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- January 19, 2017
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
T0m45_
What is the suggestion about?
Double Damage V
Description:
So double damage is pretty common in PVP's, but could do more harm if your armor protection resistance is at 90% instead of 96% you could take a lot of damage from every enemy's hit, 6-8 hearts in 1 hit which is too Op because it's PotPVP and not Gapp PVP.
What needs to happen to Double Damage V? it needs to be nerfed on players who use Pots to heal and needs to activate more when player has gapped, maybe add new custom enchantment Demolish V/Death Bringer or whatever you can call it which could deal doubledamage on players who has eaten enchanted golden apple.
maybe 2% chance to activate on players who use Pots instead of now being like 5%.
What needs to happen to Double Damage V? it needs to be nerfed on players who use Pots to heal and needs to activate more when player has gapped, maybe add new custom enchantment Demolish V/Death Bringer or whatever you can call it which could deal doubledamage on players who has eaten enchanted golden apple.
maybe 2% chance to activate on players who use Pots instead of now being like 5%.
How can this idea help to improve JartexNetwork?
Would balance out the damage you deal to players more.
Extra Information:
N/A