this thread to discuss anything with other people in our community that you think would be beneficial. But please be descriptive when giving feedback.

Some ideas we/you have

  • Allow schematic and printer?
  • Update auctionhouse
  • Mobhoppers
  • Chatchannels
  • Removing spawner Limits?
  • Removing mars world?
  • ???
Do you Agree or Disagree with those ideas let us know!


Please note: stick to the topic! Any off-topic comments will be deleted.
Please note: Do not ask when this reset/update will happen we do also not know, we still have to work on the server. So for more information, make sure you're keeping an eye on the forums!







If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
The JartexNetwork Staff Team​
 
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#2
I have collected a lot of suggestions thru this season of factions, here they are:


- Remove CF (unfair money source, the Ftop-2 of this season won Ftop-2 because of CF, but they didn't do hard grinding unlike us)

- A command to withdraw more than one xpbottle with /xpbottle,
so you can "/xpbottle 10000 64", and get 64x 10k xpbottles
(It will make upgrading of spawners a lot of easier and you won't get
kicked for spamming /xpbottle)

- Allow printer / Modify the anticheat to be able to use printer

- Add /f ib (instantbreak), if u toggle this you can instantly break obsidian
in your faction land by hand (only for coleaders!)

- Increase ally limit to 3, because for the last season a lot of people asked to add an ally limit and set it to like 5, and you just went ahead and made it 1

- 25 power per player

- 40 members per faction and from F upgrades up to 60

- Sellwands with more uses (5k and 10k uses) for the same price as now in the buycraft (or infinity use for 20€)

- Remove drunk, there is no point to remove hulk but not drunk, and also blessed of course
- Horizental genbuckets (for reverse layers & roof layers)

- Shorter map (2 months MAX)

- Better F missions with better loot (around 10 F tokens for the easiest mission, and the missions should be like "sell 50 inventories of emeralds" or
"use 1000 genbucket")

- Villager spawner economy (cost per villager: 5mill or 6mill)

- Remove/fix spawner mine lag, it laggs the whole server if anyone is mining spawners

- Make the grace period actually full 7 days and announce a date and time for it to end

- Nerf the chance to get Elite rank from keys, because I've got over 5 Elite ranks this season and my whole faction in total probably over 30

- A new plugin for tntfilling, where you can put [tntfill] on a chest and if it contains tnt and you /tntfill at a cannon it will take the tnt from
these chests and you don't have to buy inventories of tnt OR
add the option to buy a full inventory of tnt in /shop

- Add better sand genbuckets where you don't have to break a cobblestone below

- Add an outpost with following rewards: the capping Faction gets 2x sellprice (in /shop or an /outpost shop (GUI) and NOT in an outpost shop where you have to warp everytime),
double xp and a 2x spawn rate of spawners

- If you have multiple dusts in your hand you must be able to apply them to a book and not do it one by one, last season there was that feature but you removed it this
season

- DON'T add sellchests if anyone ever suggests that, it will break the economy by a lot

- Add a command to disable that you can open chests, dispensers and other containers with the command ENABLED, so you can place blocks near containers without sneaking
 

Hithy

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#4
totally agreed, remove all pvp ce's, it removes all the fun in pvp, focus more on pot pvp
 
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#5
totally agreed, remove all pvp ce's, it removes all the fun in pvp, focus more on pot pvp
THAT WILL NOT AND NEVER HAPPEN!! omg why does everyone suggest that, ce's made jartex what it is
 
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#6
I have collected a lot of suggestions thru this season of factions, here they are:


- Remove CF (unfair money source, the Ftop-2 of this season won Ftop-2 because of CF, but they didn't do hard grinding unlike us)

- A command to withdraw more than one xpbottle with /xpbottle,
so you can "/xpbottle 10000 64", and get 64x 10k xpbottles
(It will make upgrading of spawners a lot of easier and you won't get
kicked for spamming /xpbottle)

- Allow printer / Modify the anticheat to be able to use printer

- Add /f ib (instantbreak), if u toggle this you can instantly break obsidian
in your faction land by hand (only for coleaders!)

- Increase ally limit to 3, because for the last season a lot of people asked to add an ally limit and set it to like 5, and you just went ahead and made it 1

- 25 power per player

- 40 members per faction and from F upgrades up to 60

- Sellwands with more uses (5k and 10k uses) for the same price as now in the buycraft (or infinity use for 20€)

- Remove drunk, there is no point to remove hulk but not drunk, and also blessed of course
- Horizental genbuckets (for reverse layers & roof layers)

- Shorter map (2 months MAX)

- Better F missions with better loot (around 10 F tokens for the easiest mission, and the missions should be like "sell 50 inventories of emeralds" or
"use 1000 genbucket")

- Villager spawner economy (cost per villager: 5mill or 6mill)

- Remove/fix spawner mine lag, it laggs the whole server if anyone is mining spawners

- Make the grace period actually full 7 days and announce a date and time for it to end

- Nerf the chance to get Elite rank from keys, because I've got over 5 Elite ranks this season and my whole faction in total probably over 30

- A new plugin for tntfilling, where you can put [tntfill] on a chest and if it contains tnt and you /tntfill at a cannon it will take the tnt from
these chests and you don't have to buy inventories of tnt OR
add the option to buy a full inventory of tnt in /shop

- Add better sand genbuckets where you don't have to break a cobblestone below

- Add an outpost with following rewards: the capping Faction gets 2x sellprice (in /shop or an /outpost shop (GUI) and NOT in an outpost shop where you have to warp everytime),
double xp and a 2x spawn rate of spawners

