- Joined
- September 7, 2019
- Messages
- 130
- Points
- 36
- Age
- 28
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
JartexBuilder
What is the suggestion about?
Bridge Second chance
Description:
While i was playing the bridge i found it kind of annoying that you can't make a comeback after your nexus is destroyed. The current game could be good for 4v4 but as a 16v16 game mode it would be cool if you had to destroy the nexus and then have the ability to kill your enemies and have them as final kills (this would also make the leaderboards more balance, no boosters).
The other problem i had with bridge is the number of players that are allowed in a match, in a 16v16 situation it is almost impossible to beat someone's nexus because of everyone camping at spawn with no idea what they're doing. the only proper way to win it is if you cheese it and mine under.
The game would be way better if it was reduced to a 8v8,6v6 or even a 4v4 as it would make more coordinated teams and more room for shorter games (since the current games can go on for even 45 minutes without any progress)
The current state of the bridge is bad, it is boring and very stale, it's full of exploits and it is really easy to boost yourself to the leaderboard with wind (entering alr existing games with the winning team), kills (asking/planning to kill others over and over without destroying the nexus and allowing you to get hundreds of kills) and nexus by either exploiting or just cheezing every game
My opinion on fixing the staling problem and the huge number of players in a single map would be to add 2-3 more nexuses to reduce the number of people camping spawn and to make the game more diverse
The other problem i had with bridge is the number of players that are allowed in a match, in a 16v16 situation it is almost impossible to beat someone's nexus because of everyone camping at spawn with no idea what they're doing. the only proper way to win it is if you cheese it and mine under.
The game would be way better if it was reduced to a 8v8,6v6 or even a 4v4 as it would make more coordinated teams and more room for shorter games (since the current games can go on for even 45 minutes without any progress)
The current state of the bridge is bad, it is boring and very stale, it's full of exploits and it is really easy to boost yourself to the leaderboard with wind (entering alr existing games with the winning team), kills (asking/planning to kill others over and over without destroying the nexus and allowing you to get hundreds of kills) and nexus by either exploiting or just cheezing every game
My opinion on fixing the staling problem and the huge number of players in a single map would be to add 2-3 more nexuses to reduce the number of people camping spawn and to make the game more diverse
How can this idea help to improve JartexNetwork?
It would make the game less stale and more enjoyable, it would also make the leaderboards fairer
Extra Information:
Give donator rank alr