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TheBridge Kit balancing

EvilerOrpheus65

Donator
Donator
Joined
March 28, 2020
Messages
34
Points
17
Age
19
IGN
EvilerOrpheus65
Minecraft Username:
EvilerOrpheus65​

What is your suggestion's title?
Kit balancing​

Suggestion Details:
The whole idea revolves around limiting how many people in each team can select a certain kit to prevent a large number of players of abusing the same overpowered kit.
For example:
- Only 5 people at a time in a team can be tanks and until they switch kits no one else can become a tank.
- only 2-3 swappers are permitted in a team at once.
- only 3 spies are allowed to encourage people to actually make invisibility potions more often and to reduce the number of suicide gold pickaxe spies.​

How could this idea help improve JartexNetwork?
It will prevent a mass number of players of abusing powerful combinations such as strength potions with tank kits who can be nearly invincible when paired with a medic(s)​

Extra Information:
I think this would be way better for the overall state of the game rather than just outright nerf a kit by making it worse and rather just making it less accessible and also giving other underrated kits some space to shine​
 

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