Menu

Learn how to start playing on JartexNetwork in just 60 seconds!
Play Now
Learn how to join our server
and start playing in 60 seconds
Play Now
CLICK TO JOIN JOIN OUR DISCORD
0
0

Accepted Immortal Factions Faction Immortal Suggestions/Rules and more!

Status
Not open for further replies.

Movq

Donator
Donator
Joined
December 30, 2019
Messages
279
Points
65
Age
18
Minecraft Username:
Movq​

What is your suggestion's title?
Faction Immortal Suggestions/Rules and more!​

Suggestion Details:
YOU HAVE LOST ALOT OF PLAYERS ALREADY DONT LOSE MORE​
YOU HAVE LOST ALOT OF PLAYERS ALREADY DONT LOSE MORE​
YOU HAVE LOST ALOT OF PLAYERS ALREADY DONT LOSE MORE​
This suggestion is made to help improve factions immortal and hopefully, it makes it more competitive.​
Changes:​
- Increase TNT drop chances from creepers because TNT is hard to get and cannons use a lot more than this especially on 4 obsidian durability.​
-Increase the faction TNT bank upgrades so they are like this :
*First upgrade 100k ---> 500k​
*Second upgrade 500k ---> 1mil​
*Third upgrade 1mil ---> 2mil​
*Fourth upgrade 2mil ---- > 5mil​
*Fifth upgrade 5mil -- > 10 mil ( max upgrade )​
PS: 1 mil TNT bank is not enough to raid a 20 man faction on a 20 chunks buffer.​
- Change the gen buckets to be gen blocks, these gen blocks can be canceled when you miss place them and can be printable for faster genning . ( pretty sure the plugin is easy to get or even to code).​
- /Transfer improvements:
*Add level 2 tray and trench pickaxes​
Make it so we can buy more than one thing at once (specifically the creeper eggs) just like /shop ( the static transfer).​
*Add infinite obsidian block ( 1k mob coins) gives you a stack of enchanted obsidian that does not end(charges you on every use ).​
- Fix the ghost blocks ( when you print a cannon or anything some blocks will appear if it was placed but it's not and we have to do /hub multiple times to find these blocks ) would be nice to fix it.​
-Change obsidian durability to 3​
-Fix the sandbots so we can use them while being muted ( right now you cant shift deposit or withdraw money from them because of a mute) you can change it so it takes money from the faction bank also.​
-Add the following blocks to /printer: strings /chests.​
-Change it so we can break any block that we printed from the second we did /printer.​
-Add infinite water buckets on /shop ( raiding section ) charges you on every use . ( when used it does not give you empty buckets in your inventory too).​
-Change it so the enchant Obsidian Destroyer is only one level and 100% chance of breaking (it's an important thing on factions and should be easier to get ).​
-Fix the confirmation button /shop when buying Fast sandbots (whether you click cancel or confirm you still get it ).​
-Change the normal player power to be 60 per player.​
-remove MCMMO booster from /f upgrade.​
-Add /f setbaseregion , what this does is it sets all the connected claims on that area to claims that will be protected by f shield only ( this helps a lot since you can raid traps all the time and the most important thing is when raiding your shots won't get blocked by a random claim of a faction that is on the way so no misunderstanding happens ).​
-Change the /raid claim cooldown to 10 minutes, because sometimes you get countered in less than 5 minutes and it just does not make sense to wait for 30 minuntes to raid again keep in mind if you shot once and the faction got timer they will be on longer grace since its 15 minutes timer followed by 30 minutes grace. ALSO when you /f raid claim and you already had a raid claim it still puts you on cooldown for the command so fix it so it only puts you when you actually claim a land.​
-Add 2 minutes of enchanted golden apple cooldown.​
-Change the enchants on the Immortal kit sword ( make it fast turn V and Paralyze V and remove wither).​
-Remove the exp bottles from all kits ( no one uses them lol ).​
-buff raider gkit so it gives you a 100k TNTvoucher that will be deposited on your faction bank. ( don't forget to remove the 4 stacks of TNT from it too).​
-IMPROVE the Mob chests the hoppers because most of the time it does not collect the items like nothing appears inside the chest.​
-Add depth strider 3 too raider set.​
- Change the combat tag time to 18 seconds.​
