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Accepted Expanding Team Events

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Andeh

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Andeh​

What is the suggestion about?
Expanding Team Events​

Description:
Right now we know Team Events of hosting several events throughout the server having interaction with our Discord, PvP Player Base, Mini-game Player Base, and more.

I had a very general idea for this Sub-Group's expansion.

You see, the regulated list of events goes something like this ;
Karaoke (Cringe hakim251 hakim251 singing)
Brackets ( Knowly Knowly cheating)
Bedwars ( NotLoLo1818 NotLoLo1818 claiming to be the best PvPer under 30 FPS)
Quiz (Getting to know how many times JustThiemo JustThiemo has resigned)
Raid Event (Usual reset drill)
Now I won't call any of these events "bad" or stupid because they do provide a good interaction with the community and provides the player-base with some addition content.
But to just be honest these Events are just a bit short. Like an event maybe lasts 2 hours at max (Or 3 if we have Pace Pace managing things around)

I think this needs to be changed.

How can we change it?
1) We know that players have requested multiple game-modes throughout the JartexNetwork history (Like HCF ( JozkYaBoi JozkYaBoi Movq Movq ), Bridge Duels ( not_Nuggets not_Nuggets ) , Survival Games, Murder Mystery, Lucky Blocks and more)
This list sounds way more interesting and promising than Brackets, Karaoke , Bedwars, Quiz and Raid Event.

2) We know that staff members are allowed to code on Team Events (For several Events) using "Skript" Language. Now, Skript is a much easier variation of Core Java-Bukkit programming language. (It's basically Pace Pace speaking English when he was 9)


With this being said, we know that we can code several game-modes for Team Events that are requested by the members of the community.

This leads to implementation of new weekly game-modes as Events.
For Example : Bridge Duels Event : Hosted by Andeh Andeh , coded by Andeh Andeh .
The competition for this Event will last exactly 1 week! (Or 7 days)
The event will start 5PM GMT : 32nd April

Payouts ;
#1 Wins : 75 EUR GC Voucher
#2 Wins : 50 EUR GC Voucher
#3 Wins : 35 EUR GC Voucher


With this being said, we can also plan out Events differently.
For every time we do a big game-mode (Which usually lasts a week), we can leave Events for next 14 days, but if we do a smaller Event (Like Quiz or something), we have to do another event next week.​

How can this idea help to improve JartexNetwork?
It's not about the server. No one likes the server.
This just gives Pace Pace an opportunity to be useful because he can code in Skript.​

Extra Information:
Wallahi​
 

hermes9999

Donator
Donator
Joined
February 13, 2021
Messages
117
Points
34
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IGN
hermes9999
Minecraft Username:
Andeh

What is the suggestion about?
Expanding Team Events

Description:
Right now we know Team Events of hosting several events throughout the server having interaction with our Discord, PvP Player Base, Mini-game Player Base, and more.


I had a very general idea for this Sub-Group's expansion.


You see, the regulated list of events goes something like this ;

Karaoke (Cringe hakim251 hakim251 singing)

Brackets ( Knowly Knowly cheating)

Bedwars ( NotLoLo1818 NotLoLo1818 claiming to be the best PvPer under 30 FPS)

Quiz (Getting to know how many times JustThiemo JustThiemo has resigned)

Raid Event (Usual reset drill)

Now I won't call any of these events "bad" or stupid because they do provide a good interaction with the community and provides the player-base with some addition content.

But to just be honest these Events are just a bit short. Like an event maybe lasts 2 hours at max (Or 3 if we have Pace Pace managing things around)


I think this needs to be changed.


How can we change it?

1) We know that players have requested multiple game-modes throughout the JartexNetwork history (Like HCF ( JozkYaBoi JozkYaBoi Movq Movq ), Bridge Duels ( not_Nuggets not_Nuggets ) , Survival Games, Murder Mystery, Lucky Blocks and more)

This list sounds way more interesting and promising than Brackets, Karaoke , Bedwars, Quiz and Raid Event.


2) We know that staff members are allowed to code on Team Events (For several Events) using "Skript" Language. Now, Skript is a much easier variation of Core Java-Bukkit programming language. (It's basically Pace Pace speaking English when he was 9)



With this being said, we know that we can code several game-modes for Team Events that are requested by the members of the community.


This leads to implementation of new weekly game-modes as Events.

For Example : Bridge Duels Event : Hosted by Andeh Andeh , coded by Andeh Andeh .

The competition for this Event will last exactly 1 week! (Or 7 days)

The event will start 5PM GMT : 32nd April


Payouts ;

#1 Wins : 75 EUR GC Voucher

#2 Wins : 50 EUR GC Voucher

#3 Wins : 35 EUR GC Voucher


With this being said, we can also plan out Events differently.

For every time we do a big game-mode (Which usually lasts a week), we can leave Events for next 14 days, but if we do a smaller Event (Like Quiz or something), we have to do another event next week.

How can this idea help to improve JartexNetwork?
It's not about the server. No one likes the server.

This just gives Pace Pace an opportunity to be useful because he can code in Skript.

Extra Information:
Wallahi
+1 explained well even though i never joined any event xd
 

NotKitkat

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May 6, 2021
Messages
116
Points
36
Wow so basically it's a great suggestion but with Pace Pace getting roasted every 5 seconds. +10 if possible hehe
 

CoolDude89

Addicted Member
Joined
March 25, 2021
Messages
126
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52
Age
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Now that he is a developer he shouldn't have much of a problem implementing these features.
 

temptme

Addicted Member
Joined
June 13, 2021
Messages
285
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64
Age
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IGN
temptme
Hello, Andeh Andeh

After reviewing your suggestion, I have decided to give it a +1.

Good luck with your suggestion!
 
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