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Accepted KitPvP [KitPvP Rework]

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nFly

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Hello, my name is nFly and I welcome you to the suggestion thread for a potential KitPvP Rework.
In this thread you'll find all my ideas & suggentions but I will also read the comments and edit the thread to the community's liking.
Enjoy the post & think about some new stuff!

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Why even this thread?
A.
Because most players want a rework on the kitpvp server, some may not like all the ideas listed here but keep in mind we can work on this together.

What do we want the most?
A.
When asking the community, the things that I hear alot is that we need changes with the map, koths, kits and specefic items.

How can I, as a player contribute to this thread?
A.
If you have a comment about a specefic idea, please name the idea & your opinion about it in this format;
[Idea: "name"] ( Your opinon )
Its much more simple for me to keep track of all your opinions if you write a clean & mature comment.

[ If someone else already mentioned something that you agree on, please just upvote that comment instead of writing the same one ]

-----------------------------
▶ The Map
At this current moment, the kitpvp map looks like it has been finished in a rush. No details and no structures, it's an empty map with copy pasted custom trees and a few rocks.
So here are a few things that could be added in the map or a new map.
  • Houses
  • Different biomes
  • More water & ice
  • Roads
  • Parkour
  • Structures
  • Bridges
  • Sumo Pits
  • A town
  • Towers
  • Less possible ways to run away ( no or less saferooms )

▶ Koths
The koths we have now are boring, we still need a few simple ones since its kitpvp & not factions but we could use a few better koths adepted to the map & current biome.
  • A koth that is actually a HILL
  • A koth with walls that players can defend
  • Koths with difficulties ( Easy - Medium - Hard )
  • Each koth based on difficulty has different rewards
  • Each koth based on difficulty has a longer / shorter cap time
  • Koth events, where a post will be made on the forums explaining the rules to win a large kitpvp koth event. These rewards could be store credit or in-game items. These events attract hunderds of players to fight all at one koth
  • Larger sky koth
▶ Teams
Suggestion by @DontTryMe09, teams is the equivalent for factions in factions.
  • Friendly fire off against your members
  • Private team chat
  • Able to enemy other teams
  • Able to set bounties on other teams
  • Team KDR
  • Team leveling
  • MAX 4 members -> unlock more spots based on team level
  • Team level increases by killing members of enemy team
  • Team level increases with taken koths
  • Team tournaments ( TEAM VS TEAM )
  • Being in a team does not give you any unfair advantages against other players
▶ Kits
We currently have three kits, one of wich is completely useless and archer mostly used only by starter players and people abusing it for infinite speed III. We'll talk about the OP kits later but first a few things about the starter kits. This suggestion is based on one by Andeh Andeh

Knight Helmet
Diamond helmet: Protection I
Knight Chestplate
Diamond chestplate: Protection I
Knight Leggings
Diamond leggings: Protection I
Knight Boots
Diamond boots: Protection I
Knight Sword
Diamond Sword

16x Enderpearl
64x Steak
7x Potion of Swiftness II
Cooldown: 1:30 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After 3 consecutive kills, gain permanent speed I
After 10 consecutive kills, gain permanent speed II

Viking Helmet
Diamond helmet: Protection I
Viking Chestplate
Diamond chestplate: Protection I
Viking Leggings
Diamond leggings: Protection I
Viking Boots
Diamond boots: Protection I
Viking Axe
Diamond Axe: Knockback I

16x Enderpearl
64x Steak
7x Potion of Swiftness II
Cooldown: 1:30 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After gaining a kill, gain strength I for 0:10 seconds

Archer Helmet
Chainmail helmet: Protection I
Archer Chestplate
Chainmail chestplate: Protection I
Archer Leggings
Chainmail leggings: Protection I
Archer Boots
Chainmail boots: Protection I
Archer Axe
Iron sword: Knockback I
Archer Bow
Power IV, Unbreaking III, Infinity I

16x Enderpearl
64x Steak
1x Arrow
7x Potion of Swiftness II
Cooldown: 1:30 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
Having the full archer set on gives you permanent speed III
After gaining a kill, gain speed V for 0:05 seconds

These are the free basic kits, I'll now go over the donator kits.

