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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
Masker112
What is the suggestion about?
Swords
Description:
So, anybody tired of buying a stone sword twice?
When I save like 30 iron.
And try to buy a stone sword, when I have one in my inventory.
Also, my mouse double clicks sometimes. So instead of 1, I get 2 stone swords.
Basically I want the code to be,
if player clicks in shop npc.
if player has 1 stone sword.
then print - You already have this item
if player has 0 stone sword.
then take 10 iron from player and give 1 stone sword to player.
When I save like 30 iron.
And try to buy a stone sword, when I have one in my inventory.
Also, my mouse double clicks sometimes. So instead of 1, I get 2 stone swords.
Basically I want the code to be,
if player clicks in shop npc.
if player has 1 stone sword.
then print - You already have this item
if player has 0 stone sword.
then take 10 iron from player and give 1 stone sword to player.
How can this idea help to improve JartexNetwork?
This is already added to pickaxes and axes.
So why not swords?
This will reduce frustration when playing and have a broken mouse.
So why not swords?
This will reduce frustration when playing and have a broken mouse.
Extra Information:
Pls, accept!