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Denied Immortal Factions Double Damage V

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T0m45_

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Minecraft Username:
T0m45_​

What is the suggestion about?
Double Damage V​

Description:
So double damage is pretty common in PVP's, but could do more harm if your armor protection resistance is at 90% instead of 96% you could take a lot of damage from every enemy's hit, 6-8 hearts in 1 hit which is too Op because it's PotPVP and not Gapp PVP.
What needs to happen to Double Damage V? it needs to be nerfed on players who use Pots to heal and needs to activate more when player has gapped, maybe add new custom enchantment Demolish V/Death Bringer or whatever you can call it which could deal doubledamage on players who has eaten enchanted golden apple.
maybe 2% chance to activate on players who use Pots instead of now being like 5%.​

How can this idea help to improve JartexNetwork?
Would balance out the damage you deal to players more.​

Extra Information:
N/A​
 

Movq

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December 30, 2019
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Lol not everyone can instantly react when being dealt like 8 hearts per hit especially when you are focusing on pvping not on potting, and no, it's not 6 hearts that is max, I've witnessed 7-8 hearts of damage with santa set.
Sir if you are a gapple pvper not a pot pvper then just dont play pot pvp games and also there is no way in hel you do 8 hearts unless the guy against u uses str 3 from execute otherwise its only 4 hears max
 

Movq

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Sime times 6 hearts if enrange works
 

Pace

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January 22, 2019
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Suggestion - DENIED

Hello, T0m45_​
Thank you for your interest in JartexNetwork by creating a suggestion for the network. After reviewing your suggestion, I have decided to deny it.
Have fun playing on JartexNetwork!​

Good evening,
PaceLV
 
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