Warrior Helmet
Diamond helmet: Protection II
Warrior Chestplate
Diamond chestplate: Protection I
Warrior Leggings
Diamond leggings: Protection I
Warrior Boots
Diamond leggings: Protection II
Warrior Sword
Diamond Sword: Sharpness I

16x Enderpearl
64x Steak
5x Potion of Swiftness II
Cooldown: 1:30 minutes
1x Potion of Fire resistance
Cooldown: 3:00 minutes
1x Potion of strength I
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After 3 consecutive kills, gain permanent speed I
After 10 consecutive kills, gain permanent speed II
After 15 consecutive kills, gain permanent fire resistance

Gladiator Helmet
Diamond helmet: Protection II, Unbreaking II
Gladiator Chestplate
Diamond chestplate: Protection II, Unbreaking II
Gladiator Leggings
Diamond leggings: Protection II, Unbreaking II
Gladiator Boots
Diamond leggings: Protection II, Unbreaking II
Gladiator Sword
Diamond Sword: Sharpness II Unbreaking I

16x Enderpearl
64x Steak
5x Potion of Swiftness II
Cooldown: 1:30 minutes
1x Potion of Fire resistance
Cooldown: 3:00 minutes
1x Potion of strength I
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After 3 consecutive kills, gain permanent speed I
After 10 consecutive kills, gain permanent speed II
After 15 consecutive kills, gain permanent fire resistance
After gaining a kill, gain generation II for 0:02 seconds

Hero Helmet
Diamond helmet: Protection III, Unbreaking II
Hero Chestplate
Diamond chestplate: Protection II, Unbreaking III
Hero Leggings
Diamond leggings: Protection II, Unbreaking III
Hero Boots
Diamond leggings: Protection III, Unbreaking II
Hero Sword
Diamond Sword: Sharpness III Unbreaking II, Fire aspect I

16x Enderpearl
64x Steak
5x Potion of Swiftness II
Cooldown: 1:30 minutes
1x Potion of Fire resistance
Cooldown: 3:00 minutes
1x Potion of strength I
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After 3 consecutive kills, gain permanent speed I
After 10 consecutive kills, gain permanent speed II
After 15 consecutive kills, gain permanent fire resistance
After gaining a kill, gain generation II for 0:03 seconds
After gaining a kill, gain speed III for 0:05 seconds

Immortal Helmet
Diamond helmet: Protection IV, Unbreaking III
Immortal Chestplate
Diamond chestplate: Protection III, Unbreaking III
Immortal Leggings
Diamond leggings: Protection III, Unbreaking III
Immortal Boots
Diamond leggings: Protection IV, Unbreaking II
Immortal Sword
Diamond Sword: Sharpness III, Unbreaking II, Fire Aspect II

16x Enderpearl
64x Steak
5x Potion of Swiftness II
Cooldown: 1:30 minutes
1x Potion of Fire resistance
Cooldown: 3:00 minutes
1x Potion of strength I
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After 3 consecutive kills, gain permanent speed I
After 10 consecutive kills, gain permanent speed II
After 15 consecutive kills, gain permanent fire resistance
After gaining a kill, gain generation II for 0:03 seconds
After gaining a kill, gain speed III for 0:05 seconds
After gaining a kill, gain Haste I for 0:05 seconds
After 15 consecutive kills, gain permanent invisiblity
Now, our beloved special kits, but newer and better! Gaining a Jartex bundle gives you the yijki kit as a *bone* just like all the other kits.


Ranger Helmet
Diamond helmet: Protection II, Unbreaking I
Ranger Chestplate
Diamond chestplate: Protection I, Unbreaking I
Ranger Leggings
Diamond leggings: Protection I, Unbreaking I
Ranger Boots
Diamond leggings: Protection II, Unbreaking I
Ranger Sword
Iron Sword: Knockback II, Fire aspect I
Ranger Bow
Bow: Power V, Unbreaking III, Infinity I, fire aspect I

16x Enderpearl
64x Steak
1x Potion of Fire resistance
Cooldown: 3:00 minutes
1x Potion of strength I
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
Wearing full ranger set gives permanent speed III
After 10 consecutive kills, gain permanent fire resistance
After gaining a kill, gain speed V for 0:03 seconds
After 15 consecutive kills, gain permanent invisiblity
Wearing full ranger set makes you do 10% extra damage with arrows

