- Joined
- December 28, 2020
- Messages
- 41
- Points
- 23
Minecraft Username:
m7md_gamer
What platform or game mode is this suggestion for?
Skyblock-Dream
What is your suggestion's title?
Suggestions for the next skyblock-dream season
Suggestion Details:
Hey there!
Here are some suggestions that hopefully will be useful!
--Infinite-Chest: The requirements for upgrading the Infinite-chest need to be harder since they were insanely easy last season
--Custom texture pack: I think adding a Custom texture pack to skyblock will be more efficient for skyblock related stuff and since it will be an optional suggestion so there will be no harm in having it
--Mystery Man: If we can have mystery man same design as prison that maybe contains Special sets/Boosters/Spawners/Pets/Seasonal ranks were its currency will be star currency and can be available only at weekends
--ZooKeeper: It has been broken for a while so I hope it gets fixed
--Special and Treasure Mystery Crates: No need to mention that the entire community has been asking for a buff for both of the crates since their loot isn't worthy at all, so I hope they get buffed this season....Suggested items to be added: we would love to see "Worthy" gkit containers/Special sets/Stars currency/Adding the other kind of boosters(Boss booster/Star booster/Fragment Booster)
--God/Ultra keys: As mentioned up there for the Special/Treasure mystery crates, God and Ultra keys as well need to be buffed since their loot is incredibly common and can be obtained easily so hopefully they get better loot
--Levels: It's so boring doing the same exact levels every season (levels of the season be 90% similar to season before it), It will be more fun and entertaining if new/different levels were added
--Premium level pass: I think making the Premium level pass obtainable throw in-game grinding will be more fair and pleasing to everyone and will make the season more grindy
--Fragment booster: It has been there for 3 seasons so far but never worked, So fixing fragment booster will be more efficient while grinding bosses
Also making it obtainable from booster packages and special/treasure mystery crates will be better than just getting it only from the trader at the boss-world
Economy:-
--Custom Crops: Everyone saw how overpowered the custom crops were last season, so I think getting them nerfed by 1.5x will be more balanced
--Competition: Competition was a good alternative for island value so adding it back will be much better
--New Economy: Adding another economy to Skyblock besides Grinding bosses/Farming custom crops will make skyblock more entertaining and optional for players to do whatever they like more
Suggested Economy: Grinding mobs=> and to do that is by increasing the prices of the normal/epic mob drops by x2/x3 or by adding a new perk which is "to have a chance of dropping all types of fragments"
Placing blocks=> It will be a good alternative to the existing economies
Bossworld related stuff:-
--New boss world map: We all can agree that everyone got bored of the existing boss world map, So either get rid of the old map and replace it with a new one or add a new area to the existing map with new bosses and mini-bosses that will make the boss world more entertaining and enjoyable than just grinding on the same map every season
--Atrophius/Miner bosses: These exact bosses need to be fixed since their ability makes everyone's ms just go insanely high and end up getting kicked/banned from the anti-cheat, So fixing them or replacing them with new bosses will be much better for everyone
--Mini bosses(minions): They are already fine but I was thinking that If a "golden version" of each mini-boss was added that respawns randomly which will count as 2 kills instead of 1, that will make grinding mini-bosses more fun and competitive and less boring among the players
--Passive: 1st: To make the boss world more fun I think by making passive Buyable throw grinding bosses will be more entertaining and more grindy like for example:-
Killing 20 Magic Mountain bosses or 15 Viking Village bosses or 10 Crystal Cove bosses or 5 Fancy Forest totems can be traded with 30min/1 hour of passive Besides offering an hour per day of passive without any grinding
2nd:Adding a command that allow players to know when will the passive of the other player ends, It will be very helpful
3rd: Making passive only works in boss-world is an important thing, As it was giving a huge advantage at over-world, Were when you activate passive you will be invisible to other players after u get tagged either in warp pvp/fps so you will just be unkillable and you can easy kill whoever facing u during the passive period
--Jumping pads: They haven't been working properly past 2 seasons as it kept teleporting players back to boss-world spawn after using it to access any bossworld zone which is so annoying so hopefully it gets fixed or replaced with just a normal bridge
Here are some suggestions that hopefully will be useful!
