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Accepted Everything wrong with this gamemode

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Absprache

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Absprache​

What is the suggestion about?
Everything wrong with this gamemode​

Description:
Hey its me again. TheBridge released on 26th of August and 5 months later still no coins update? or atleast /kit command? or maybe even a gamemode update. Im gonna be addressing everything wrong with this gamemode so please bear with me

Coins
Still no good way to get coins. Started playing since it released and upto now only have 24k coins, and that was when there was the voting crystals offer (10 crystals=700 coins- it got removed).A kit is about 35k. i dont even understand why they removed it since the server is benefitting from it anyways and not like we have a better way to get coins. Suggestion : 1 kill = 2 coins 1 nexus damage = 2 coins and ifyou win, +50 to your overall coins, and a loss is +15. (and add the voting thing back)

/kit and /stats
In the old TB there was a command /kit allowing us to change kits midgame. Playing a whole 40 minute match with 1 kit is pretty boring. and /stats was there to keep check of how many deaths/kills/nexusdamage we did in the match. Suggestion : Im pretty sure the commands are already in the game when jartex bought TB the mods just need to activate it i dont event think they need to code for it.

Strength potions
TheBridge isnt TheBridge anymore, its just chemical warfare. Whichever team gets pots faster 80% of the time wins the game. Yes there are other ways to win but 90% of the time if the other team has full diamond armor and pots, you get shutdown anyway. Suggestion : Instead of 1 gold for 2 bottles, make it 1 gold for 1 bottle so the amount of pots made is way lesser. The old TB was more fun because of the kits that were fun to use and also strong against potions meaning that even if the other team has strength, you would still have a chance.​

How can this idea help to improve JartexNetwork?
I think that TheBridge is now more active than ever before with 350+ players each day. To not update and keep these players playing is just a shame and i don't want to see TB die like UHC.​
 

Yuu

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Tho I dont play bridge I get how stupid some of this is. I don't know about the suggestion but your concerns make sense, upvoted.
 

WildAbbee

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this is blatant plagiarism of the dictionary
 

DanielWithAD

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DanielWithAD
+1, though I don’t play bridge, I can sense the struggle of gaining coins and dying because everyone has lots of pots.
 
AUTHOR
AUTHOR
Absprache

Absprache

Donator
Donator
Joined
August 28, 2020
Messages
234
Points
75
Age
24
Minecraft Username:
Absprache

What is the suggestion about?
Everything wrong with this gamemode

Description:
Hey its me again. TheBridge released on 26th of August and 5 months later still no coins update? or atleast /kit command? or maybe even a gamemode update. Im gonna be addressing everything wrong with this gamemode so please bear with me


Coins

Still no good way to get coins. Started playing since it released and upto now only have 24k coins, and that was when there was the voting crystals offer (10 crystals=700 coins- it got removed).A kit is about 35k. i dont even understand why they removed it since the server is benefitting from it anyways and not like we have a better way to get coins. Suggestion : 1 kill = 2 coins 1 nexus damage = 2 coins and ifyou win, +50 to your overall coins, and a loss is +15. (and add the voting thing back)


i forgot to mention : for those who dont play thebridge its literally 25 coins for a win regardless of how many kills/nexus damage you do. 25 coins for a 40 minute game doesnt make sense :/.
 

BigSmile

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January 25, 2021
Messages
350
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per nexus damage giving 2 coins is a bit overpowered better option : 1 nexus damage = 1 coin and winning without breaking nexus shouldnt give so much coins to new players they just sit and break iron they dont even know where is nexus so breaking nexus should give coins if someone has broke 1 nexus and wins then 50+
 
AUTHOR
AUTHOR
Absprache

Absprache

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Joined
August 28, 2020
Messages
234
Points
75
Age
24
per nexus damage giving 2 coins is a bit overpowered better option : 1 nexus damage = 1 coin and winning without breaking nexus shouldnt give so much coins to new players they just sit and break iron they dont even know where is nexus so breaking nexus should give coins if someone has broke 1 nexus and wins then 50+
there are 16 players to compete against 100 nexus. assuming everyone damages equally it would not be much of a difference maybe +8 coins :/. compared to old tb which was 250/300 coins per game
 

Almostlikeaboss

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Almostlikeaboss
this is amazing idea to make this gamemode better.
 
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