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Denied Remove Punch 1 Bow

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alyan

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Minecraft Username:
uwu​

What platform or game mode is this suggestion for?
Remove Punch 1 Bow​

What is your suggestion's title?
Bedwars​

Suggestion Details:

Punch 1 Bow
I created this thread because I spent the entire game chasing a player who continuously ran away and spammed his Punch bow. Please consider removing or increasing its price​
1v1 b/w a skillful player and a Bow spammer
Imagine a 1v1 scenario between a player spamming a Punch I bow and a skilled player. You might assume that the skilled player would have an easy victory, but that's not always the case.​
In my recent game, an opponent built a base using clay right in front of my own base and continuously spammed arrows with their Punch I bow. I couldn't even escape since just one arrow would knock me back, and the map was large, making it difficult to run away. Additionally, I couldn't use a fireball to counterattack because the opponent's base was constructed with Clay, which is resistant to fire damage.​
I could do nothing whole game since he was keeping his aim on me​
that person stats​
Reasons Why Punch 1 Bow should Be REMOVED
  • I just provided an example above, and if you play Bedwars, you will understand how challenging the situation was
  • Most of the time, you can't even run because the bridges are usually small, and all they have to do is hit you once.
  • It costs 6 emeralds, which is too easy to obtain after the first rush. Usually, each generator spawns 2 emeralds after the rush (if it takes 2-3 minute to do the rush)
If Jartex Is unable to remove bows for some reasons, they should consider implementing the following solutions,
  • Add Invis Potions
    In my opinion, the only way to evade bow spammers is by using invisibility potions. If Jartex can't add invisibility potions because some individuals believe Jartex shouldn't copy other servers (even though they obtained rotation items from them - never mind), then I believe Jartex should consider the following approach

  • Add Bridge Eggs Potions
    Adding bridge egg can help us to run way faster, I know that the bow spammers will spam arrow alot of 2-3 tries can help

  • A Cooldown for bow?
    I believe that adding a 3-second cooldown would allow us to run and eliminate those bow spammers effectively

  • Increase Price
    If Jartex doesn't want to remove the bow, then I believe the only solution is to increase its price

    from 6 Emeralds to 10-12 Emeralds

How could this idea help improve JartexNetwork?
This has caused me to lose motivation to play on Jartex, and I believe many other players feel the same way due to the prevalence of bow spammers. I don't think any other server has as many bow spammers as Jartex​
 
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alyan

alyan

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Who said this isnt possible lol
I tried alot of times, he didn't even break my bed I just had to void after bed break

One of my friend told me to avoid that bow spammer too

(Also I'm probably not that good but have good game sense)
 

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SolidPrep

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SolidPrep
I tried alot of times,.he didn't even break mu bed I just had to void after bed break

One of my friend told me to avoid that bow spammer too
Idk about ur case but whenever I'm in such scenario it always works for me.
 
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alyan

alyan

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Idk about ur case but whenever I'm in such scenario it always works for me.
On early game I nearly killed him but unfortunately he had ender pearl, he throw the pearl few blocks away from me and started spamming his bow, I died otherwise I would've gotten him, after that he took emeralds, went to different base and came up with more stuff
 

SolidPrep

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On early game I nearly killed him but unfortunately he had ender pearl, he throw the pearl few blocks away from me and started spamming his bow, I died otherwise I would've gotten him, after that he took emeralds, went to different base and came up with more stuff
Eh what is that guy's ign?
 
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alyan

alyan

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Yuu

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-1 makes game dry and boring
 
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