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Denied Global Email Verification To Reduce The Number Of People Cheating

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Loakie

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Minecraft Username:
Loakie

What is the suggestion about?
Email Verification To Reduce The Number Of People Cheating

Description:
So we all know that the jartex anti cheat isnt in a good state staff are working their butts off to ban cheaters I dont blame anyone for the anti cheat jartex is a cracked server and with being a cracked server brings many hackers into the community. So lets take this into example a staff bans a bhopper the bhopper uses a vpn (probably not since jartex has a pretty good antivpn system) or he resets his router to change his ip then he changes his ign and he is back to bhopping you see stopping this is really hard even with the best anticheat in the world my recommendation is to make Email Verification necessary now ill tell how it will work so lets take this in for example a guy registers his account on jartex he can roam along in the lobby but to when he tries to click on any minigame it will give him a warning"To Join minigames you must link your account using /linkaccount" when a person types /link account it will send a email verification code to the email the person must type the code he received in his email to link his account 1 email per account you cant use the same email multiple times if this was the case implementing this would be useless one a person links his account he can enjoy playing on jartex.


The Pros And Cons

1: people hacking wont be able to join back easily imagine making a new email everytime you get banned it will discourage loads of hackers and hopefully make them stop hacking and go to other cracked servers to be a loser on even if they dont get discouraged making a new email every time will allow staff to chill a bit and legit players to play.

2: making email verification a must will make it easier for people to reset their passwords as some people dont link their emails and start being losers and blaming it on the staff to reset their passwords.

3: email verification will also help a random resetting an op account as if you have an iq of more than 4 you probably have security questions on your email.

4: the only con i could think about was if a 5 year old comes and isnt allowed to make an email cause his/her mom says that he/she cant use facebook for the toxic people this might be an advantage meaning more competitive players.
[/SIZE][/INDENT]


How can this idea help to improve JartexNetwork?


This idea can help to improve jartex by slowing down these cheaters and giving more time for developers to work on the anticheat.​


Extra Information:


please like this post so it can be seen by people with more authority on jartex unlike me.​
 
AUTHOR
AUTHOR
Loakie

Loakie

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Joined
April 12, 2020
Messages
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Age
28

im hoping that the jartex team can develop a anti fake email system just like they did with the ips it would really help a lot and it would stop fake email generators.
marijn08 marijn08
there is no actual way to make an email under 5 minutes as i stated that one email per one account so fake email generators wont help and if the jartex team implements a antiemail system it would take around 15 minutes per email because u actually need to verify your email by adding a phone number this suggestion would really help out jartex.
 
AUTHOR
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Loakie

Loakie

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Arrydzn Arrydzn
Yes i did take temp emails into thought while writing this post as i said before if jartex can make a antiemail system to prevent fake emails it would really help + as i said before 1 email per 1 account you would have to create an account again and again people would get discouraged and go to other servers to hack on which are easier to hack on + making emails takes time so staff could spectate games more and not get rushed with reports + if jartex adds a /report system to skywars/bedwars it would mean the end of cheating [ only when staff is online ].
 

TRIGGERED

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April 2, 2020
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Neutral cuz some people are really dedicated to hack and will make an email everytime. Verifying with email will only take like 5 minutes so won’t rlly help.
Not really. Hackers are gonna get tired real quick because temp emails don't stay for long. As far as I know, temp emails will self deconstruct, and if the server notices that the account isn't paired with its email, they will ask for the email verification. Like Loakie Loakie said, 1 email per account so hackers cannot resort to these temp emails.
 

EmeraldBlock

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Arrydzn Arrydzn
Yes i did take temp emails into thought while writing this post as i said before if jartex can make a antiemail system to prevent fake emails it would really help + as i said before 1 email per 1 account you would have to create an account again and again people would get discouraged and go to other servers to hack on which are easier to hack on + making emails takes time so staff could spectate games more and not get rushed with reports + if jartex adds a /report system to skywars/bedwars it would mean the end of cheating [ only when staff is online ].
Instead of making a Fake E-mail System, they can just whitelist e-mail hosts like Gmail etc.
 
AUTHOR
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Loakie

Loakie

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E EmeraldBlock
thats so smart
 

DrogonMC

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DrogonMC

sodaic

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Not that hard to make a new email. Neutral.
 
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