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Immortal Factions - JartexNetwork 2023
December 15th, 2023, 19:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
Great news - the new season of Factions Immortal is right around the corner!
We've made lots of exciting changes and fixed things to make the Factions Immortal even better.
We heard what you said and worked hard to make playing the game smoother.
Get ready for a new season of Factions Immortal!
You'll get to enjoy some exciting new stuff and improvements.
We've changed all our special items completely, so this season is all about making things more balanced and adding new, fun features.
Plus, there's a brand new darkzone and events to check out!
We happily and proudly announce that the official new Factions Immortal season will be launching on
Friday, Dece,ber 15th, 2023
19:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
play.jartexnetwork.com
It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 20
Faction size: 10 members
Faction shield: 18 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
The season will end 1 day after the start, on a Saturday instead of a Friday so all factions have a fair chance of playing on the last day.
Friday, Dece,ber 15th, 2023
19:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST / 00:30 IST
play.jartexnetwork.com
It will begin with a one-week grace period, after which a map lasting 5 total weeks will begin.
Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET.
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 20
Faction size: 10 members
Faction shield: 18 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
The season will end 1 day after the start, on a Saturday instead of a Friday so all factions have a fair chance of playing on the last day.
Giveaways
Would you like to give this new season a boosted start? With a free rank and/or free store coupons? Awesome! We are running an Instagram and X giveaway for free ranks and store credits, make sure to get yourself involved!
End of the world
To celebrate the end of the season, we will be hosting an end-of-season event. At around 4 days before the release, we will be placing reset signs at spawn which you can click and claim several rewards; Free items, Free gkits, millions of in-game money, and tons of free experience to level up your overpowered armor. Everyone will be able to finish their rank-ups because you can get everything for free. You can fight with everyone without the fear of losing the gear you have spent weeks gathering. So clearly this is the event everyone should participate in! Hop on Immortal Factions and have fun!
Changelog
Here is the list of the changes made for this reset. I highly suggest you give a good read over all of these to make sure you are familiar with the most recent updates and are not missing out on important details.
New! Spawn
A new season wouldn't be a new season with a new spawn. As the holiday season is right around the corner, this season of Factions Immortal will feature the beloved Christmas spawn.
Gear up and fight in our new Christmas spawn and warzone.
The spawn contains multiple KOTHs again.
Are you looking for some help? There are plenty of NPCs explaining all the features.
Supply drops will spawn all across the warzone, and this season even in bigger numbers.
A new seasonal crate has been added again.
We will be having a total of 20 corners with 5 worlds, and those worlds are the following:
Over World (/spawn)
The border for the overworld will be 10,000 x 10,000 (-5,000 to 5,000) - The spawn is located in the middle.
1,000 x 1,000 warzone.
Koths will be located at each side of /spawn close to it.
The End (/warp end)
The border for the end world will be 10,000 x 10,000 (-5,000 to 5,000) - The warp is located in the middle.
Flat end stone will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.
Snow World (/warp snow)
The border for the Egypt world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat sandstone will be placed from Y:1 to Y:30.
An outpost will be located within this world.
Space World (/warp space)
The border for the space world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat end stone will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.
Ocean World (/warp ocean)
The border for the ocean world will be 7,500 x 7,500 (-3,750 to 3,750) - The warp is located in the middle.
Flat green blue will be placed from Y:1 to Y:30.
This warp counts with 1 KOTH.
New! Special Sets
We've removed all the existing sets and are introducing a few new, rebalanced sets.
A set with a rarity!
Each set now comes in different tiers - Rare, Epic, and Legendary. This means more variety and fun for you!
With the removal of all the old sets, we aim to bring back some balance regarding the PvP in Factions Immortal.
Not only are these sets focussed on PvP aspects, but there are now also sets related to grinding, and the Darkzone bosses.
These tiers have their level of enchantments, those enchantments being the following:
Rare | Epic | Legendary |
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For the past seasons, there has been a huge spike in damage buffs and all other boosts around the PvP, making it hard to keep track of what is dealing the damage, and resulting in people being confused as to what dealt so much damage. With these new sets, we hope to tune down these numbers by a lot.
