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Immortal Factions - JartexNetwork 2025
July 11th, 2025, 18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 23:30 IST
Hello, dear JartexNetwork players!
We’re thrilled to announce that the new season of Factions Immortal is just around the corner!
Is your faction ready to rise to the challenge in this fresh season of Factions Immortal?
It’s time to compete and prove who will come out on top this season!
We happily and proudly announce that the official new Factions Immortal season will be launching on
Friday, July 11th, 2025
18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 23:30 IST
play.jartexnetwork.com
It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CEST.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 16
Faction size: 10 members
Faction shield: 20 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
Friday, July 11th, 2025
18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 23:30 IST
play.jartexnetwork.com
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It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CEST.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 16
Faction size: 10 members
Faction shield: 20 hours
Cannoning speed: 3 seconds
Season length: 5 weeks

Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!

Here is the list of the changes made for this reset.
I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.

To celebrate the season, we’re turning up the intensity on Factions Immortal — with increased competition, higher stakes, and bigger rewards.

We’ve officially increased both the bi-weekly and final payouts tied to this season’s Summer Map.
Now’s the perfect time to gather your team, sharpen your skills, and fight your way to the top — the prizes are bigger, and the heat is on.
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A season means a brand new spawn, this time we have decided to go with a Summer theme for the spawn and warzone.





We will be having a total of 8 corners with 2 worlds, and those worlds are the following:
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We’re switching things up this season with three exciting events that take place directly within the warzone itself!
Every 30 minutes, one of these events will randomly start, giving players something to fight over and rewards to earn in real-time.
Some are played as a faction, while others are played as a player, if an event is played with a Faction, the reward will be given to the Faction leader.
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Stand on the Hardpoint to collect points, 5 different hardpoints, rotating 3 times, so 15 points to collect in total. The faction with the highest point wins. Played as a Faction. | Each player starts with 150 Gold. Kill other players to steal some of their Gold. The players with the most Gold at the end of the event wins. Played as a individual Player. | Stand on top of the ladder to become a King. A ladder will spawn in a random location of the map, in order to win the event you need to stand on the ladder the most seconds. Played as a individual Player. | Tickets are appearing all over the Warzone, collect these tickets, and return them to the Ballot. The more tickets collected, the higher the chance of winning, it's not who has the highest, it's like a lottery. Played as a individual Player. |

With all of these events you can earn a lootbag, giving you valuable rewards for your Faction as well as your own PvP loadout.
So the events add a little layer of excitement and competition, while being rewarded for winning them. Don't miss out!

Get ready to explore the all-new dungeons, filled with mobs, bosses, and unique challenges.

Each dungeon has a series of rooms that must be cleared to advance.
Once you complete a dungeon, it’s permanently unlocked, and you can replay it as often as you want, with a 24-hour cooldown between runs.

There are four dungeons to start, each with its own theme, difficulty, and rewards.
You can take on these challenges solo or as part of a party of up to 5 players. Playing with a party increases the number of mobs and boss health, making teamwork essential for victory.

Complete dungeons to earn special tokens, which can be traded in their unique shops for exclusive rewards. But beware—dying in a dungeon locks you out of it for 24 hours.
No commands or shortcuts are allowed, so strategy and skill are key. Inside the dungeons you will only be able to see your party, keep inventory is enabled, so you can bring your best loadout to clear out a dungeon.

The Crowns Top is an exciting returning feature for you to compete in.
The goal is simple: earn crowns and climb to the top!
This adds a new layer of competition for Faction players, offering a fun break from your usual tasks.
Every season the top crown players will receive Iron as a reward.

Earning crowns is easy—you can collect them either with your faction or on your own by taking part in server-wide events. Crowns are awarded for completing a variety of tasks:
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Each team member participating in capturing a KOTH will earn 15 Crowns. | Once your Team captures an outpost, every member will gain 6 Crowns. | Killing a boss will earn you 5 Crowns. | Killing a player in the PvP arena has a 30% chance to give you 1 Crown. | Claiming an envoy drop has a 5% chance to give you 1 Crown. |

The Eternal Enchantments are back — powerful and rare enchants that offer unique effects and game-changing abilities.
These enchants are Tier 6 only, and cannot be obtained through traditional means.

