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Denied Make it so that you are not able to drop your sword in any PVP related practice duel.

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markcanbark

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February 21, 2021
Messages
5
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Age
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Minecraft Username:
Markcanbark​

What is the suggestion about?
Make it so that you are not able to drop your sword in any PVP related practice duel.​

Description:
Whenever I play pot PVP, or any other PVP mode, I sometimes accidently drop my sword. This gets very annoying because I have to punch my opponent to death, and he has the ultimate advantage against me. I think this should be added into the PVP duels so that people do not complain when they drop their sword. I tried picking mine back up but usually either your opponent picks it up or it despawns out of existence.​

How can this idea help to improve JartexNetwork?
This idea can help the JartexNetwork because it will make the fight more fair. I am sure other people other than me drop their sword and have to punch their opponent to death, and they must think it is very annoying.​
 
AUTHOR
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M

markcanbark

Member
Joined
February 21, 2021
Messages
5
Points
5
Age
17
-1
It is the person's fault they dropped their sword, and this can be fixable with practice or changing binds.
This addition basically negates actually fixing the problem and only adding temporal protection.
If you drop a sword in kitpvp or skywars, will there be a suggestion to stop swords from dropping?
The only reason this would be an ultimate advantage is, because one chose /accidentally dropped their sword, which is their fault.
I understand it is the players fault, and it can be fixed with a simple keybind change. I am just simply suggesting this for those who don't wanna worry about getting used to a new keybind to drop your sword because people like me have basically used the Q key since we started playing Minecraft.
 

xd_banana

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April 25, 2020
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1,941
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156
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Suggestion - DENIED
Hello, markcanbark​
Thank you for your interest in JartexNetwork by creating a suggestion for the network. After reviewing your suggestion, I have decided to deny it for the following reason(s);​
  • Already suggested.
Have fun playing on JartexNetwork!​

Kind Regards,​
~ xd_banana
 
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