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Prison - JartexNetwork 2026
June 5th, 2026
13:00 GMT / 08:00 EST / 07:00 CST / 06:00 MT / 05:00 PST / 18:30 IST
Hello, dear JartexNetwork players.
We are excited to announce that a brand new season of Prison is right around the corner.
This season focuses on making Prison progression feel more complete from the first mine all the way to the late-game grind.
Pickaxe Enchants have been fully reworked, enchant prestiging has been added, random events are joining the server, classes have been updated, and many long-standing quality-of-life improvements and bug fixes have been included.
Are you ready to return to the mines and start fresh?
Are you ready to hop into a new season?! Say no more.
The update will be released on:
June 5th, 2026
13:00 GMT / 08:00 EST / 07:00 CST / 06:00 MT / 05:00 PST / 18:30 IST
play.jartexnetwork.com
Please note: The release time can be a couple of minutes later.
The update will be released on:
June 5th, 2026
13:00 GMT / 08:00 EST / 07:00 CST / 06:00 MT / 05:00 PST / 18:30 IST
play.jartexnetwork.com
Please note: The release time can be a couple of minutes later.
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Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running a giveaway that includes store coupons, make sure to get yourself involved!
If you would like to enter the giveaway, go ahead and visit our official post!
https://x.com/JartexNetwork/status/2061750615177347219
https://www.instagram.com/p/DZEtN65qX4g/
https://x.com/JartexNetwork/status/2061750615177347219
https://www.instagram.com/p/DZEtN65qX4g/
Changelog
The most important features and modifications implemented towards this season's map and functions are the following.
A new Prison season means a brand-new spawn to start the season with.
This time, we have decided to go with a Army theme for the spawn, giving the server a fresh futuristic look for everyone to explore.
The enchantment system has been fully reworked for this season.
Every enchant has been rebalanced with new costs, new max levels, and a smoother progression path.
The cost per level now follows a smooth power curve based on the enchant level and prestige tier.
This makes the system scale more naturally throughout the season and gives players a clearer reason to keep investing into their pickaxe.
Enchants can now be prestiged. Each prestige tier increases the max level of the enchant and multiplies the cost of upgrading by 2.5x.
This gives the pickaxe system a longer progression path and makes high-tier enchant grinding feel more meaningful throughout the entire season.
Enchant | Base Cost |
|---|---|
| Efficiency | 2,500 |
| Fortune | 2,500 |
| Avarice | 2,500 |
| Pulse | 5,000 |
| Tide | 5,000 |
| Sympathy | 5,000 |
| Implode | 5,000 |
| Lighthouse | 5,000 |
| Stormfall | 3,000 |
| Swiftness | 1,000 |
| Ricochet | 2,500 |
| Carve | 2,500 |
| Excavator | 2,500 |
| Diviner | 2,500 |
| Whale | 2,500 |
| Ascend | 2,500 |
| Streak | 2,500 |
| Hoarder | 2,500 |
Get ready for unpredictable excitement with brand new random modifiers that trigger throughout the season!
These dynamic modifiers will shake up your routine gameplay and provide unique opportunities for rewards and challenges.
Events activate randomly throughout the day, ensuring no two modifiers are active at the same time.
Each event features unique prizes and bonuses that cannot be obtained through regular gameplay.
Participate quickly to secure your share of the special loot.
Participate quickly to secure your share of the special loot.
You can now use /rankup with a number to rank up multiple times at once.
For example, using /rankup 50 will rank you up 50 times in a row if you have enough money.
This makes ranking up much smoother, especially later in the season when players have to move through many ranks at once.
Rankup prices have also been increased for this season.
A new seasonal crate has been added with rewards fitting this season.
The crate includes ranks, seasonal class rewards, vouchers, keys, pickaxe rewards, custom enchants, and multiple boosters that help with the Prison progression loop.
The prestige progression has been updated for this season.
Rankup prices have been increased and the overall progression curve has been adjusted to better fit the new enchant system. With the new enchant prestiging and updated costs, Prison progression should now feel more connected across mining, ranking, prestiging, and pickaxe upgrades.
The login streak system has been updated with new rewards and new requirements.
You now need to vote 3 times in order to claim your login streak.
Some streak milestones now also require KOTH wins, making the longer streak rewards more tied to active gameplay.
Classes have been updated for this season with new balancing and changes.
Special items have also been updated to go along with the class changes. These updates should make the class system feel better connected to the new season while keeping important rewards and progression more balanced.
Several improvements have been made to the gang system this season.
Gang logs now properly track important actions such as joins, promotions, demotions, and kicks.
The /g perks menu no longer closes when purchasing a perk, gang vaults now have navigation buttons, and /g top has been improved with clearer contribution information.
- Gang logs now track all member actions.
- The perk menu stays open after purchasing a perk.
- The empty vault pane now opens /g shop.
- Member contribution stats are now visible in /g members.
- The gang top toggle now shows a confirmation warning.
- Gang top now shows contribution information.
- Navigation buttons have been added to gang vaults.
- Gang crystal boosters now drop as cookies.
Player levels have been updated for this season.
All enchants can now be used in player level requirements, quests, and missions.
This makes level progression more flexible and allows more parts of the Prison enchant system to be connected to missions and account progression.
Mini-mobs have been added to the Soul Cave. You now need to kill 50 mini-mobs in order to spawn the boss.
The boss payload has also been updated so that killing any dungeon mob counts towards the spawn requirement. This should make the Soul Cave flow better and make the boss spawn process clearer for players participating in the dungeon grind.
We've put in a lot of work to polish and fix as many bugs as possible on the Prison server.
We carefully reviewed all reported issues and successfully fixed them.
- Fixed /darkwizard staying frozen after reset, allowing players to buy items from the previous rotation.
- Fixed the P0 mine reset sending players to warp crates instead of the top of the mine.
- Fixed coin flip allowing players to create flips without having enough money.
- Fixed Premium Pass being claimable again after already being claimed, wasting the pass.
- Fixed Transfer Shop stock issues and made buying limited per player.
- Fixed the Crown item consuming the entire stack instead of one item when applied to a helmet.
- Fixed Pickaxe GKit not giving all rewards when redeemed.
- Fixed the gang top competition toggle resetting to green after every restart.
- Fixed Jackhammer not working during beacon booster events.
If you find any bugs with the new release, please report them in the bug reports section on our forums.
You can earn Gold by reporting bugs! We appreciate everyone who takes the time to report issues, so we're giving back to you.
Each season, when all reported bugs are fixed, you'll receive Gold on your account.
Report your bugs here: https://jartexnetwork.com/forums/bug-reports/
Multiple small changes have been made, some of these small changes are the following:
- Keep Inventory has been re-enabled in cells to prevent losing items to the void.
- Enchantment orbs now work with PvP enchants on Prison.
- Menu and voucher changes have been updated.
- Tutorial locations have been updated.
- The Pickaxe Crate and all other pickaxes have been updated with the new enchants.
- Outpost has been reworked.
- A new Hypebox will be released 2 weeks after the start of the season.
- Removed Molten custom enchantment.
- Removed amplifying custom enchantment.
- ...and much more.
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out crates commands/ranks
- Your Cell and all builds
- All items in your inventory, ender chest, and backpacks
- Any currencies such as money, tokens, and soul gems
- Mine progress and prestige progress
- Player levels and rebirth progress
- Seasonal ranks, classes, and perks
- Chatcolor permissions
- Gang progress and gang level
We hope to see you on the new Prison season soon!
If you have feedback or any suggestion, let us know, we'd love to make this as good as we can.
play.jartexnetwork.com