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Denied Global decrease the kb

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SweatTap

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SweatTap

What is the suggestion about?
decrease the kb

Description:
I think that the kb in jartex should get decreased a little bit as you can make someone fly with a 3 hit combo

How can this idea help to improve JartexNetwork?
it will make pvping more fun
 
Last edited:

Xplode

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They should only decresse the kb on PPvP and KitPvP others are fine
 

TDMJ10

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Neutral, Close To A -1 Changing Knockbacks Gonna Be Controversial. Like In Maybe Practise Pvp Sumo less knockback helps the enemy stay on the platform while even though helping the person combo'ing they'd also have to combo longer. I dunno But I'd Think People Can Only Click Super Fast In Short Bursts. And In Gamemodes Such As Bedwars or skywars, This Is Also An Advantage And A Disadvantage Snowballing And Bridge Fights Would Be A lot More hitting rather than skill or evasion. And For Hackers, Aura'ing People To Doom Rather than knocking them a bit away to have a bit of a chance to escape is a pretty hard pill to swallow, even though I guess it would make it easier for staff to find and catch hackers.
Ack, Y'all ya staff know what's best.
 
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SweatTap

SweatTap

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Neutral, Close To A -1 Changing Knockbacks Gonna Be Controversial. Like In Maybe Practise Pvp Sumo less knockback helps the enemy stay on the platform while even though helping the person combo'ing they'd also have to combo longer. I dunno But I'd Think People Can Only Click Super Fast In Short Bursts. And In Gamemodes Such As Bedwars or skywars, This Is Also An Advantage And A Disadvantage Snowballing And Bridge Fights Would Be A lot More hitting rather than skill or evasion. And For Hackers, Aura'ing People To Doom Rather than knocking them a bit away to have a bit of a chance to escape is a pretty hard pill to swallow, even though I guess it would make it easier for staff to find and catch hackers.
Ack, Y'all ya staff know what's best.
I didnt say that we sre going to reduce the kb to 2-3 blocks. I said just a little bit
 
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