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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
PlahSmuh
What is the suggestion about?
How immortal factions could possibly be played and follow the mojang EULA.
Description:
Brief Summary
Instead of being able to purchase gkits, you should be able to purchase dungeon keys. When dungeon keys are used, portals are spawned randomly in warzone. These portals could be used by all players making it fair to everyone. In the dungeon, there are bosses and mobs spawned randomly that players must defeat in order to get keys. The dungeons keys that are on the store could possibly be: Common Dungeon Key, Uncommon Dungeon Key, Rare Dungeon Key, Mythical Dungeon Key and Legendary Dungeon Key.
More About the Bosses World
As stated above, Dungeon keys could be used for players to get gkits out of crates. In the boss world, I recommend no PVP so players can focus on the bosses. The boss worlds should also have chests randomly spawned around a map, so people could get money/exp/mobcoins from the chests. And also contain parkour which leads to the bosses. The top 8 (or even more) players who dealt the most damage should only receive the rewards. To make this fair to the players who has brought the Dungeon Key, they should be able to be in the Dungeon world 1 minute before other players.
How do the keys work?
The keys could be: Common Dungeon Key, Uncommon Dungeon Key, Rare Dungeon Key, Mythical Dungeon Key and Legendary Dungeon Key. These keys could contain a certain amount of rewards, as common containing the least amount of rewards and Legendary containing the most amount of rewards (or even the best rewards).
Instead of being able to purchase gkits, you should be able to purchase dungeon keys. When dungeon keys are used, portals are spawned randomly in warzone. These portals could be used by all players making it fair to everyone. In the dungeon, there are bosses and mobs spawned randomly that players must defeat in order to get keys. The dungeons keys that are on the store could possibly be: Common Dungeon Key, Uncommon Dungeon Key, Rare Dungeon Key, Mythical Dungeon Key and Legendary Dungeon Key.
More About the Bosses World
As stated above, Dungeon keys could be used for players to get gkits out of crates. In the boss world, I recommend no PVP so players can focus on the bosses. The boss worlds should also have chests randomly spawned around a map, so people could get money/exp/mobcoins from the chests. And also contain parkour which leads to the bosses. The top 8 (or even more) players who dealt the most damage should only receive the rewards. To make this fair to the players who has brought the Dungeon Key, they should be able to be in the Dungeon world 1 minute before other players.
How do the keys work?
The keys could be: Common Dungeon Key, Uncommon Dungeon Key, Rare Dungeon Key, Mythical Dungeon Key and Legendary Dungeon Key. These keys could contain a certain amount of rewards, as common containing the least amount of rewards and Legendary containing the most amount of rewards (or even the best rewards).
How can this idea help to improve JartexNetwork?
Help bring Immortal Factions back to its better state.