-Add chunk busters to the static transfer for ( 50 mob coins each ) chunk busters are really really important.​
-Make it so it shows the coordinates of every faction base claim on /f who ( so no one comes and makes a base on the wild on 5kx5k worlds ).​
-REMOVE THE punishment Raid ban. SO if a faction breaks a rule on the last days of the map they don't lose the map instantly and the map won't be dead by that time and it's just stupid to ban raiding on factions. ESPECIALLY because you don't enforce the rule hiding value on your server as we saw in the many past maps the faction called Somalia places last week and with them holding most of the value always having raid bans will kill the competitive aspect at the last 7 days of the map. instead of raid bans, you can change the Strike system to something better. or you can add it as a severe punishment like if a faction abuses too much they get a raid ban​
FACTIONS RULES CHANGE:
-Completely prohibit back countering on raiding cannons. ( you can back counter a side counter )​
-NO AntiNukes / finsters allowed on your base walls​
- maximum of 5 chunks of walls on your buffer counter.​
- maximum of 1 buffer counter per side.​
-Buffer counters cant be 360 ( shoots on all ways) and can"t be an over stacker.​
-Base should be 1 big box of a minimum 3x3 and a maximum of 10x10.​
-No spawner boxes are allowed inside the base shell only allowed for blazes.​
-Trench/Gen/Printer Trapping The use of a Trench Pickaxe, Chunkbusters, Gen buckets, Printer/Schematica and Lever's to trap people is prohibited​
• Punishment: 1 Day Ban to players involved​
-Switching Cannons You need to wait a minimum of 10 minutes before switching to another raiding cannon. Side counters to side counters are 5 minutes. Side counters and buffer counters are 5 minutes. You are allowed to switch between 1-10 stackers and RevHybrid every 1 minute.​
-You cant not buffer counter while on grace/shield you can only side counter .​
-You cant side counter a raiding cannon from the back or the border side. however, you can side a side counter from any direction.​
-AFKing Walls​
You are not allowed to AFK walls. If a staff member msgs you, you must reply within 30 seconds.​
- you must unclaim all the claims you have on someone's buffer ( claims that are bigger than 3x3 including any type of claims that prevents other factions to set up).​
-All factions must register their factions in a leaders discord in order to compete to f top ( have to be active during the map too not and individual coming last 3 days to place his value on a wild base to win ftop 2 , like ******* did :giggle:)​
-GET A STAFF MEMBER with perms to enforce the rules above with permissions to unclaim and etc.​
-THE RULES, getting strikes for spamming 3 wild blocks on the wild should not be a strike smh / doing something wrong on accident, and then fixing it should not be either.​
-Raid claims are only needed when raiding anything inside the base claims.​
there is still more rules that I want to add but if you agree on them i can make a google docs for jartex factions immortal and the staff team can take a look at it just msg me on Discord: DiscordBot#2958​

How could this idea help improve JartexNetwork?
explained on each point above and also most of these rules will make factions more competitive​

Extra Information:
For any questions DM on discord DiscordBot#2958​
And Please read carefully>​
 
Last edited:
AUTHOR
AUTHOR
Movq

Movq

Donator
Donator
Joined
December 30, 2019
Messages
279
Points
65
Age
18
Stop talking about PVP on my suggestion.

enchanted golden apple cooldown 2 minutes and a half and resistance from it nerfed to 1 minute.
end of the discussion.
 

Doytrex

Member
Joined
March 18, 2019
Messages
87
Points
24
So what you are saying that it gives you satisfaction to kill someone in chance pvp with no skill involved
Are you reading what I said? I said that there is skills to it and you can get many kills without having to die if you got the skills. You just dont know how to time your pots to get healed by ur enchants nor when to hit / agro pressure / crit. Skills isnt all about getting more hits, thats boring. Every game has its own way of winning and u never put the time to figure it out so dont complain and find another server..
 
Last edited:
Status
Not open for further replies.
Top