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Denied Milestones improvement

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htoo

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October 12, 2024
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IGN
Htoo


Minecraft Username:
Htoo​

What is your suggestion's title?
Milestones improvement​

Suggestion Details:
Hi everyone!

Wanted to make a quick suggestion regarding the Milestones in the survival gamemode.
The way they currently work is that you have to achieve a certain number of broken ores, harvested crops, fished fish or killed mobs in order to claim the milestone. This is all fine, but if you ever go above the requirement for the upcoming milestone tier, your extra progress gets lost once you level up.

For example, say you need 100 zombie kills. If you then go ahead and achieve 150 zombie kills before leveling up the milestone tier, your 50 extra kills won't be accounted for in the next tier which say will be 200 zombie kills.

Here is a video detailing how it works:
View: https://www.youtube.com/watch?v=tapaDUarL6Q


I find this annoying and a flaw, as there's also no announcement in the chat for when you've reached any milestones either, so you have to either be constantly checking or remember about it at a random point, in which you might've already done so many extra requirements for that milestone that you could've advanced an extra tier or two if this way of leveling up wasn't like this.

Something as well is that the /playtimerewards doesn't work like this, so I see no reason for the /milestones to be any different.​

How could this idea help improve JartexNetwork?
Would make it more intuitive for players and would also reduce any negative experiences some might have with leveling up tiers.​
 

Nexus720

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June 28, 2023
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+1 I agree with the announcement shi totally checking again and again is annoying
 

QuFox

Game Producer
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Developer
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July 3, 2023
Messages
955
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Age
22
Suggestion - DENIED

Hello, htoo​
Thank you for your interest in JartexNetwork by creating a suggestion for the network. After reviewing your suggestion, I have decided to deny it. This decision was taken, due to the following reason(s):​
  • Does not fit our vision
Have fun playing on JartexNetwork!​

Kind Regards,​
~ QuFox
 
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