Jai_Mittal
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- July 3, 2025
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Minecraft Username:
What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
_JaiMittal_
What is your suggestion's title?
The Dungeon Trial
Suggestion Details:
The Dungeon Trial is a Skyblock dungeon mini-event that occurs twice a day.
Players enter a time-limited dungeon with combat rooms, traps, and trials.
Clearing all stages leads to a final boss fight .
Defeating the boss rewards players with 1 Lootbox.
Lootboxes contain multiple item tiers: Common, Rare, Epic, and Legendary.
Common loot includes coins, basic enchants, mob drops, and boosters.
Legendary loot includes exclusive pets, custom gear, rank fragments, island upgrades, and rare cosmetics.
Better performance = higher chance at better loot, not guaranteed drops.
Limited entries per day keep the event balanced and competitive also we can add a key required to entre the dungeon.
Players enter a time-limited dungeon with combat rooms, traps, and trials.
Clearing all stages leads to a final boss fight .
Defeating the boss rewards players with 1 Lootbox.
Lootboxes contain multiple item tiers: Common, Rare, Epic, and Legendary.
Common loot includes coins, basic enchants, mob drops, and boosters.
Legendary loot includes exclusive pets, custom gear, rank fragments, island upgrades, and rare cosmetics.
Better performance = higher chance at better loot, not guaranteed drops.
Limited entries per day keep the event balanced and competitive also we can add a key required to entre the dungeon.
How could this idea help improve JartexNetwork?
Increases daily player activity
Since the event happens twice a day, players log in at fixed times instead of playing randomly.
Adds real endgame content
Skyblock often becomes repetitive; Dungeon Trial gives players a goal beyond grinding.
Improves player retention
Limited entries + lootbox rewards make players come back daily so they don’t miss out.
Encourages teamwork & community play
Players form teams, invite friends, and communicate more — making the server feel alive.
Creates skill-based progression
Rewards depend on performance, not just money or ranks, reducing pay-to-win complaints.
Boosts server economy health
Controlled loot entry prevents inflation while still rewarding active players.
Perfect for YouTube & streaming
Dungeon runs, boss fights, and lootbox openings are highly watchable content, bringing free promotion to Jartex.
Easy to expand in future updates
New dungeon themes, bosses, or loot tiers can be added without changing the core system.
Since the event happens twice a day, players log in at fixed times instead of playing randomly.
Adds real endgame content
Skyblock often becomes repetitive; Dungeon Trial gives players a goal beyond grinding.
Improves player retention
Limited entries + lootbox rewards make players come back daily so they don’t miss out.
Encourages teamwork & community play
Players form teams, invite friends, and communicate more — making the server feel alive.
Creates skill-based progression
Rewards depend on performance, not just money or ranks, reducing pay-to-win complaints.
Boosts server economy health
Controlled loot entry prevents inflation while still rewarding active players.
Perfect for YouTube & streaming
Dungeon runs, boss fights, and lootbox openings are highly watchable content, bringing free promotion to Jartex.
Easy to expand in future updates
New dungeon themes, bosses, or loot tiers can be added without changing the core system.
