Minecraft Username:
What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Hell_Hammer1
What is the suggestion about?
Experience multiplier.
Description:
A talent should be added named 'Experience multiplier'. Clearly, if you buy the talent, you would receive extra % of the base experience you receive after destroying bed or after a final kill.
1st upgrade- 20%
2nd upgrade- 40%
3rd upgrade-60%
And so on.
For example if you receive 5 experience after breaking a bed, you would receive 6 experience from the level 1 multiplier talent. This would make the leveling up easier and faster in order to unlock more items. Because, we currently have slow leveling up system.
Costs of the talent and the amount of % may be decided by the developer.
edit:as stated by NotLoLo, This should be added in skywars as well since it would be unfair to those who play skywars more often.
How can this idea help to improve JartexNetwork?
Currently, we have a slow leveling up system. It takes 4-5 days to level up if you even grind most of the time. Since we have upto level 420 rewards, the leveling up should be a little faster.
This would improve the gameplay experience.
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