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- January 19, 2017
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Minecraft Username:
T0m45_
What is your suggestion's title?
Remove Double damage enchant [FACTIONS]
Suggestion Details:
As it says in the title, the game needs to remove Double damage enchant because it makes PVP fragile and luck based.
Most players that are good at PVP manage to survive until they run out of potions but the thing that makes them die midway the fights is the Massive imbalance into the damages and the fragility of the custom enchantments and the only custom enchantment that does that job are damage enchantments such as Execute, Enrage, Double damage which it's ability to activate is based on luck, for some players it may activate twice and they can easily quickdrop a player with maxed out god set with mask and not give them time to heal and this may even happen in hit Trading where players both are equally exchanging hits.
Some players may not be as good but get lucky with these 3 custom enchantments that I mentioned and quickdrop a decent player with maxed Chiron set.
All the custom enchantments happen by chance, "chance to deal damage" and these type of things can lead to massive imbalance to PVP.
It's best to remove Devour, doubledamage, enrage, execute.
Many players have complained about those things happening to them and they had no chance to react to the damage.
Most players that are good at PVP manage to survive until they run out of potions but the thing that makes them die midway the fights is the Massive imbalance into the damages and the fragility of the custom enchantments and the only custom enchantment that does that job are damage enchantments such as Execute, Enrage, Double damage which it's ability to activate is based on luck, for some players it may activate twice and they can easily quickdrop a player with maxed out god set with mask and not give them time to heal and this may even happen in hit Trading where players both are equally exchanging hits.
Some players may not be as good but get lucky with these 3 custom enchantments that I mentioned and quickdrop a decent player with maxed Chiron set.
All the custom enchantments happen by chance, "chance to deal damage" and these type of things can lead to massive imbalance to PVP.
It's best to remove Devour, doubledamage, enrage, execute.
Many players have complained about those things happening to them and they had no chance to react to the damage.
How could this idea help improve JartexNetwork?
This would keep PVP balanced and would keep Experienced players playing and increase the number of players that are going to PVP in the server.
Extra Information:
N/A