Minecraft Username:
What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Hell_Hammer1
What is the suggestion about?
No rejoining after being kicked by console.
Description:
Well, I particularly believe that anticheat actually kicks more hackers than the legit players but those hackers who get kicked actually rejoin and hack over and over again till they get caught by staff or recorded by some other member. This actually makes the life in minigames difficult.
Let me ask a question, how many screenshots we get about the false ban in the discord. I bet not more than 5 in a day. But console actually bans way more than that (in practice and other gamemodes) which implies that most the bans are positive ones. So that actually tells us that the ratio of the hacker and legit players being kicked is very high.
I reckon that kicking hackers and not letting them rejoin would actually help the solving the hacker problem.
Let me ask a question, how many screenshots we get about the false ban in the discord. I bet not more than 5 in a day. But console actually bans way more than that (in practice and other gamemodes) which implies that most the bans are positive ones. So that actually tells us that the ratio of the hacker and legit players being kicked is very high.
I reckon that kicking hackers and not letting them rejoin would actually help the solving the hacker problem.
How can this idea help to improve JartexNetwork?
Well many times a hacker rejoins a game like 2-3 times. If we somehow prevent that, we can cut the down the number a little bit and give players a better experience.