Cratekey reward changes. Specifically, removing permanent ranks from the God crate keys. This is just an instinctive reaction, but cratekeys have been the biggest possibility for free-to-play players to obtain permanent perks (ranks, commands). Commands themselves are underwhelming, but ranks both streamline gameplay and overall improve your experience.
- There are new ways of getting permanent ranks, but they're locked behind hypercompetitive mechanics (/events) or are otherwise unrealistic for a casual player to achieve (/quests? - I know they give seasonal keys, not sure if permanent ranks outright). I understand you want ranks to be a dedicated challenge to achieve, and it's difficult balancing for both casual and competitive players. Permanent Thug rank from the Afk crates is great, but it's less exciting than a potentially higher rank. It also specifically requires you don't get to enjoy the game if you want to get a rank in this way, it's a chore.
- I understand that with keys becoming more accessible, people would be less inclined to buy a rank. I also understand that you have added other ways to get ranks. The problem is, this feels like punishing players for using a game mechanic. You made something more accessible, then backtracked. Seasonal ranks are all well and good, but why not at least dangle the possibility? It'll even trigger the sunk cost fallacy for some players, making them spend real money to get that stupid rank they spent 16 stacks of keys to get why are there so many pv vouchers and money/token rewards permanent rank.
- - Again, I recognize you've replaced permanent ranks from gkeys with /quests, but those are both less accessible and potentially you can only get a permanent rank from a seasonal crate reward. Aka a big setup and investment for a chance for a chance.
Seasonal bundle: Sponsored by Generic [Ethnicity] Parents telling you to unplug device and read book.
Crop Experience: I was promised Crop Experience. I have not received Crop Experience. Gamer Rage.
Quests: Like others said, some quests are either mislabeled or disabled. Epic quests from /milestones are apparently broken.