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Denied Prison Rewriting Prison

qwedsdnjcf

Member
Joined
January 3, 2021
Messages
14
Points
7
Minecraft Username:
myfriends

What is the suggestion about?
Rewriting Prison

Description:
Hello Jartex community, as the Prison season nears its end due to the recent final payout, here are the suggestions I have for next season:


1. The act of sharing accounts should not be allowed (mainly for Prison) because it creates unfairness and manipulation within the community. Not everyone can trust others access to their accounts. Furthermore, if sharing accounts will still be allowed in following seasons, there is an opportunity for manipulation. For instance, a player can offer another player some type of reward, whether it's a portion of the money (essentially a bribe) from the rewards (assuming they win G top, blockstop, etc), in return for helping them mine blocks, etc. Personally, I believe that this creates inconvenience and inequality in the Jartex community.


2. Treasure Crates, which are obtained from Gkit Treasure, should be improved. I am fully aware that the server has nerfed the Gkit several times (as mentioned to me by several players) in the past several seasons. Truthfully, looking at the price of Gkit Treasure, the current rewards do not really seem worth the value. *This statement is not intended to discourage any players from purchasing but it is solely what I think*. I strongly believe that the crates should be revamped and potentially add better items to it (possibly with a lower rarity). For example, Gkit Scrolls should be removed because there is a lack of significance of the items. Rather, other gkits such as PvPing, Santa (maybe), Kits, etc. should be included.


3. Speaking of crates, there should be a quicker method in opening the Treasure Crates, Token Bowls, etc., because it doesn't allow players to press "Esc" to automatically "roll" the items. Contrarily, the "Esc" button works for the regular crates at /warp crates. This is to create convenience for players if they are opening many crates in a period of time.


4. There should be a system in which a certain amount of seasonal ranks can be traded in (possibly with a fee of some tokens or money) for a permanent rank. *This is a completely random example: 1 million tokens + 16 Thug Ranks can be traded into 1 permanent Thug Rank*. The purpose of this is to allow players, who do not have money to spend on Jartex store, a chance at a permanent rank. This system should also be allowed for Gkits.


5. As next season is getting closer, I think the "feel" or environment of Prison should be altered. Honestly, most players have been consistently playing Jartex Prisons for the past several seasons and things feel very repetitive. I would like to suggest that the currency system change. Specifically, rather than dealing with enormous amounts of money such as trillions, quadrillions, quintillions, etc., I think it would bring a different "feel" if the currency was deflated (thousands, millions, billions, etc). Additionally, rather than using the term "gang", the theme should be replaced with terms like "empires", "realm", "province", etc.


6. Speed/haste pickaxes should either be removed or made forbidden in PvP. Recently, there have been many hackers and their usage of speed picks makes it very difficult to detect blatant speed hacks, or any other type of hacks. Rather than giving average players an advantage via the speed pickaxes, it provides hackers greater benefits. If speed is something that is maintained on Prison, I would suggest adding beacons or developing some method in which it allows speed/haste in mines but not in PvP. However, I would suggest removing it altogether because it may stimulate pickaxe glitching.


7. This may sound contradictory to Suggestion #6, but I promise it isn't. In order to achieve a different atmosphere for future Prisons, I would suggest adding special enchantments to swords and armor like in SBD and Factions. These special enchantments should be made available via Treasure Crates or upper class crates (rare, ultra, god, miner).


8. Another addition to Suggestion #5. The armor and sword enchantments should be "deflated" or nerfed because it is quite insane to think of "Sharpness 30, 50, 60, etc". It should be lower and easier to comprehend the differences in the enchantments of the armor/weapon.


9. Another addition to Suggestion #4. I'd like to suggest a system where armor can be "merged" or "compacted" into stronger armor. For instance, several thug armor can be turned into criminal and so forth. By doing so, this'll skew the attention toward lower kits rather than the stronger ones. Moreover, this can narrow the "strong people gap" and allow lower ranks to achieve better armor or weapon without having to purchase it from higher ranked people.


