Minecraft Username:
What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
Extra Information:
Palmal123
What is your suggestion's title?
SBF PvP improvement
Suggestion Details:
PvP is a big part of any gamemode and currently the skyblock fantasy PvP mechanics are very broken due to the very overpowered mcmmo feature. Some examples of the overpowered features are how you can break someone's armour in 10 seconds as the damages to armour is the same if you spam click or click normally. This defeats the purpose of 1.17 as PvP is supposed to be with timed crits instead of spamming. Another overpowered feature is the unarmed mcmmo which does high amounts of damage with fists and has a high chace of stealing someone's weapons. These things make it such that new players cant PvP at all as even if they have skill someone will just disarm then and without a weapon you can't fight. This made many of the players leave sbf as it isn't enjoyable because skill isn't a factor affecting PvP now but it's only affected by the number of hours you put in to grind mcmmo. To counter this nerfing or removing mcmmo could be considered or even changing the game mode back to 1.8 like it was before would be fine.
How could this idea help improve JartexNetwork?
This would help the gamemode in getting more traffic as the older players would return due to it becoming a skill based game mode again and newer players will not have such a boundary which stops them from reaching their full potential. The current players wouldn't leave too as even they will enjoy the gamemode more instead of having to grind so much mcmmo and fights would be much fairer
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