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Hello, players of JartexNetwork,
I would like to take this moment to thank you all for your constant support and feedback on our KitPvP gamemode, we know it has been a while since it received an update so I will get right in to that with this post.
Please be aware, that this is not a regular we need your help post. We have plenty of suggestions already but we would like to let you guys know what direction we are going with KitPvP and getting your feedback based on that. KitPvP will not be resetted soon, this can be a timespan of a month, or maybe even 3, there is NO date for this yet.
With that being said, lets just get right to it. This is what we think of what KitPvP should be within the next reset.
Worth the grind
Cosmetics
Thats all for what we have in mind!
Take this opportunity to let us know by replying to this message what changes you would like to see going forwards!
Please note: Stick to the topic! Any off-topic/non-related to this game mode comments will be deleted.
I would like to take this moment to thank you all for your constant support and feedback on our KitPvP gamemode, we know it has been a while since it received an update so I will get right in to that with this post.
Please be aware, that this is not a regular we need your help post. We have plenty of suggestions already but we would like to let you guys know what direction we are going with KitPvP and getting your feedback based on that. KitPvP will not be resetted soon, this can be a timespan of a month, or maybe even 3, there is NO date for this yet.
With that being said, lets just get right to it. This is what we think of what KitPvP should be within the next reset.
Worth the grind
Right now KitPvP does not feel as rewarding for the grind, yes there are levels and prestiges, but they take quite a while to complete, that itself is not a problem, but it should be more rewarding, if you spend months to get to max level it should compensate you for spending the time with it, we will be looking in to rebalancing, and most likely revamping the current way prestiges work.
Automated EventsAll the action there is, is from the KOTHs, this works fine but we like to add more automated events on to this. Think about a treasure hunt, a juggernaut event, last man standing, you name it. These events will be automatically hosted by the server and activated at certain times, no need for a staff or a player to activate this. This will make KitPvP feel more diversed and fun to play daily.
A new mapThis has been suggested a lot, and we heard you. You do not enjoy the current map of KitPvP and we'd like to change that ofcourse. But what should the map be. Flatter? Less towers and bridges, more or less safe houses, more or less traps? When suggesting a new map please be as descriptive as possible so we know exactly what we should be looking in to.
Changes to TeamsTeams are a great addition to KitPvP and allow a better teamwork rather than just saying you'd like to team with players but we feel like this could be updated a bit more. Along with the worth to grind we think about adding team upgrades, to just improve your team in general. If you have any ideas to improve teams even more make sure to let us know.
Cosmetics
This is something we are not sure whether we should add this or not. Besides the killmessages we could add things like projectile particles, victory messages for winning events, level colors, you name it, you get the idea. Cosmetics are a great way to show off, and we are thinking about adding this to KitPvP without ruining the PvP aspect of it, so don't be afraid, we are not planning on adding death effects, or kill effects. When we do add cosmetics we will only add ones that are for show-off without interfering with anything.
Thats all for what we have in mind!
Take this opportunity to let us know by replying to this message what changes you would like to see going forwards!
Please note: Stick to the topic! Any off-topic/non-related to this game mode comments will be deleted.
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
The JartexNetwork Staff Team
The JartexNetwork Staff Team