Yeti Helmet
Iron helmet: Protection IV, Unbreaking III
Yeti Chestplate
Iron chestplate: Protection IV, Unbreaking III
Yeti Leggings
Iron leggings: Protection IV, Unbreaking III
Yeti Boots
Iron leggings: Protection IV, Unbreaking III, Depth Strider II
Yeti Sword
Diamond Sword: Sharpness III, Unbreaking II

16x Enderpearl
64x Steak
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
Wearing full yeti set gives permanent strength I
Wearing full yeti set gives permanent fire restistance
Wearing full yeti set gives permanent speed I
After gaining a kill, gain generation II for 0:05 seconds
After gaining a kill, gain speed III for 0:10 seconds
After gaining a kill, gain Haste I for 0:05 seconds

Yijki Helmet
Diamond helmet: Protection IV, Unbreaking III
Yijki Chestplate
Diamond chestplate: Protection IV, Unbreaking III
Yijki Leggings
Diamond leggings: Protection IV, Unbreaking III
Yijki Boots
Diamond leggings: Protection IV, Unbreaking III, Depth Strider II
Yijki Sword
Diamond Sword: Sharpness III, Unbreaking II

16x Enderpearl
64x Steak
1x Potion of Fire resistance
Cooldown: 3:00 minutes
1x Potion of strength I
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
After 3 consecutive kills, gain permanent speed I
After 10 consecutive kills, gain permanent speed II
Wearing full yijki set makes other players deal 10% less damage to you
After 15 consecutive kills, gain permanent regeneration I
After killing a player gain restistance II for 0:03 seconds

Phantom Helmet
Gold helmet: Protection III, Unbreaking III
Phantom Chestplate
Gold chestplate: Protection III, Unbreaking III
Phantom Leggings
Gold leggings: Protection III, Unbreaking III
Phantom Boots
Gold leggings: Protection III, Unbreaking III
Phantom Sword
Diamond Sword: Sharpness III, Unbreaking II
Phantom Stick
Stick: Knockback II

16x Enderpearl
64x Steak
1x Potion of Fire resistance
Cooldown: 3:00 minutes
26x Splash Potion of Healing
Effect: Instant Health II

[ SPECIAL ABILITY ]
Wearing full phantom set gives you permanent speed III
After killing a player, gain speed V for 0:05 seconds
After 15 consecutive kills, gain permanent fire resistance
After gaining a kill, gain generation II for 0:03 seconds
After gaining a kill, gain Haste I for 0:03 seconds
After 15 consecutive kills, gain permanent invisiblity


▶ Crates
With some of these changes to the kits, the items in the crates have to change too.
  • All armor removed from all crates
  • Voting sword becomes sharpness I
  • Rare sword becomes sharpness II
  • Ultra sword becomes sharpness III
  • Voting axe becomes sharpness I, fire aspect I
  • Rare axe becomes sharpness II, fire aspect I
  • Ultra axe becomes sharpness III, fire aspect II
  • Chug's lose strength IV
  • Mini's change to speed III for 0.10 seconds and regen III 0:05 seconds
  • EXP Level vouchers added ( 5, 15 , 30 )
  • Warrior rank voucher added to voting crate
  • Gladiator rank voucher removed from voting crate
  • 1xGod apple added to ultra crate

▶ Spawn
Long story short, update the spawn. I volunteer to build! :D
  • gg
▶ Extra suggested updates
These are small things the community wants added.
  • /ah
  • a /once kit
  • %EXP per kill
  • ($) per kill
  • Potion bottles to be instantly removed from inventory once consumed
  • More private vault space
  • Lapis added in the shop
  • /stats
  • Fishing rod added in the shop
  • Health potion refill sign added in spawn
  • Money rewards for certain killstreaks
--------------------------------------------------------------------------------------------------

I'd like to mention all these amazing people below for their suggestions and ideas, they have suggested stuff like this but never got any response, hopefully this thread will make a difference.

Vessalie Vessalie Andeh Andeh Fugestlo Fugestlo K k4oSs_GamIng sherif742 sherif742 Z Zoiinks marijn08 marijn08 xpeH xpeH DrogonMC DrogonMC Jitterinq Jitterinq Snaked Snaked M Mrk1ll3rPT

People that helped contribute to this thread with positive and constructive critism:

VoidSensei VoidSensei Lord_Wysym_II Lord_Wysym_II


Thank you for reading this, please try and bump & share this post as much as you can so staff notice it and listen to the community!
-nFly ( Kasper )

 
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Almostlikeaboss

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  • Chug's lose strength IV
  • Mini's change to speed III for 0.10 seconds and regen III 0:05 seconds
And when you use a mini you don’t lose your speed you had before.
 

