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KitPvP Reset - Suggestions/Ideas

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Difficulted

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Difficulted
Hello everyone,

As you may have noticed, the KitPvP reset is soon to release.

I’m posting this thread with the intention to hear out to the community’s ideas, so anyone who wills to make a change in the game mode, we will review it.

For a suggestion to come in hand, we must be aware that the community agrees with it.

With this, I mean you can vote on people’s post here and/or if you want to add something in it, feel free to discuss without any argument, please remain polite.

Kind Regards,
~ Difficulted
 

fofo888

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Here's my opinion:

First of all either remove rods (will probably not be possible due to fishing) or make it so it doesn't tag people (everyone agrees that rod crits are high-key killing this).

Balance the sets more look back at the yijki/yeti etc for some inspiration, would also suggest you buff starter sets.
new players have a hard time starting since they just get 4 tapped by cele sets+, i would suggest either make it p2-p3 (p3 helm and the rest p2) that also means you'll have to buff the kit of warrior, glad and hero.

make less saferooms since once again people just log off in them and you get prechugged or fights just get dragged out because people camp in them like there's no tomorrow.

The damage needs to be fixed (with and without a rod they're both messed up)
remove the "extra damage" on swords since its just random u can go from doing absolutely 0 damage to 3 tapping people, it would be fine if it was consistent but it isn't.

as marcy already said i would suggest sets that cant be combined (you saw what happened this map with the damage etc) makes it easier and a lot more balanced. also the "special sets" that drop with lets say valentine, summer, xmas whatever. This map the new sets that dropped instantly outgeared every other set that was already in the game with that itself not being a problem, the problem is that it got outgeared HEAVY. other sets got nerfed while new sets became way too overpowered.

Bringing flux back would also be great made it easier to get speed books ( if the snowman worked this wouldn't really be a problem)

now about gkits, to be honest most gkits are fine, chugs is okay its now just sort of overpowered due to the inconsistent damage but if that gets fixed i wouldn't change anything about chugs. Now for xmas/summer since they are gkits i do believe they need to be buffed atleast to the same level as lets say knight for example but maybe some other perks/ advantages.

Fix the bow boost delay.

For now i'll leave it at this and just check replies and go from there

for the love of god dont mess it up again.
Yes Xmas does need a buff not these p2w sets being too op
 

fofo888

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Oh yes bring back old prestige stars etc those had amazing aesthetics and the perks coming with prestige more money more points or even resistance at prestige 10 or something like that
 

fofo888

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Another thing bring back prot 5 sets from /level

-now I can't think of more but if I do I'm going to add later
 

GL0CKK

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Rods are fine
why did you put everything separate could have just made 1 bigger suggestion but that aside, rods would be fine if damage gets fixed otherwise we'll have the same problems and the game mode will just die again. so if the damage isn't fixed i suggest removing rods from combat and be used solely for fishing.
 

StepDaddyXFear

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Here's my opinion:

First of all either remove rods (will probably not be possible due to fishing) or make it so it doesn't tag people (everyone agrees that rod crits are high-key killing this).

Balance the sets more look back at the yijki/yeti etc for some inspiration, would also suggest you buff starter sets.
new players have a hard time starting since they just get 4 tapped by cele sets+, i would suggest either make it p2-p3 (p3 helm and the rest p2) that also means you'll have to buff the kit of warrior, glad and hero.

make less saferooms since once again people just log off in them and you get prechugged or fights just get dragged out because people camp in them like there's no tomorrow.

The damage needs to be fixed (with and without a rod they're both messed up)
remove the "extra damage" on swords since its just random u can go from doing absolutely 0 damage to 3 tapping people, it would be fine if it was consistent but it isn't.

as marcy already said i would suggest sets that cant be combined (you saw what happened this map with the damage etc) makes it easier and a lot more balanced. also the "special sets" that drop with lets say valentine, summer, xmas whatever. This map the new sets that dropped instantly outgeared every other set that was already in the game with that itself not being a problem, the problem is that it got outgeared HEAVY. other sets got nerfed while new sets became way too overpowered.

Bringing flux back would also be great made it easier to get speed books ( if the snowman worked this wouldn't really be a problem)

now about gkits, to be honest most gkits are fine, chugs is okay its now just sort of overpowered due to the inconsistent damage but if that gets fixed i wouldn't change anything about chugs. Now for xmas/summer since they are gkits i do believe they need to be buffed atleast to the same level as lets say knight for example but maybe some other perks/ advantages.

Fix the bow boost delay.

For now i'll leave it at this and just check replies and go from there

for the love of god dont mess it up again.
90% of ppl fighting in spec sets use rod.
 

StepDaddyXFear

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No it is not marcyyy, everyone knows damage is fucked. You’re defending something that has literally been tested countless times by countless people. From my testing, damage ranges from no hearts - 4.5 hearts with normal crits, with sets on and with sets off.

Regardless of your flawed defense, everyone knows damage needs to be fixed.
it's not the damage its the protection that is messed up. go fight in p1 vs p1 yll get normal dmg no delayed dmg like p4
 

fofo888

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why did you put everything separate could have just made 1 bigger suggestion but that aside, rods would be fine if damage gets fixed otherwise we'll have the same problems and the game mode will just die again. so if the damage isn't fixed i suggest removing rods from combat and be used solely for fishing.
I think after i write thats why 😆
 
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