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Denied New practice mode, VoidFight

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WildAbbee

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What is the suggestion about?
New practice mode, VoidFight

Description:
Void Fight - Players spawn on platforms 30 blocks away from each other with a stone sword, leather armour, 128 stained clay, a stone pickaxe, and a golden apple. Players get an additional golden apple per kill with a maximum of 3 at one time. The first player to get 5 deaths loses, upon death a player instantly respawns on their platform with two seconds of spawn protection.

Height limit of 30 blocks above the platforms. No hunger. Players will only get 1 kill (if they win) or 1 death (if they lose) to their stats, they won't get, for example 5 deaths for losing one fight. The platforms could be islands or something. This should be in ranked, /duel, and team fights should be possible using parties in my opinion. (although ranked not necessary)


There could be multiple maps with differing height limits and distance between platforms. (in this case I recommend showing the y coordinate of the height limit on the scoreboard) Maybe some maps could give you ladders, water, hay, etc?

How can this idea help to improve JartexNetwork?
This would be a fun and unique (afaik) practice mode. It can bring minigames players from jartex and other servers to practice.
 
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Alex

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Ehh, seen simular things on other servers.
I'll go with -1 tho, don't think it would be active after 2 weeks of it's release.
 
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WildAbbee

WildAbbee

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Ehh, seen simular things on other servers.
I'll go with -1 tho, don't think it would be active after 2 weeks of it's release.
Which? The closest I've seen is a mode which has beds making the gameplay vastly different
 

Lumin0us

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+1
#PracticeReset
Also i think it should be half leather armor half iron armor
 
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WildAbbee

WildAbbee

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+1
#PracticeReset
Also i think it should be half leather armor half iron armor
sure could work, id suggest after a week of having the gamemode let the community determine what needs balancing
 

MerhusDagon

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-1 The bridges in a nutshell except with slightly different things like a different goal, kill system, and shop?
 

SquareWings928

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Neutral, as alex said i have seen similar things on other servers. It would also have like 0 players probably after a few weeks of release
 

_MrRino_

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What is the suggestion about?
New practice mode, VoidFight

Description:
Void Fight - Players spawn on platforms 30 blocks away from each other with a stone sword, leather armour, 128 stained clay, a stone pickaxe, and a golden apple. Players get an additional golden apple per kill with a maximum of 3 at one time. The first player to get 5 deaths loses, upon death a player instantly respawns on their platform with two seconds of spawn protection.

Height limit of 30 blocks above the platforms. No hunger. Players will only get 1 kill (if they win) or 1 death (if they lose) to their stats, they won't get, for example 5 deaths for losing one fight. The platforms could be islands or something. This should be in ranked, /duel, and team fights should be possible using parties in my opinion. (although ranked not necessary)


There could be multiple maps with differing height limits and distance between platforms. (in this case I recommend showing the y coordinate of the height limit on the scoreboard) Maybe some maps could give you ladders, water, hay, etc?

How can this idea help to improve JartexNetwork?
This would be a fun and unique (afaik) practice mode. It can bring minigames players from jartex and other servers to practice.
I'll go with neutral, becuase I want to.
 
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