The following special sets will be added in this new season:
Experience Set | Money Set | Mob Coins Set | Custom Crops Set | KOTH Set | Necromancer Set |
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Boss Set | Boss Loot Set | Withering Set | Power Set | Santa Set |
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Dodgy Set | Immunity Set | Healing Set | Battle Set |
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Dreadlord Set | Arconomancers Set | Doombringers Set | Sultans Set | Boss Master Set | Grinder Set |
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New! Pets
This new season brings a fresh take on pets!
Most old pets have been removed, but here's the good part - we're introducing a select few new pets this season!
We're eager to see how these additions enhance your gameplay.
A companion with a rarity.
We will only be introducing 2 tiers for pets, Epic and Legendary.
The following pets will be within the next season
Spider Pet | Protein Pet | Kraken Pet |
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This pet stayed from last season, with a small change.
| This pet stayed from last season.
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Warden Pet | Dreadlord Pet | Arcanomancer Pet | Doombringer Pet | Sultans Pet |
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This pet stayed from last season.
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Cooldown: 30 minutes |
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Cooldown: 3 minutes |
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New! Special Weapons
The new season is bringing some major changes to special weapons!
We know some of you loved the special weapons, while others weren't big fans.
So, we've taken out all the old special weapons.
But don't worry, we're adding a few new ones to try out this season.
Each weapon also has its rarity.
Just like the special sets, these new special weapons come with their rarity, as we are still experimenting with these weapons, we will only be introducing 2 tiers, Epic and Legendary.
The following special sets will be added in this new season:
Boss Sword |
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Dreadlord Sword | Arcanomaner Sword | Doombringer Sword | Sultans Sword |
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New! Masks
More exciting updates in Factions Immortal - this time, it's all about the masks!
We've taken out all the old masks and are introducing 4 brand-new ones. These aren't just any masks - they're special.
The twist is, that these new masks can only be applied to a special set.
The following special sets will be added in this new season:
Dreadlord Mask | Arcanomaner Mask | Doombringer Mask | Sultans Mask |
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New! Events
We are thrilled to announce a fantastic new feature - Events, happening five times a week!
These events are not just any ordinary in-game activities; they are major, community-centered happenings designed to bring everyone together for unforgettable experiences.
Each week, you'll have five unique opportunities to dive into specially crafted events that promise fun, challenges, and rewards.
These events are held in their world and can be entered by hopping into the Event Portal located in the PvP arena.
This portal will open up for three minutes when the event starts, after 3 minutes you are no longer able to enter the event that is going on.
These events are a battle until the end, the events where PvP is enabled are a risk, as it's a one-way ticket, to survive till the end.
Almost all commands are disabled within these worlds, adding excitement to these events and making a win feel like something you will remember.
4 brand new events have been added for this season, and these events are:
Stronghold!
The Stronghold is essentially KOTH but on a larger scale, the same Stronghold you are used to the current season, just with new rewards and now in the event schedule.
You and your gang can enter the Stronghold and capture it for a great reward.
Once you have entered the Stronghold, the only way out is hiding, dying, or winning the Stronghold.
PvP is enabled within this event.
Envoys!
You'll spawn into a vast room brimming with supply crates, each filled with exciting loot.
Your mission? Gather as much treasure as you can in 15 minutes. But here's the twist - there's no single winner in this challenge.
When the 15 minutes are up, a portal will open, offering you a one-way ticket out of the room with all your gathered goods.
PvP is enabled within this event.
Boss Battle!
In this epic showdown, you'll face off against an incredibly powerful boss.
Only the top three players who deal the most damage and remain standing until the end will be crowned the winners of the Boss Battle.
Dungeons!
In the Dungeons, you'll encounter mobs with formidable health. As you navigate the labyrinthine passages, keep an eye out for a special drop place.
Hidden in a random location within the dungeon, this spot holds a coveted item, different every single time.
PvP is enabled within this event.
New! Darkzone
We've totally revamped the darkzone!
A brand new world for the Darkzone!
We're introducing a brand-new map, divided into distinct zones. Each zone has its special spot where a new darkzone boss will appear.
This overhaul means more variety and new challenges in the darkzone. Get ready to explore these unique areas and face off against the new bosses.
Introducing the Darkzone Crystals
Here's an exciting addition to the Factions Immortal darkzone - crystals!
