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Update Faction - reset announcment?!

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Kristiann

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August 18, 2016
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- Player heads. Everytime you kill a player you will get some money depending about how much money you have in your /balance
Wait, did you mean how much money they have in their balance?
For example 15% of their balance goes to you?
 

Legendiac

Addicted Member
Joined
June 6, 2016
Messages
407
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57
Age
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Things i want added next map:
-Enderpearl in combat, it will make pvp better cuz when there is like a 10 man faction on you, you can get away.
- Instead of /warp pvp or /warp fps; add /warp plains because then u could pvp with a bigger group in a bigger area cus 25 man factions vs 25 man factions in /warp fps or /warp pvp is aids.
-Remove disarmor
- Allow /fix in combat and charge 5k for a fix to each item, people will pvp more because they aren't scared too lost they're god set they can just /fix.
- Player heads. Everytime you kill a player you will get some money depending about how much money you have in your /balance. If you 5k and you get killed maybe you lose 100$ and to redeem it his head will drop and there will be "worth something" depending on their balance. It will add more pvp
-Better anti cheat.
-Less mountains in the overworld custom map generation. That was the only reason stop me to make a base in the overworld.
-Disable nether portals. Why? Because they're fucking annoying. You have to claim extra chunks in the nether just to keep your base safe plus it isn't on the other servers, plus new players wouldnt know about it.
-Make fucking sure that no1 can glitch to other bases mother fuckers.

which should be voted in suggestion section with proper format

actually, i think i can do that for u

edit: btw add that item filter to sbf too :p
 
Last edited:

Flamy27

Member
Joined
August 29, 2016
Messages
3
Points
12
Age
23
Things i want added next map:
-Enderpearl in combat, it will make pvp better cuz when there is like a 10 man faction on you, you can get away.
- Instead of /warp pvp or /warp fps; add /warp plains because then u could pvp with a bigger group in a bigger area cus 25 man factions vs 25 man factions in /warp fps or /warp pvp is aids.
-Remove disarmor
- Allow /fix in combat and charge 5k for a fix to each item, people will pvp more because they aren't scared too lost they're god set they can just /fix.
- Player heads. Everytime you kill a player you will get some money depending about how much money you have in your /balance. If you 5k and you get killed maybe you lose 100$ and to redeem it his head will drop and there will be "worth something" depending on their balance. It will add more pvp
-Better anti cheat.
-Less mountains in the overworld custom map generation. That was the only reason stop me to make a base in the overworld.
-Disable nether portals. Why? Because they're fucking annoying. You have to claim extra chunks in the nether just to keep your base safe plus it isn't on the other servers, plus new players wouldnt know about it.
-Make fucking sure that no1 can glitch to other bases mother fuckers.


I like the ideas, but personally like disamor and nether portals and their capablities. I love the idea on heads; heads should be redeemable and a money reward is a great idea to be given based on the player balence (the head). Also the fix idea is awesome so is a bigger faction pvp area; cant wait for the reset!
 

Flamy27

Member
Joined
August 29, 2016
Messages
3
Points
12
Age
23
Can someone reply to the question of what /f top will be based on, would it be based on faction balences ie: money; or for example the number of spawners in a factions claimed land. Thanks!
 

Legendiac

Addicted Member
Joined
June 6, 2016
Messages
407
Points
57
Age
23
Can someone reply to the question of what /f top will be based on, would it be based on faction balences ie: money; or for example the number of spawners in a factions claimed land. Thanks!

it is like skyblock levels thing
which i assume, is including spawners
 
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