10. Higher ranked players should be allowed to redeem the kits of lower ranks. I do not understand why this is not the case. For instance, GodFathers should not be constrained to Godfather kits. They should gain access to lower kits such as Thug, Criminal, etc.


11. During /invsee, ranked players with access to this command should be able to view the armor of other players. Currently, players with this command can only see whatever is in the inventory but not what armor other players are wearing. By adding this command, this will allow some players to gain some knowledge on whether one is hacking or not based on what they're wearing. (This is possible because it's very unlikely for a beginner to suddenly have, lets say, Santa set.) This will not allow people who are hacking conceal what they're wearing.


12. Crystals should be made where it can be withdraw just like tokens and money.


13. I'd like to suggest a sorting system for boosters. For example, boosters should be sort into their type and multiplier. This will make it more convenient to select boosters.

How can this idea help to improve JartexNetwork?
As implied by the title of my suggestions, this is to ensure the safety and equality of players on Jartex. Furthermore, it is to create a different and better atmosphere for Prison players.

Extra Information:
I was informed by staff via the Jartex discord assistance chat to write all my suggestions in one posts since it's for the same game mode.
 
Last edited:

yuchen14

Active Member
Joined
April 11, 2019
Messages
131
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27
Age
24
IGN
yuchen14
9. Another addition to Suggestion #4. I'd like to suggest a system where armor can be "merged" or "compacted" into stronger armor. For instance, several thug armor can be turned into criminal and so forth. By doing so, this'll skew the attention toward lower kits rather than the stronger ones. Moreover, this can narrow the "strong people gap" and allow lower ranks to achieve better armor or weapon without having to purchase it from higher ranked people.
+1 for all the thread. but if they gonna add it (9) , they most adding a cooldown for it
 

sepehr123

Addicted Member
Joined
July 21, 2016
Messages
289
Points
56
Age
25
Well as a prison player I can confirm that many players share their accounts to win "Top Blocks" and it should be stopped however it seems impossible to prevent people sharing their accs.
 

sepehr123

Addicted Member
Joined
July 21, 2016
Messages
289
Points
56
Age
25
Also I have say you guys need to buff GodFather's Warp
as its pretty small and laggy I would recommend you guys to add several warps for godfathers
 

sepehr123

Addicted Member
Joined
July 21, 2016
Messages
289
Points
56
Age
25
About the 4th band It's not really something we need in prison
I recommend to add some extra abilities to the higher ranks as they are pretty expensive and there should be a difference.
 

sepehr123

Addicted Member
Joined
July 21, 2016
Messages
289
Points
56
Age
25
and the last thing i'm gonna write about is, the AutoMiner
well as u know the console A-F-K system prevents the player to use their /autominer while they are mining
because they will be kicked to the spawn and automatically the autominer will be stopped
I suggest u to improve that and the whole system of the autominer which is not as usefull as it was predicted
Regards,
Sepehr~
 
AUTHOR
AUTHOR
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qwedsdnjcf

Member
Joined
January 3, 2021
Messages
14
Points
7
Well as a prison player I can confirm that many players share their accounts to win "Top Blocks" and it should be stopped however it seems impossible to prevent people sharing their accs.
True with some limitations. I know that there are some allowed game modifications that allow players to detect the speed of a player (100 ms, 200 ms, etc). I completely agree with you that it may be hard to distinguish who is sharing accounts or not, it should still be a punishable offense. With that said, sufficient evidence will be needed to punish a player who is sharing accounts. Proof may come in the form of the changes in the way the same character speaks, their game speed, etc.
 

Fartman65444

Member
Joined
May 19, 2020
Messages
36
Points
16
Age
24
Well as a prison player I can confirm that many players share their accounts to win "Top Blocks" and it should be stopped however it seems impossible to prevent people sharing their accs.
Players are not allowed to share accounts during /blocktop for the first 2 weeks of prison if I am correct(if they are going for blocktop that is)
 

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