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Immortal Factions Factions improvements

GYMnoob1

Member
Joined
May 24, 2025
Messages
54
Points
14
Minecraft Username:
GYMnoob1​

What is your suggestion's title?
Factions improvements​

Suggestion Details:
The first issue is the damage scaling. Currently, players take significantly more damage than in previous seasons, making fights feel inconsistent. To improve the combat and reward skill, I suggest adjusting the damage cap and reintroducing Shield 3. I also suggest bringing back the Block enchant with a balanced nerf to the proc rate. Aegis and Demigod are currently too weak to be viable a reworked Block enchant would give players a reason to build defensive sets again. Spiked should have a slightly higher proc rate, and Demigod/Aegis should be tweaked to proc specifically at low HP (around 3 hearts) to allow for better survivability.​
New enchants would be nice since there is nothing to put in shield 3 place. Lava Walker could provide immunity to Stronghold lava to encourage players to make sets for strongholds. Antidote would act as an eternal enchant with a passive chance to clear negative effects like Slowness, Blindness, Wither, poision. Additionally, adding a specific armor set that receives a damage buff only while on Stronghold or KOTH would be nice.​
The Darkzone should return to give solo and F2P players a consistent way to grind high-tier items. Bosses should have a faster 15-minute respawn timer to keep warzone activity high throughout the day. I also suggest bringing back Gen Printing to make building walls less tedious.​
Regarding the economy, the gold tax on /ah should be reworked. Currently, F2P players have no way of getting gold unless they go to other gamemodes like Gens where there is no tax. I suggest making the first 1-3 listings per day tax-free, or only taxing items sold over a certain gold threshold. For visual clarity, custom textures should be added for Chug Jugs and Minis (Example:
) so they are distinguishable in PvP. These should also be obtainable through a Black Market NPC that sells G-Kit or crate items for very high amounts of EXP or Money, resetting every 12 hours.​
To fix the issue with base claimed traps, factions should be restricted from setting base claims within a specific distance of the warzone border. This ensures traps can be countered or raided with creeper eggs and cannoned rather than being totally protected. Finally, Nether Portals should be removed because they are used for traps that legit players cannot escape whereas cheaters can just fully ignore the portal and still do everything as normal.​
Proposed Quality of Life Features​
Withdraw Limit: A daily cap on money and EXP withdrawals per member in /f perms to prevent players taking too much.​
Pearl Stacks: Increase pearl stacks to 64 to reduce the need for constant refilling during warzone fights.​
Combat Timer: Re-add the visual timer for combat tagging so players know exactly when they are safe.​

How could this idea help improve JartexNetwork?
it will increase players overall experiences​
 
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and with demigod it procs on its own it has no correlation to blocking your sword to activate it, and yes aegis is dead but to be honest it should just be removed as if they did buff it it would also just end up broken with people block hitting/ auto blockhitting which is even more reason not to add block or shield
 
because sets are broken doesn’t mean a broken enchant should be added back, same with block 3 it just means the sets should be looked at, you shouldn’t be bad at the game and hope to rely on block and shield to always save you no, hence why they were removed if sets are broken make a bug report instead of asking for broken enchants to be added back.
i get your point about fixing the sets instead of adding broken enchants back. but the reason i suggested them with a nerf is just to give more enchant options. right now we dont even know if the enchant proc chance stacks or not and you basically have nothing to put on the set.

im not saying bring back the old unkillable version of block. a heavily nerfed version would just help smooth out the crazy high damage spikes so fights last a bit longer. it isn't about relying on enchants to save you it's just about making the pacing of the fights feel better. but yeah fixing the sets directly would definitely help too.
 
and with demigod it procs on its own it has no correlation to blocking your sword to activate it, and yes aegis is dead but to be honest it should just be removed as if they did buff it it would also just end up broken with people block hitting/ auto blockhitting which is even more reason not to add block or shield
yes but thats just the anticheat issue if they got a good anticheat then it wouldnt be a problem
 
i get your point about fixing the sets instead of adding broken enchants back. but the reason i suggested them with a nerf is just to give more enchant options. right now we dont even know if the enchant proc chance stacks or not and you basically have nothing to put on the set.

im not saying bring back the old unkillable version of block. a heavily nerfed version would just help smooth out the crazy high damage spikes so fights last a bit longer. it isn't about relying on enchants to save you it's just about making the pacing of the fights feel better. but yeah fixing the sets directly would definitely help too.
you do know if they stack you just need to test thats why i said you haven’t played enough to know how enchants work and to answer your question no enchants stack. and im telling you theres no way to fix block it’s already been tried by even making it block 2 and it didnt make a difference for things that add resistance/damage resistance its just not possible to nerf them which is why they were removed.
 
yes but thats just the anticheat issue if they got a good anticheat then it wouldnt be a problem
this has nothing to do with anticheat, people can still manually spam blockhit so these enchants have to stay removed so it doesn’t become whoever has more enchant luck at low hp, trust me ive tested these things and know how they work.
 
you do know if they stack you just need to test thats why i said you haven’t played enough to know how enchants work and to answer your question no enchants stack. and im telling you theres no way to fix block it’s already been tried by even making it block 2 and it didnt make a difference for things that add resistance/damage resistance its just not possible to nerf them which is why they were removed.
fair enough. but since aegis and demigod are basically dead enchants right now they should just remove them entirely and add something brand new to the game instead
 

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