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Accepted Winstreak after dying

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Norking

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July 9, 2019
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Norking
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Empity

What is the suggestion about?
Winstreak after dying

Description:
Have you ever been in the Bed/sky wars and wanted to do a winstreak, but your luck was rocky and died in the game, and since your partner is alive, there is still hope, and he really won, what will happen next in your opinion? You will lose the winstreak because you died.


The idea is clear, simple, understandable and logical, and I hope it will be implemented in the near future. In a game based on cooperation and teams, the team must win as a whole to complete a series of victories aka winstreak, and despite the death of some members, this victory must be given and considered a victory based on the work of the team and a deserved victory, as all the members of the team contributed to it. Jartex currently does not give you a win and considers it a loss if you die in the team game even if your team wins after your death. I want that to change and instead of giving a loss, we give a win and continue the winstreak as the game is based on teamwork and with this concept we must build the foundations for winning and losing, and from these foundations the team’s victory must be granted to all members, not just the living ones.

How can this idea help to improve JartexNetwork?
Improve minigames and make it more logical and easier.

Credit to Nirahz Nirahz cause he discussed the idea at first place but I stole it (as I always do)and give more explaining about why we should do that.
 

Alex

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November 24, 2019
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Alex_42069
+1 Yes, a win is a win. So yeh
 

bobsilowski

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Donator
Joined
April 1, 2020
Messages
710
Points
92
IGN
Bobsilowski
Minecraft Username:
Empity

What is the suggestion about?
Winstreak after dying

Description:
Have you ever been in the Bed/sky wars and wanted to do a winstreak, but your luck was rocky and died in the game, and since your partner is alive, there is still hope, and he really won, what will happen next in your opinion? You will lose the winstreak because you died.


The idea is clear, simple, understandable and logical, and I hope it will be implemented in the near future. In a game based on cooperation and teams, the team must win as a whole to complete a series of victories aka winstreak, and despite the death of some members, this victory must be given and considered a victory based on the work of the team and a deserved victory, as all the members of the team contributed to it. Jartex currently does not give you a win and considers it a loss if you die in the team game even if your team wins after your death. I want that to change and instead of giving a loss, we give a win and continue the winstreak as the game is based on teamwork and with this concept we must build the foundations for winning and losing, and from these foundations the team’s victory must be granted to all members, not just the living ones.

How can this idea help to improve JartexNetwork?
Improve minigames and make it more logical and easier.

Credit to Nirahz Nirahz cause he discussed the idea at first place but I stole it (as I always do)and give more explaining about why we should do that.
Great idea! I think it should count as it is still part of your victory streak
 

Tapreate

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Joined
March 17, 2021
Messages
7
Points
24
Age
14
+1, It would be nice being added as it wouldn't be fair if a teammate of yours helped so much in the game only to be killed in the final match and you won.
 

Lumin0us

Great Reporter
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August 19, 2020
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7,652
Points
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+1
Will be useful for blazetharkidrs, because he loses his ws and blames everyone
 
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