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Prison PvP Balance

LucenaHD

Great Reporter
Great Reporter
Donator
Joined
July 22, 2024
Messages
302
Points
34
Age
17
Minecraft Username:
LucenaHD​

What is your suggestion's title?
PvP Balance​

Suggestion Details:
Hello everyone, I came to make a suggestion about the Prison PvP. In the last season, Amplifying, Molten, Crew Sets, and Strength 2 sets were removed, but we can still improve it to make PvP even more balanced. I want to make the following suggestions:

1. PvP (Sharpness & Armor)
Weapons such as swords with Sharpness 65 and axes with Sharpness 70 were added right at the start. These weapons are extremely overpowered, dealing around 7 hearts per hit. At the same time, armor stats (more damage / less damage) were reduced. In my opinion, armor should not have been changed — it was never the main issue.
Suggestion:
Main Sword/Axe should go back to Sharpness 60
Remove Strength from axes
Remove double damage from all sets/swords something that should never have been added.
The best armor in the game should come from the Seasonal Crate, with:
17.5% more damage
15% less damage
About other armors:
Medalist set:
15% more damage
15% less damage
Santa set:
20% more damage
5% less damage
Add a Hitman Set in Caveshop
10% more damage
10% less damage
Add worker Set/ remove soldier set:
7.5% more damage
7.5% less damage
Outpost:
add the buff to an outpost, or add a new outpost:
5% less damage
Add a Dealer Set
12.5% more damage
2.5% less damage
Crowns:
Changes were made to the more damage / less damage values on crowns.
Suggestion:
Remove overpowered PvP crown
Redstone Crown:
5% more damage
8% less damage
Ruby Crown:
7.5% more damage
5% less damage
Immune to Hex/Voodoo/Freeze​

How could this idea help improve JartexNetwork?
Balanced pvp​
 
I personally, I feel like such a suggestion is needed in our community, because it will change our perspective on this game, and we will discover new things. totally agree with this suggestion.
 
I completely agree with this suggestion I think its a great idea and would be a positive change for the server

PvP is currently pretty much dead compared to how active and enjoyable it used to be. Bringing back some of the old PvP features and mechanics could help revive the competitive scene, attract more players, and bring back the excitement that many players miss.

I believe this change would make PvP more engaging again and encourage both old and new players to participate. Hopefully, we can restore some of the classic PvP experience that made the game so enjoyable in the past.
 
I absolutely love the suggestion and i feel like it's needed, as the swords and axes are just way too overpowered and sets are nerfed. We need something that's balanced, just as LucenaHDMI stated. I agree with him at any point so +1
 

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