PshycoN

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+1, this is generally a good idea, I personally have wanted a KitPVP rework for a long time
 

RipUrRep

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OK i read the whole thread and the only thing i can really agree with here is changing up the map and maybe balancing kits a little. I don't like the idea of "special ability" especially when its strength on kill that would be way to broken. Also giving knight and viking kit diamond armor isn't really a good idea either it. Reason for that is people wouldn't have much of a reason to buy a rank if they get diamond armor with the kits u get for free. also the /kit once thing is not going to work since the reason changes to the alt limit(its now 5 is what i was told) so instead of doing /kit once well one time u can do it 5. other than all of the things i disagree with i like the ideas given in your thread. +1
 
Last edited:

StaticNova

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We also need to stop Pay 2 win in KPvp, Because who ever has immortal or paid rank can get Amazing op stuff Easily. i suggest not making the Kits that op.. it can ruin the economy of the KitPVP and that is main reason many players don't play it!
 

RipUrRep

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We also need to stop Pay 2 win in KPvp, Because who ever has immortal or paid rank can get Amazing op stuff Easily. i suggest not making the Kits that op.. it can ruin the economy of the KitPVP and that is main reason many players don't play it!
immortal isnt even that op, if you are decent at pvp then you can kill a guy in immortal gear while in p1 just sayin..
 

B3lvedere

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Beautifull threat, I have tears in my eyes its just so beautifull!

big +1
 

LagginMC

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Alright nFly, I like the time and effort but it's pretty stupid, Firstly the map, its a HCF map, not a usual kitpvp map, so don't expect details etc... its supposed to look like a survival world that has been edited a bit with koths and bridges, and it does that well, secondly the kit ideas, I disagree, but A Killstreak sort of idea is neat, meaning the more kills you get buffs for certain amounts of time, the spawn is fine and I don't know what your complaining about, but alright. I have played kitpvp more than anyone else, and to be honest, your not really the person to suggest implementations with the little amount of time in comparison you have on the gamemode, Im not saying the ideas are outright bad, but they are unnecessary, and it literally looks like half of these ideas were thought of in the shower.

Furthermore I don't know what you mean by "A lot of players think kitpvp needs a rework", they simply don't lmao, around 70% of the active player base does not think this, and casual and unactive players of the game mode should not count, as they will hop on the game mode, get bullied by someone outside of spawn, and then will be like "THIS NEEDS TO BE FIXED", but realistically it doesn't, Yes I appreciate the time you put into the post, however including some colourful boxes and cool drop-down menu's does not make your ideas any easier to swallow.

if anyone truly cares about kitpvp, do not support this, yes it isn't perfect, but nothing is perfect, get over it, good post, -1.
 

RipUrRep

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Alright nFly, I like the time and effort but it's pretty stupid, Firstly the map, its a HCF map, not a usual kitpvp map, so don't expect details etc... its supposed to look like a survival world that has been edited a bit with koths and bridges, and it does that well, secondly the kit ideas, I disagree, but A Killstreak sort of idea is neat, meaning the more kills you get buffs for certain amounts of time, the spawn is fine and I don't know what your complaining about, but alright. I have played kitpvp more than anyone else, and to be honest, your not really the person to suggest implementations with the little amount of time in comparison you have on the gamemode, Im not saying the ideas are outright bad, but they are unnecessary, and it literally looks like half of these ideas were thought of in the shower.

Furthermore I don't know what you mean by "A lot of players think kitpvp needs a rework", they simply don't lmao, around 70% of the active player base does not think this, and casual and unactive players of the game mode should not count, as they will hop on the game mode, get bullied by someone outside of spawn, and then will be like "THIS NEEDS TO BE FIXED", but realistically it doesn't, Yes I appreciate the time you put into the post, however including some colourful boxes and cool drop-down menu's does not make your ideas any easier to swallow.

if anyone truly cares about kitpvp, do not support this, yes it isn't perfect, but nothing is perfect, get over it, good post, -1.
couldnt have said it better myself. :D
 
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