Now, in the darkzone, you can mine these new crystals. They're a valuable part of this season's gameplay and a great asset for grinding.
These crystals are not just fun to collect but also quite valuable. You can sell them for a good amount of money in the /shop.
Black Crystals | Blue Crystals | White Crystals | Yellow Crystals |
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Sells for $35,000/each | Sells for $40,000/each | Sells for $45,000/each | Sells for $50,000/each |
Updated! Bosses
Building on the excitement in Factions Immortal's darkzone changes, there's more news about the bosses!
In line with the new darkzone changes, we've removed all the existing bosses.
But don't worry, we're bringing in something fresh - 4 brand-new bosses!
These new bosses have an insane increase in their health and strength, but this comes with great new rewards as well. We want the Darkzone to feel like an exciting and adventurous challenge, so with these new bosses, we feel like we are going in to the right direction.
These 4 new bosses have been added to Factions Immortal:
Obsidian Dreadlord 12,500♥ | Runic Arcanomancer 17,500♥ | Abyssal Doombringer 22,500♥ | Sandstorm Sultan 30,000♥ |
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A brand new Boss Shop
Each boss drops their unique artifact. These artifacts can be used to purchase the correlated special set from that boss's theme in the new Boss Shop. These sets do not cost money and require physical artifacts that drop when a boss has been killed. Next to the sets, you can also purchase the set and the pet-related to this boss! So the more you grind, the better you get!
Updated! Quests
Great news for Factions Immortal enthusiasts - this season's update brings enhanced quest rewards!
We've fine-tuned the quest rewards to be more balanced, making them truly worth your time and effort.
Completing quests is now not only rewarding but also more satisfying. We've made sure that the rewards you receive match the effort you put in.
Updated! KOTH & Outpost
We've revamped the KOTH rewards, ensuring they're more balanced and valuable for your gameplay efforts.
Now, conquering KOTH challenges will be more rewarding and worthwhile.
We've aligned the rewards to better reflect the skill and dedication required.
More clarity around KOTHs and Outposts.
Next to the changed rewards for KOTHs we have also done a small visual update, each KOTH and Outpost now has their hologram in the middle of it displaying relevant information regarding the KOTH and Outpost.
Fixed! Bug Reports
This season we did our best to fix all the existing bugs that occur in our Factions Immortal server, here is a list of bugs we managed to squeeze out this season:
- Fixed not getting crowns from outpost
- Fixed bosses not dropping lootbags
- Fixed some outposts giving no boost.
- Fixed some outposts giving wrong boost.
- Fixed Essence Harvester Hoe.
- Fixed members being able to access /f perms
- Fixed coinflip quest not counting wins.
- Fixed melon blocks not being counted for melon block quest.
- Fixed quests existing for worlds that are no longer in the game.
- Fixed enderpearls not working after first hour ends.
- Fixed enderpearls working in /warp fps.
- Fixed chunk buster quest not counting different tiers.
- Fixed /potfill not working.
Misc. Updates & Changes
Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal loot box
- Added a new seasonal crate.
- Removed the leaderboards from spawn.
- Crates now show the percentage for winning an item.
- Made spawn a bit more clear with less NPCs and holograms
- Added a new animation on seasonal lootcrate.
- Added an information menu for the new Darkzone
- Removed old envoys from warzone and moved them as a weekly event.
- Removed warzone bosses from the goldshop.
- ...and much more
Question and Answers
Why did Factions Immortal reset?
Factions just needed a reset, it wasn't updated for weeks so to make factions work again was a reset required. So here it is fresh new factions with updates!
This means all claims, items, money and the map will be reset. Nothing will be kept leftover from the previous map. I know this must be a disappointing revelation for a lot of you, but think about the exciting new changes, the new alliances you can forge, the new map, the new features, and updates the different kinds of gameplay and style being provided with this update will surely make it a worth-while and exciting reset!
Below you can find what you will lose and what you will keep
What will I lose?
- Your claims
- All items in your inventory and ender chest
- Player levels & Premium Level Pass
- Any currencies such as money and exp
- Chatcolor permissions.
- Seasonal ranks and perks.
What will I keep?
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out of crates commands/ranks
Too much information? Ready to play JartexNetwork?!
Log onto play.jartexnetwork.com and just select your game mode and PLAY!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.