- Joined
- June 6, 2016
- Messages
- 407
- Points
- 57
- Age
- 23
This opinion might be hated, but many trials and helpers are not helpful.
Stay with me before quitting so fast.
Trials and helpers mostly just performs as chat mods. Worse of all, sometime they are AFK.
Certainly, trials and helpers help a lot on banning hackers, but it can be done as players.
Therefore, it's best if an awesome chat plug-in is implemented, then there is almost no need for trials and helpers. Even as players, they can answer questions, handle situations, and ban hackers by reporting. They can get a tag but not permissions to warn/mute/ban players. However, if a certain volunteer(s) is really good, then they would be asked to be actually in staff team (a.k.a. promote, or finishing internship).
Nonetheless, if a better chat plug-in can not be implemented, then the volunteers will have the perks as chat mods, to handle out spammers, players who use caps, haters, or advertisers.
The point is to make the people feel more closer to be the one who can help others.
This can solve potential/hidden problems as staffs (getting hate for mis-warn/unreasonable warns, annoying beggars, and such), so that the staffs wouldn't have to use /vanish so often, which make the server often seems like there's no staffs to help out. Lowering the powers allow the population of volunteers, who can actually help to increase.
TL;DR: There is no need to be a staff because you can report hackers, handle situations, answer questions, and such. But there will still need to be staffs who view the reports, so the volunteers will be promoted to join these teams of reports & appeals, suggestions, bugs, and such.
Stay with me before quitting so fast.
Trials and helpers mostly just performs as chat mods. Worse of all, sometime they are AFK.
Certainly, trials and helpers help a lot on banning hackers, but it can be done as players.
Therefore, it's best if an awesome chat plug-in is implemented, then there is almost no need for trials and helpers. Even as players, they can answer questions, handle situations, and ban hackers by reporting. They can get a tag but not permissions to warn/mute/ban players. However, if a certain volunteer(s) is really good, then they would be asked to be actually in staff team (a.k.a. promote, or finishing internship).
Nonetheless, if a better chat plug-in can not be implemented, then the volunteers will have the perks as chat mods, to handle out spammers, players who use caps, haters, or advertisers.
The point is to make the people feel more closer to be the one who can help others.
This can solve potential/hidden problems as staffs (getting hate for mis-warn/unreasonable warns, annoying beggars, and such), so that the staffs wouldn't have to use /vanish so often, which make the server often seems like there's no staffs to help out. Lowering the powers allow the population of volunteers, who can actually help to increase.
TL;DR: There is no need to be a staff because you can report hackers, handle situations, answer questions, and such. But there will still need to be staffs who view the reports, so the volunteers will be promoted to join these teams of reports & appeals, suggestions, bugs, and such.