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Minecraft Username:
xXBionicXx
What is your suggestion's title?
Improve BedWars Matchmaking System To Match Players Based on Stats or Experience
Suggestion Details:
I suggest improving the BedWars matchmaking system to take player stats, experience, or levels into account when forming games. Right now, matchmaking feels too random, and there’s no real balance between teams, especially in modes like 4v4v4v4.
Whether you're a new player or a veteran, you can end up in completely uneven matches, which makes the gameplay feel inconsistent and unfair. Adding some basic balancing would improve the quality of games and give players a clearer progression path.
Whether you're a new player or a veteran, you can end up in completely uneven matches, which makes the gameplay feel inconsistent and unfair. Adding some basic balancing would improve the quality of games and give players a clearer progression path.
How could this idea help improve JartexNetwork?
This idea would improve JartexNetwork by creating a more balanced and enjoyable experience in BedWars, especially for new and solo players. Right now, many games feel one-sided because of unbalanced matchmaking, which causes frustration and makes new players quit early.
By improving matchmaking based on skill, stats, or player level, games would be more competitive and fair. This would increase player satisfaction, reduce toxicity, and keep more players active. It would also help protect the value of stats like FKDR and win streaks, making the competitive aspect of BedWars more meaningful.
Overall, better matchmaking would lead to longer player retention, fewer unfair games, and a healthier, more balanced community — which benefits the entire network.
By improving matchmaking based on skill, stats, or player level, games would be more competitive and fair. This would increase player satisfaction, reduce toxicity, and keep more players active. It would also help protect the value of stats like FKDR and win streaks, making the competitive aspect of BedWars more meaningful.
Overall, better matchmaking would lead to longer player retention, fewer unfair games, and a healthier, more balanced community — which benefits the entire network.
Extra Information:
Right now, matchmaking seems too random, and sometimes full lobbies are extremely one-sided. Just adding a basic form of team balancing based on existing player stats would make games feel fairer and more structured.
Even if it’s just for party modes like 4v4 or 4v4v4v4, this would be a great improvement.
Even if it’s just for party modes like 4v4 or 4v4v4v4, this would be a great improvement.