- If you have multiple dusts in your hand you must be able to apply them to a book and not do it one by one, last season there was that feature but you removed it this
season

- DON'T add sellchests if anyone ever suggests that, it will break the economy by a lot

- Add a command to disable that you can open chests, dispensers and other containers with the command ENABLED, so you can place blocks near containers without sneaking

OMG!!!
totally agreed with you ^^ you are my idol!! hahaha jokee ... no i totally agreed with you with you suggestions :) but there is just one think i dont agree ... that is whene you say - Shorter map (2 months MAX) it will be to short many peoples/players hase jobe , familly ,school and stuffs so ye I recommend to make larger to add 2 months .. But ye i like your suggestions i give you 10+ for it ^^
 
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#7
  • Allow schematic and printer?
  • Update auctionhouse
  • Mobhoppers
  • Chatchannels
  • Removing spawner Limits?
  • Removing mars world?
agree with all of those

  • ive suggested more on my post (shameless plug) https://jartexnetwork.com/threads/factions-suggestions-for-next-map-wooo.44922/#post-131696
  • i also agree with removing CF, making sellwands unlimited,
  • adding /sell for ranks of spartan+ or titan+ sells the itmes u are hovering, say im hovering over emeralds. sells all of the emmies in my inventoryi
  • if thats added make sellwands have a 1.25x boost so their worth buying atleast
  • add sellchests, but make them ssell for 0.5x of the actual sell price, so it isnt as broken, and also gets bought for 15m so its a late map item for when you are JewControl and you dont bother selling 500 dubs every h
  • adding better more rich f missions that are for factions, also adding more upgrades
  • doing more community votes on features, this shouldnt only be limited to factions but its a nice thing to have, just like ca----di--- is doing it
  • making more features for ranks, not necessarly p2w features, but nice gimicky ones to make ranks worth buying, just not gameplay breakers
  • make crates a GUI, and every crate key is a number in that GUI, to avoid duping keys and to make it look better, still have /warp crates and whenever you click a chest it gives u confirmations
  • adding /f money balance, withdraw, deposit, basicly f banks, so we can store money and share it between faction members easily, and it should also be where the SellChest that i talked about stores its money

think thats about it more suggestions are on my post too
 
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#8
No, the last maps were 4 months long which was too long, noone could check walls for the same base for 4months, I mean it's already getting boring after 1 month. Also this season noone had spawners up for more than 3 weeks, neither last map, JewControl mined them after half season
just because it was too long.
 
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#9
I have collected a lot of suggestions thru this season of factions, here they are:


- Remove CF (unfair money source, the Ftop-2 of this season won Ftop-2 because of CF, but they didn't do hard grinding unlike us)

- A command to withdraw more than one xpbottle with /xpbottle,
so you can "/xpbottle 10000 64", and get 64x 10k xpbottles
(It will make upgrading of spawners a lot of easier and you won't get
kicked for spamming /xpbottle)

- Allow printer / Modify the anticheat to be able to use printer

- Add /f ib (instantbreak), if u toggle this you can instantly break obsidian
in your faction land by hand (only for coleaders!)

- Increase ally limit to 3, because for the last season a lot of people asked to add an ally limit and set it to like 5, and you just went ahead and made it 1

- 25 power per player

- 40 members per faction and from F upgrades up to 60

- Sellwands with more uses (5k and 10k uses) for the same price as now in the buycraft (or infinity use for 20€)

- Remove drunk, there is no point to remove hulk but not drunk, and also blessed of course
- Horizental genbuckets (for reverse layers & roof layers)

- Shorter map (2 months MAX)

- Better F missions with better loot (around 10 F tokens for the easiest mission, and the missions should be like "sell 50 inventories of emeralds" or
"use 1000 genbucket")

- Villager spawner economy (cost per villager: 5mill or 6mill)

- Remove/fix spawner mine lag, it laggs the whole server if anyone is mining spawners

- Make the grace period actually full 7 days and announce a date and time for it to end

- Nerf the chance to get Elite rank from keys, because I've got over 5 Elite ranks this season and my whole faction in total probably over 30

- A new plugin for tntfilling, where you can put [tntfill] on a chest and if it contains tnt and you /tntfill at a cannon it will take the tnt from
these chests and you don't have to buy inventories of tnt OR
add the option to buy a full inventory of tnt in /shop

- Add better sand genbuckets where you don't have to break a cobblestone below

- Add an outpost with following rewards: the capping Faction gets 2x sellprice (in /shop or an /outpost shop (GUI) and NOT in an outpost shop where you have to warp everytime),
double xp and a 2x spawn rate of spawners

- If you have multiple dusts in your hand you must be able to apply them to a book and not do it one by one, last season there was that feature but you removed it this
season

- DON'T add sellchests if anyone ever suggests that, it will break the economy by a lot

- Add a command to disable that you can open chests, dispensers and other containers with the command ENABLED, so you can place blocks near containers without sneaking
i agree with everything besides the upgrading spawners part
i think its time that upgrading spawners take EXP and not EXP Levels so its wayyyyyyyyyy easier to do, way more convinient and better
 
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#10
add sellchests, but make them ssell for 0.5x of the actual sell price, so it isnt as broken, and also gets bought for 15m so its a late map item for when you are JewControl and you dont bother selling 500 dubs every h
Well that's better than 1x sell price but late map item should cost 150m and not 15m, even 250m for a sellchest if not more.
I made 600m in 4 days with 64 villagers, imagine that with 500 villagers, you would get 250m in less than half a day.
 
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