As I said, infinite tnt storage would ruin the game, explained it very well in a post above.- Increased tnt storage (make it unlimited tbh)
- Sand bots or fix printing in fucking sand
- /printer
- No wild patching
- No wild obsidian pillars in your buffer
- Better and more detailed rules
- East - West cannoning patch (I don't really care but its just cancer being able to only shoot south/north)
- Non-abusive staff
- Obsidian Destroyer V instantly breaking obsidian
- Shorter maps
- An outpost worth taking
- A tnt wand (doing /f tntdeposit 2304 a billion times is fucking cancer)
- /f top not being a GUI, make it text form
- Ignore Arrydzn (50 man factions would break jartex)
- Buff ultra keys
- Actually stick with a proper economy and not custom crops (go sugar cane or cactus)
Just play a whole map in other servers outside jartex and you will change your mind for the map length,tnt bank limit and the billion times u fill the bank...As I said, infinite tnt storage would ruin the game, explained it very well in a post above.
Same thing is for sandbots, pretty obvious why.
Maybe obby pillars in buffers shouldnt be a thing
Maps shouldnt be shorter than theyre now, they have pretty good length now
Tnt wand is als one of the things I disagree with, because it makes the game 1sided with forceraiding & defending
Ignore Arrydzn - Always a very good idea
About the economy - Custom crops are a proper economy, I dont know why everyones hating on it, its litterally the same as cane in many ways.
gg'sfinally 1st
Cane does not need to be replaced after every harvest where as the custom crops do, this makes it painful harvesting them.About the economy - Custom crops are a proper economy, I dont know why everyones hating on it, its litterally the same as cane in many ways.
Cane does not need to be replaced after every harvest where as the custom crops do, this makes it painful harvesting them.
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