--Infinite-Chest: The requirements for upgrading the Infinite-chest need to be harder since they were insanely easy last season
--Custom texture pack: I think adding a Custom texture pack to skyblock will be more efficient for skyblock related stuff and since it will be an optional suggestion so there will be no harm in having it
--Mystery Man: If we can have mystery man same design as prison that maybe contains Special sets/Boosters/Spawners/Pets/Seasonal ranks were its currency will be star currency and can be available only at weekends
--ZooKeeper: It has been broken for a while so I hope it gets fixed
--Special and Treasure Mystery Crates: No need to mention that the entire community has been asking for a buff for both of the crates since their loot isn't worthy at all, so I hope they get buffed this season....Suggested items to be added: we would love to see "Worthy" gkit containers/Special sets/Stars currency/Adding the other kind of boosters(Boss booster/Star booster/Fragment Booster)
--God/Ultra keys: As mentioned up there for the Special/Treasure mystery crates, God and Ultra keys as well need to be buffed since their loot is incredibly common and can be obtained easily so hopefully they get better loot
--Levels: It's so boring doing the same exact levels every season (levels of the season be 90% similar to season before it), It will be more fun and entertaining if new/different levels were added
--Premium level pass: I think making the Premium level pass obtainable throw in-game grinding will be more fair and pleasing to everyone and will make the season more grindy
--Fragment booster: It has been there for 3 seasons so far but never worked, So fixing fragment booster will be more efficient while grinding bosses
Also making it obtainable from booster packages and special/treasure mystery crates will be better than just getting it only from the trader at the boss-world
Economy:-
--Custom Crops: Everyone saw how overpowered the custom crops were last season, so I think getting them nerfed by 1.5x will be more balanced
--Competition: Competition was a good alternative for island value so adding it back will be much better
--New Economy: Adding another economy to Skyblock besides Grinding bosses/Farming custom crops will make skyblock more entertaining and optional for players to do whatever they like more
Suggested Economy: Grinding mobs=> and to do that is by increasing the prices of the normal/epic mob drops by x2/x3 or by adding a new perk which is "to have a chance of dropping all types of fragments"
Placing blocks=> It will be a good alternative to the existing economies
Bossworld related stuff:-
--New boss world map: We all can agree that everyone got bored of the existing boss world map, So either get rid of the old map and replace it with a new one or add a new area to the existing map with new bosses and mini-bosses that will make the boss world more entertaining and enjoyable than just grinding on the same map every season
--Atrophius/Miner bosses: These exact bosses need to be fixed since their ability makes everyone's ms just go insanely high and end up getting kicked/banned from the anti-cheat, So fixing them or replacing them with new bosses will be much better for everyone
--Mini bosses(minions): They are already fine but I was thinking that If a "golden version" of each mini-boss was added that respawns randomly which will count as 2 kills instead of 1, that will make grinding mini-bosses more fun and competitive and less boring among the players
--Passive: 1st: To make the boss world more fun I think by making passive Buyable throw grinding bosses will be more entertaining and more grindy like for example:-
Killing 20 Magic Mountain bosses or 15 Viking Village bosses or 10 Crystal Cove bosses or 5 Fancy Forest totems can be traded with 30min/1 hour of passive Besides offering an hour per day of passive without any grinding
2nd:Adding a command that allow players to know when will the passive of the other player ends, It will be very helpful
3rd: Making passive only works in boss-world is an important thing, As it was giving a huge advantage at over-world, Were when you activate passive you will be invisible to other players after u get tagged either in warp pvp/fps so you will just be unkillable and you can easy kill whoever facing u during the passive period
--Jumping pads: They haven't been working properly past 2 seasons as it kept teleporting players back to boss-world spawn after using it to access any bossworld zone which is so annoying so hopefully it gets fixed or replaced with just a normal bridge
How could this idea help improve JartexNetwork?
It Hopefully will