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SkyBlock Dream - JartexNetwork 2026
March 27th, 2026
13:00 GMT / 08:00 EST / 07:00 CST / 06:00 MT / 05:00 PST / 18:30 IST
Hello, dear JartexNetwork players!
It's about time, but it's here, the brand new season of SkyBlock Dream is right around the corner.
We will be doing big improvements to make your SkyBlock Dream experience even better.
Are you curious to find out what we have in store for you?
Read the forum post to find out!
We happily and proudly announce that the official new SkyBlock Dream season will be launching on
Friday, March 27th, 2026
13:00 GMT / 08:00 EST / 07:00 CST / 06:00 MT / 05:00 PST / 18:30 IST
play.jartexnetwork.com
Please note: The release time can be a couple of minutes later, we are trying to reach 2 PM CET.
Friday, March 27th, 2026
13:00 GMT / 08:00 EST / 07:00 CST / 06:00 MT / 05:00 PST / 18:30 IST
play.jartexnetwork.com
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Please note: The release time can be a couple of minutes later, we are trying to reach 2 PM CET.
Would you like to give this new season a boosted start with a giftcard? Awesome!
We are running an Instagram and X giveaway for free giftcards, make sure to get yourself involved!
Here is the list of the changes made for this reset.
I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.
A season means a brand new spawn, this time we have decided to go with a Pirate theme for the spawn and warzone.
A brand new Rebirth system has been added to extend progression beyond the max level.
Once you reach the maximum level, you can choose to rebirth and start again from level 1.
After rebirthing:
- You return to level 1
- Levels become harder to complete
- Rewards from each level become significantly better
You can rebirth up to a total of 5 times.
Each rebirth increases the difficulty of progression.
Skipping tasks will require more Level Skips with every rebirth, making progression more challenging.
In return for the increased difficulty, you will earn much better rewards from each level, making rebirthing highly rewarding for dedicated players.
Warp FPS has been completely update with a brand-new theme!
The arena now includes new traps, improved layouts, and fresh locations to fight in.
Get ready to jump into action and test your skills in the new pirate battlefield!
A brand new Auto Tinkerer system has been added to make managing unwanted enchants much easier when redeeming enchantments.
You can now configure individual enchantments in /enchants so that certain enchants are automatically tinkered or salvaged based on your own settings.
Each enchant in /Enchants now has two new interaction options:
This enables auto tinkering for that specific enchant.
When enabled, the enchant will appear as a red glass pane.
If this enchant is received while redeeming Enchantments, it will automatically be tinkered.
This enables automatic salvaging for enchants below a selected level.
When enabled, the enchant will appear as an orange glass pane.
When you left-click the enchant, you will be asked to type the minimum level in chat.
The minimum level entered in chat must be at most one lower than the enchantβs max level.
Example: If an enchant has a max level of 5, the highest minimum value you can enter is 4. If an enchant has a max level of 1, this option is not available for that enchant.
An enchant cannot use both systems at the same time.
If an enchant is set to Auto Tinker, then the Tinker Below Certain Level option cannot be enabled for that enchant.
When these settings are enabled and you receive an enchant from redeeming Enchantments:
- Auto Tinker will instantly tinker that enchant
- Tinker Below Certain Level will automatically salvage enchants below your selected minimum level
Mining has been reintroduced into zones, bringing back a classic progression system.
Ores are no longer only obtained from Minions and can now be mined directly in the boss world again.
Each zone now contains specific ores based on its tier:
Bronze Zone:
Coal | Iron |
|---|
Silver Zone:
Gold | Lapis |
|---|
Gold Zone:
Redstone | Emerald |
|---|
Diamond Zone:
Diamond | Quartz |
|---|
As you advance through zones, you unlock access to better ores, creating a more natural and rewarding progression system.
A variety of custom pickaxes have been added across traders and the Seasonal Crate, offering powerful abilities and new mining mechanics.
Two exclusive pickaxes can now be obtained from the Seasonal Crate:
Seasonal Pickaxe I | Seasonal Pickaxe II |
|---|---|
| - 15% chance to mine an entire vein of ores - 10% chance to drop random enchanted books | - Cosmic Fortune Ability - 25% more drops when mining |
New powerful pickaxes are also available through traders:
Bronze Trader | Silver Trader | Gold Trader | Diamond Trader |
|---|---|---|---|
| - Eternal Pickaxe - Comes with strong enchants - Never breaks - Cost: 5 tokens | - Elemental Pickaxe - Unique mining abilities - Cost: 16 tokens | - Infusion Pickaxe - Enhanced mining effects - Cost: 16 tokens | - Enchanted Pickaxe - Advanced mining capabilities - Cost: 24 tokens |
Bosses have been updated to once again drop their own unique boss items.
Each boss now has a specific drop tied to it, bringing back clearer progression and more meaningful rewards.
Every boss will drop its own unique item. These drops are no longer generic and are tied directly to the boss you defeat.
These boss drops are now used to complete certain levels, making boss fights an important part of progression.
Enchantments have been rebalanced and adjusted to improve overall gameplay balance and consistency.
The activation chance for the following enchants has been reduced to 10% of their current value:
- Freeze
- Ice Aspect
- Trap
- Paralyze
This significantly lowers how often these effects trigger.
Some enchants were not functioning correctly and have now been addressed:
- Silence
- Internal
- Aegis
These enchants should now properly work as intended.
Plunder has been reworked:
- Maximum level increased from 7% β 11%
- Lower levels have been rebalanced accordingly
- The Coins enchant has been added back with limitations:
Maximum level: 3 (Galaxy Enchantment) - Level 1: 2x mobcoins
- Level 2: 3x mobcoins
- Level 3: 4x mobcoins
PvP rules in the Boss World have been adjusted based on zone progression.
Bronze
No PvP
No item drop
Silver
PvP enabled
No item drop
Gold & Diamond
PvP enabled
Item drop enabled
The level system has been expanded and rebalanced.
- You must now collect boss fragments to level up
- New mining block requirements from Boss World have been added
- Reduced Island Mission level requirements
- Reduced Island Value level requirements
- Special Sets have been added as level rewards
The Soul Well has been expanded with new unlockable content.
All zone totems are now available inside the Soul Well.
These can be unlocked starting from Level 5, adding more value and progression to the system.
We have worked hard to polish and fix as many bugs as possible on the Factions Immortal server.
We reviewed all the reported issues and managed to fix them.
If you come across any bugs with the new release, please report them in the bug reports section on our forums.
You can earn Gold by reporting bugs. We appreciate everyone taking the time to report bugs, so we want to give something back to you.
Each season when all bug reports get fixed you will obtain Gold.
Report your bugs here: https://jartexnetwork.com/bug-reports/
Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal crate.
- Updated the Anti Cheat.
- Performance Improvements.
- Added a new seasonal crate.
- ...and much more
- Your Island
- All items in your inventory and ender chest
- Player levels & Premium Level Pass
- Any currencies such as money and exp
- Seasonal ranks and perks.
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out of crates commands/ranks
Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.