- Joined
- October 26, 2020
- Messages
- 593
- Points
- 96
- IGN
- usb101
Minecraft Username:
What is your suggestion's title?
Suggestion Details:
How could this idea help improve JartexNetwork?
usb101
What is your suggestion's title?
QOL and Balancing Update
Suggestion Details:
This series of suggestions will be regarding gameplay balance changes and Quality Of Life Changes.
Starting with:
1. Nerfing Minions output value
Currently, minions make up:
86.75% of Island Top 1 Entire Value (334t out of 385t)
97.71% of Island Top 2 Entire Value (305t out of 313t)
90.28% of Island Top 3 Entire Value (272t out of 302t)
and the competition is ending as of today, we can determine by the numbers (Average Island minion value being at 91.58% of the island's entire value) that minions are super overpowered and make up most of the island value top. rendering other island value sources (Bosses, spawners, quests, etc...) not practical to compete, and mainly focuses on being AFK and capturing outposts, which isn't bad on its own but it leaves no room for diversity.
The suggestion states the following:
Minions Output speed & efficiency Nerfed by 30%
This will allow other sources previously making about 3 ~ 14% of total island value to make up at least 20% on a best case scenario, still not the best. but makes other sources actually viable and doesn't favor AFK gameplay.
2. Removal / Reworking Chat game levels
Currently, chat game quests are hated by the players due to the in-consistency of difficulty for them, heavily relying on high WPM (words per minute) and the fact that you cannot participate in them while being muted, rendering you "stuck" for prolonged periods of time.
I suggest Nerfing the amount of chat games needed by approximately 40%
or outright removing and replacing them with other quests like mob killing, mining, boss killing, etc...
3. Adding "Friendly Fire" option in islands
this is more of a QOL change, some island members like to duel each other and everytime they have to leave the island in order to fight then rejoin later, adding this feature will allow members of the same island to duel comfortably without the need of a person with high permissions there to invite back, just a harmless QOL change.
Starting with:
1. Nerfing Minions output value
Currently, minions make up:
86.75% of Island Top 1 Entire Value (334t out of 385t)
97.71% of Island Top 2 Entire Value (305t out of 313t)
90.28% of Island Top 3 Entire Value (272t out of 302t)
and the competition is ending as of today, we can determine by the numbers (Average Island minion value being at 91.58% of the island's entire value) that minions are super overpowered and make up most of the island value top. rendering other island value sources (Bosses, spawners, quests, etc...) not practical to compete, and mainly focuses on being AFK and capturing outposts, which isn't bad on its own but it leaves no room for diversity.
The suggestion states the following:
Minions Output speed & efficiency Nerfed by 30%
This will allow other sources previously making about 3 ~ 14% of total island value to make up at least 20% on a best case scenario, still not the best. but makes other sources actually viable and doesn't favor AFK gameplay.
2. Removal / Reworking Chat game levels
Currently, chat game quests are hated by the players due to the in-consistency of difficulty for them, heavily relying on high WPM (words per minute) and the fact that you cannot participate in them while being muted, rendering you "stuck" for prolonged periods of time.
I suggest Nerfing the amount of chat games needed by approximately 40%
or outright removing and replacing them with other quests like mob killing, mining, boss killing, etc...
3. Adding "Friendly Fire" option in islands
this is more of a QOL change, some island members like to duel each other and everytime they have to leave the island in order to fight then rejoin later, adding this feature will allow members of the same island to duel comfortably without the need of a person with high permissions there to invite back, just a harmless QOL change.
How could this idea help improve JartexNetwork?
This will change up the way you play SBD slightly and make it more interesting and less exhausting to do tasks, and overall improve your gaming experience.
