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Accepted Minigames No rejoining after being kicked by console.

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ExpertAQ

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Minecraft Username:
Hell_Hammer1

What is the suggestion about?
No rejoining after being kicked by console.

Description:
Well, I particularly believe that anticheat actually kicks more hackers than the legit players but those hackers who get kicked actually rejoin and hack over and over again till they get caught by staff or recorded by some other member. This actually makes the life in minigames difficult.

Let me ask a question, how many screenshots we get about the false ban in the discord. I bet not more than 5 in a day. But console actually bans way more than that (in practice and other gamemodes) which implies that most the bans are positive ones. So that actually tells us that the ratio of the hacker and legit players being kicked is very high.

I reckon that kicking hackers and not letting them rejoin would actually help the solving the hacker problem.​

How can this idea help to improve JartexNetwork?
Well many times a hacker rejoins a game like 2-3 times. If we somehow prevent that, we can cut the down the number a little bit and give players a better experience.
 

YWNightmare

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I know, you're right, not everone can be satisfied, I am one of them, what's the problem in that
 

unlqvinly

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Neutral stated by slash
 

NotLoLo1818

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ExpertAQ

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It depends on you whether you want 9 hackers playing in game rejoining every minute or one player who has been kicked unfairly. Your decision.

I would care less about a player who has been kicked unfairly and care more of those hackers who were creating problems for 100's of players at the same time. I will post proofs to back up my argument.

Someone needs to explain what is the point of anticheat at this point? If it does not ban neither stops hacker nor slows them down. I literally don't see any kind of usefulness of this system.
 
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Gusto

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Look, its good suggestion, but since anti cheat is not perfect and its kicking legit players too, there is no way that this can be implemented.
 
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ExpertAQ

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Look, its good suggestion, but since anti cheat is not perfect and its kicking legit players too, there is no way that this can be implemented.
Well if that's the case, why don't you all complain about the practice console that actually bans legit players, but none of you care because it bans hackers also. But if the similar idea comes to minigames, you're acting as an ignorant.
Just show me data how many legit players and hackers are being kicked everyday and I will ask staff close this thread. And the day you will know it, you will change it to +1.
 
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