- Joined
- January 19, 2017
- Messages
- 443
- Points
- 102
Your In-Game Name:
T0m45_
What is your suggestion about?:Remove Hulk, SBD
What game-mode is this suggestion for?:SkyBlock Dream
Describe your suggestion:My suggestion is based around a enchantment and that is Hulk.
Hulk is a popular enchantment in jartex that was used in factions 2 seasons ago and is now being used at skyblock dream, there are 4 levels to hulk and each level gives you more strength and resistance and sadly, slowness.
The reason why I am suggesting to remove hulk is because it makes game too easy for other players, resistance is the effect that protects you too much from all sorts of damage that is coming from your opponent, I have PVP'ed with Hulk IV and i didn't need to heal for 20 secs when I was attacked by a guy with strength II and god sword.
Hulk IV gives too much luck to anyone in this game when it comes to being disarmored, even chestplate can get disarmored and you can live for like 5 seconds with that.
You don't even need to wear helmet and boots when you are pvping because you are not taking a lot of damage.
I know what you will all be saying "It's effort to get this enchantment" in my opinion it doesn't matter, it still makes game too easy for other players. Maybe it will make it more difficult if u get disarmor X or something like that with like enchant that does 3x more damage. Or make enchants that help fight hulk players but I doubt that that's going to happen.
Hulk IV is cool enchant on the outside if you look at it, slowness, resistance, strength really reminds you of hulk but it just makes surviving game too easy for other opponents and even you.
Removing hulk makes surviving game more harder and that's what I want, I don't want players outhitting my gapple, ofc it's bad.
Maybe there must be resistance II enchant but resistance III and IV is too much.
How could this help to improve JartexNetwork?:Hulk is a popular enchantment in jartex that was used in factions 2 seasons ago and is now being used at skyblock dream, there are 4 levels to hulk and each level gives you more strength and resistance and sadly, slowness.
The reason why I am suggesting to remove hulk is because it makes game too easy for other players, resistance is the effect that protects you too much from all sorts of damage that is coming from your opponent, I have PVP'ed with Hulk IV and i didn't need to heal for 20 secs when I was attacked by a guy with strength II and god sword.
Hulk IV gives too much luck to anyone in this game when it comes to being disarmored, even chestplate can get disarmored and you can live for like 5 seconds with that.
You don't even need to wear helmet and boots when you are pvping because you are not taking a lot of damage.
I know what you will all be saying "It's effort to get this enchantment" in my opinion it doesn't matter, it still makes game too easy for other players. Maybe it will make it more difficult if u get disarmor X or something like that with like enchant that does 3x more damage. Or make enchants that help fight hulk players but I doubt that that's going to happen.
Hulk IV is cool enchant on the outside if you look at it, slowness, resistance, strength really reminds you of hulk but it just makes surviving game too easy for other opponents and even you.
Removing hulk makes surviving game more harder and that's what I want, I don't want players outhitting my gapple, ofc it's bad.
Maybe there must be resistance II enchant but resistance III and IV is too much.
This would make PVP more difficult since you take more damage without hulk and you won't survive it as easy as you did with hulk.
This would also help quality against quantity because now you can't quickdrop a player because he's wearing hulk.
Is there anything else we should know?:This would also help quality against quantity because now you can't quickdrop a player because he's wearing hulk.
IF you don't want hulk IV removed then nerf it to resistance I or II.
Last edited: