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Accepted SBD Fix hand - Fix all In combat Tag

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MoudTage_

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MoudTage_​

What is the suggestion about?
Fix hand - Fix all In combat Tag​

Description:
Hello,
Last season in SBD a change or update occurred on the PvP system, We are now allowed to do the fix commands while being combat tagged.
This was added by voodoo but he said if we think that we want it to be removed we can make a suggestion and be as detailed as we can that's why I'm stepping up and giving you the following arguments.
Before we talk about the command itself let's talk about SBD PvPing system or what we can say is (Jump + 4 CPS) PVP.
SBD, PvP is the most broken in all jartex because of the High strength buffs custom enchants that give players a lot of damage boost, including the sword custom enchants and the durability as well. which means that 1v1'ing in a Maxed set may take another player with a normal p4 set over 30 mins to break the helmet or his enemy.
So why do I, and a lot of other players want the Fix in combat tag removed?

1- We personally think that its unfair for some people, Making maxed set takes A LOT of time for those who don't have Gkits such as gkit God/New year.. some of them are non-ranked players that want to have fun but sadly they can't because some of the OP-Ranks have the fix all command, but you're gonna say yeah, they can fix all command voucher too Right? that brings me to the 2nd argument.

2- Some players are so damn rich in kits that they have over 10accounts with fix all, which is happening right now, so its the following.
Let's say 1 team is PVP-ing against the other, team 1 uses their fix all and tEam 2 uses their fix all as well, but they both leave, Again they go to PVP but this time Team 2 is using Alt accounts where the fix-all isn't in cooldown, this settles it up that the Team 1 will lose pretty easily as their sets will break first.

3- It's just a bad update, A lot of commands that also can be useful such as /feed, /heal are not allowed in combat, I personally think that the /feed command is important as you can save a slot in the items bar rather than holding a stack of steak so it's unfair.

4- People abuse it: Some people will jump in PVP in 8 sets, while others jump with one, then run in gears 3 get on another alt, PVP, fix all, do it all over and over again which makes most of the SBD koths take LONGER than 2 hours.

As a conclusion, the fix all in the combat tag is something that should be in place just like the way it was, something you can't do on combat, it would be nice for example if you don't have XP and have a lot of items to repair you simply /fix all and that, but if you keep this allowed, why don't you Add back the Disarmor and Anti-Disarmor enchants so PvP-ers have a better chance of killing their enemies before they can run or fix all?​

How can this idea help to improve JartexNetwork?
If this gets accepted, PVP system will be not only Fair, but also more fun because a lot of time is being wasted and also this will make staff not get confused as some of them think this is a bug and they ban players for it.​

Extra Information:
I want to hear your Point of view about this in the comments.​
 

HotHead132

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I agree with your submission, would love to get it removed from the game just to make it a fair fight for everyone.
+1
 

T0m45_

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Lmao i like how all the moud's team is voting the +1's, they are just willy'ing around on /fixall and commands that would make pvp more of an comp on surviving and now what you mean 30 minutes to break a set? stop bullshitting it legit takes like 2 minutes to break a max set or less if you keep hitting him with the big buffs, unless you have like no strength and regular diamond sword then maybe it's possible for it to be 30 minutes.

Seasons ago it was a real comp to see who can survive the longest, now it's all equalised and everyone can get good at PVP, The strength Buff damages are not that even high if u have tank II, most of you easily survive the attacks, however since players can use multiple alts to do /fixall in PVP it would be better to add a /combatrepairer which basically will be made so u can only use it on 1 account.

BTW if the players are running away when they low, it's not even hard to catch them, you just egg them and keep hitting them with strength II and speed III and they would die later after their fixall is used.
 
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Lmao i like how all the moud's team is voting the +1's, they are just willy'ing around on /fixall and commands that would make pvp more of an comp on surviving and now what you mean 30 minutes to break a set? stop bullshitting it legit takes like 2 minutes to break a max set or less if you keep hitting him with the big buffs, unless you have like no strength and regular diamond sword then maybe it's possible for it to be 30 minutes.

Seasons ago it was a real comp to see who can survive the longest, now it's all equalised and everyone can get good at PVP, The strength Buff damages are not that even high if u have tank II, most of you easily survive the attacks, however since players can use multiple alts to do /fixall in PVP it would be better to add a /combatrepairer which basically will be made so u can only use it on 1 account.

BTW if the players are running away when they low, it's not even hard to catch them, you just egg them and keep hitting them with strength II and speed III and they would die later after their fixall is used.
"It wouldn't be fun if a dude gets 20 alts and uses them 1 by 1 everytime he uses fix all" <--- im saying this cuz ik ur suggestion wont be accepted, And also your team are legit pro runners, And what are you talking about surviving longer bruh all u do is run all the time and when we think were gonna get u you just do /fix all, and then run away getting on another account lmao, explain how thats fun bruh.
 
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