Minecraft Username:
jxstLxcas
What platform or game mode is this suggestion for?
SkyBlockDream
What is your suggestion's title?
Seasonal Crate Keys
Suggestion Details:
Good afternoon dear Staff Team,
in this suggestion i would like to suggest a change about the seasonal crates in Skyblockdream that could change the playstyle alot.
As you probably know, the seasonal crates are by far the best crates you can obtain. Since they are only obtainable in 2 different ways (Jartex Store, Player Levels), The community if really motivated to reach level 100 in order to get as many of these keys as possible and maybe pull a rank or gkit from it.
Now the problem is, some people are spending hundrets or even THOUSANDS of euros, just to buy these crates.
Of course its a good source of income for the server, but it honestly just totally ruins the balace all around Skyblockdream.
Since some people are buying hundrets of keys they end up unpacking tons of overpowered items giving them a huge (also a bit unfair) advantage in almost every imaginable way. This also causes very good items like Premium Level passes, Gkits, Tags or even ranks to cost almost nothing. At some point its a good thing because you have an opportunity to get a rank/gkit without spending money, but on the other hand, it just ruins the game from time to time because more and more people start to get a ton of gkits which pretty much breaks the economy.
Now there is 3 different ways this could be prevented to happen.
-> 1st : Increase the prices of the Seasonal crates in the Store/Goldshop.
This could cause people buying less keys on the server so the differences of the equipment between "p2w" and "f2p" players wont be that big, so the people that are actually playing without spending a single cent, also have a chance to become rich and grind his way through the levels easier.
-> 2nd : Add a maximum amount of keys, a player can buy in a specific time.
By adding a limit which allows people only to buy a certain amount of keys would cause the currency of the server not to break in the first week after the reset. Since people started buying tons of keys in the first day of the season, they already had a LOT more items than the rest of the server giving them a to big advantage because they are sort of unbeatable.
-> 3rd : Fully remove the seasonal crates from the Jartex Store.
This might be a hard decision to make because these crates are the biggest source of income for the server in Skyblockdream. But, if the crates were removed from the store the only way obtaining them will be to grind player levels which makes playing in order to get lvl 100 will be a lot more fun. This season, some people had over 30 Level skips making them just skip every hard task so they could be lvl 100 as soon as possible which is definitly not the point of the game.
Since the level requirements got a lot harder (a bit to hard if you ask me) there is content to grind through the whole season, since you always used to reach level 100 in almost 2-3 weeks. The Levels should be more extensive but also have a good vatiety so you will be motivated to slowly grind yoursef up to level 100, while skipping half of them would just be pretty boring.
in this suggestion i would like to suggest a change about the seasonal crates in Skyblockdream that could change the playstyle alot.
As you probably know, the seasonal crates are by far the best crates you can obtain. Since they are only obtainable in 2 different ways (Jartex Store, Player Levels), The community if really motivated to reach level 100 in order to get as many of these keys as possible and maybe pull a rank or gkit from it.
Now the problem is, some people are spending hundrets or even THOUSANDS of euros, just to buy these crates.
Of course its a good source of income for the server, but it honestly just totally ruins the balace all around Skyblockdream.
Since some people are buying hundrets of keys they end up unpacking tons of overpowered items giving them a huge (also a bit unfair) advantage in almost every imaginable way. This also causes very good items like Premium Level passes, Gkits, Tags or even ranks to cost almost nothing. At some point its a good thing because you have an opportunity to get a rank/gkit without spending money, but on the other hand, it just ruins the game from time to time because more and more people start to get a ton of gkits which pretty much breaks the economy.
Now there is 3 different ways this could be prevented to happen.
-> 1st : Increase the prices of the Seasonal crates in the Store/Goldshop.
This could cause people buying less keys on the server so the differences of the equipment between "p2w" and "f2p" players wont be that big, so the people that are actually playing without spending a single cent, also have a chance to become rich and grind his way through the levels easier.
-> 2nd : Add a maximum amount of keys, a player can buy in a specific time.
By adding a limit which allows people only to buy a certain amount of keys would cause the currency of the server not to break in the first week after the reset. Since people started buying tons of keys in the first day of the season, they already had a LOT more items than the rest of the server giving them a to big advantage because they are sort of unbeatable.
-> 3rd : Fully remove the seasonal crates from the Jartex Store.
This might be a hard decision to make because these crates are the biggest source of income for the server in Skyblockdream. But, if the crates were removed from the store the only way obtaining them will be to grind player levels which makes playing in order to get lvl 100 will be a lot more fun. This season, some people had over 30 Level skips making them just skip every hard task so they could be lvl 100 as soon as possible which is definitly not the point of the game.
Since the level requirements got a lot harder (a bit to hard if you ask me) there is content to grind through the whole season, since you always used to reach level 100 in almost 2-3 weeks. The Levels should be more extensive but also have a good vatiety so you will be motivated to slowly grind yoursef up to level 100, while skipping half of them would just be pretty boring.
How could this idea help improve JartexNetwork?
1. It balances the wealth of the entire community so there wont be people having a huge advantage because of their equipment they got from all the keys.
2. It makes the level progress be more fun, because there is not a ton of level skips going around.
(Most players aren`t actually grinding for levels, they just have been grinding in order to get Level skips)
3. It causes that there is more fighting for the Island Top and the payouts.
(Some people began to sell all of their Ranks/Gkits/Tags/Items, in order to get a lot money which made them become unbeatable in the Island Top so a lot of people basically gave up fighting for the payouts.)
Thank you for reading this suggestion, I would be happy about every Vote since this could cause a huge change in the server.
2. It makes the level progress be more fun, because there is not a ton of level skips going around.
(Most players aren`t actually grinding for levels, they just have been grinding in order to get Level skips)
3. It causes that there is more fighting for the Island Top and the payouts.
(Some people began to sell all of their Ranks/Gkits/Tags/Items, in order to get a lot money which made them become unbeatable in the Island Top so a lot of people basically gave up fighting for the payouts.)
Thank you for reading this suggestion, I would be happy about every Vote since this could cause a huge change in the server.