Eternal Enchants are now available exclusively through Dungeons — a new challenge system that rewards players who can survive, adapt, and conquer
Prepare your best gear, bring your team, and take on these dungeons to earn the rarest enchants in the game.
The following Eternal Enchantments have been added back:
Name | Description | Max Level |
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Swordsman | Deal more damage to players holding swords. | 7 |
Ice Aspect | Small chance of freezing your enemy for 5 seconds | 3 |
Dual Wield | A chance to deal the same damage twice when hitting your enemy | 3 |
Backstab | Deal 20% more damage per level when you hit someone standing behind them | 3 |
Obliterate | Chance to negate the effect of the Demigod enchant on your enemy | 4 |
Anti Purge | Chance to negate the effect of the Purge enchant | 3 |
Spiked | Reflect a bit of your incoming damage. | 5 |
Tank | Take less damage from axes | 5 |
Anti Freeze | Become immune to the Freeze enchant. | 1 |

We have completely overhauled all the bosses, enhancing both their appearance and their attacks.
Now, there are four bosses in the Warzone, and they are:
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3,750♥ | 6,250♥ | 10,000♥ | 17,500♥ |

With a new look and feel, also comes a new loot-table, each boss now gives better loot, the lootbags have received an overhaul, and are now focussed on better and unique items, rather than filling your loadout with items you already have.
These new bosses will be worth your time once again, so keep your eyes peeled for their activity within the Warzone.

We’ve made custom enchants more accessible this season by reducing their overall cost.



You can now instantly purchase a full inventory of spawners with one click—no more repeating the same action over and over.
Perfect for bulk buyers and grinders looking to save time and get straight to placing!

The Stronghold has been fully reworked with a new design, better fights, and improved rewards for players who take control.

The Stronghold now takes place in a brand new area with fresh terrain, better places to fight, and more spots to control during battles.

We’ve improved the loot and payouts, so it’s more worth it to compete and hold the Stronghold.
More value, more action, more reasons to join in!

King of the Hill just got more rewarding—KOTH rewards have been rebalanced to better match the effort it takes to capture and hold the point.

Expect higher-value rewards, more useful items, and stronger incentives for dominating the hill.
Now’s the perfect time to rally your team and fight for control—you’ll be walking away with loot that’s actually worth it.

We’ve made several changes to improve the balance between grinding and passive income this season.

Killing mobs now rewards more mobcoins, making PvE farming more profitable.

You’ll now earn more EXP from regular gameplay activities, speeding up your progression and enchant grind.

The rewards from the Raiding Outpost have been slightly reduced to bring it more in line with other money-making methods.
These changes aim to create a healthier balance across all gameplay styles — whether you grind mobs, enchant gear, or control the raiding outpost.

We’ve made a small but exciting change to Chat Games this season.

All chatgame rewards have been increased, making it more worthwhile to participate and win.
Whether it's unscramble, math, or quick reaction events — you’ll now earn better prizes for being fast and smart in chat!

We have worked hard to polish and fix as many bugs as possible on the Factions Immortal server.
We reviewed all the reported issues and managed to fix them.
If you come across any bugs with the new release, please report them in the bug reports section on our forums.

You can earn Gold by reporting bugs. We appreciate everyone taking the time to report bugs, so we want to give something back to you.
Each season when all bug reports get fixed you will obtain Gold in your virtual wallet, which you can then redeem on our discord using /wallet.
Report your bugs here: https://jartexnetwork.com/bug-reports/

Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal crate.
- Flip games overview no longer shows placeholder for EXP Flips.
- Dungeon gold prices have been re-adjusted to make it fair for everyone.
- The Raiding Outpost now has a 1 minute raid timer.
- The default scoreboard will now show properly.
- ...and much more

- Your claims
- All items in your inventory and ender chest
- Player levels & Premium Level Pass
- Any currencies such as money and exp
- Chatcolor permissions.
- Seasonal ranks and perks.

- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out of crates commands/ranks
Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.