- Joined
- December 7, 2021
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- 17
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- flqnderss
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What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
Extra Information:
flqnderss
What is your suggestion's title?
Trophies Division
Suggestion Details:
As you may or may not have known, trophies can be very unbalanced within the later parts of the clan season. As such, it should be split up to the player's performances each game. (i.e. in the original setting, If you play with a full party in quads and if you win, the clan gets 100 trophies, each player will get 25 trophies) You can track this using their Kill /Final Kill Count and Beds Destroyed, if they get the most in their team they should get bonus trophies contributed. It could go like this:
#1 - 31% of the total trophies you WOULD get if 4 people were playing.
#2 - 27% ___
#3 - 23% ___
#4 - 19% ___
This would also work if you are in a party that isnt comprised of your clan members, you would get the respective trophies depending on the position of how much you contributed to the game.
For triples:
#1 - 37% ___
#2 - 33% ___
#3 - 30% ___
For doubles on Skywars and Bedwars:
#1 - 57% ___
#2 - 43% ___
Solos on Skywars and Bedwars will not change.
And if you lose the game, the trophies lost will be decided on the OPPOSITE positions of the percentages mentioned, meaning the person who contributed the least will lose more, and the one who contributed more will lose less.
How could this idea help improve JartexNetwork?
It would make players have fun in trying to get the most contributions for the team, instead of just getting stats, and making the trophy contribution for the clan a lot more competitive and fun. People who do less for the team would get rewarded less, and people who do more would get more, and the opposite. This would be a fun way aswell for internal competitivity for clan members.
Extra Information:
(TB not mentioned because I don't play it and it's overall a horrible gamemode.)