idk what it is about but when looking in base towards the gen fps is fine but while looking towards the bed fps drop by alot fps at mid is also fine. it is the fps drop at every respawn drop at like 17-25 while normaly I get around 75-120whats the fps drop about? i havent noticed it
The size of islands vertically, glass, fire. And other than that non fps stuff being the weird stone platform below, cobwebs inside bases etc.whats the fps drop about? i havent noticed it
I've never had any fps drops there either in the past.i've removed the cobwebs and fire at the bottom level of bases, as well as most of the stone under the bases/structures at mid. still haven't noticed an fps drop...
Portal islands are fine, its just the really bad mid. If you have to go to the polar opposite base, even if you go all around or bridge to mid, its the exact same.Portal, I would bring the islands closer together.
it's a bit less than 2 stacks, which is perfectly fine imo because not every map can be small and maps like Pirates are fine (basically the same distances, 1x 48 then 64 to go to another base)In Portal Quads you would need like 3 stacks of blocks in order to go to another teams base if they didnt bridge yet.
it takes under a stack at most, which i don't think is a problemit takes like 1 stack and 48 blocks to get there
FuturisticTitle, and please give a reason why you chose the one you did.
Thank you!
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