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- December 6, 2018
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What is the suggestion about?
Description:
How can this idea help to improve JartexNetwork?
Extra Information:
AsmrMeNOW
What is the suggestion about?
Big update and custom Ideas for UHC!!
Description:
Welcome to my UHC suggestions. Some of these suggestions may not appeal to some persons but to those who like these ideas, Respect+. These are some ideas I have come up with along with a few that some people suggested already that have been modified that could make UHC a better game mode.
*Can be used for random UHC*
*These are just suggestions, that can or might not be implemented so be nice in the comments ;d*
=== RANK KITS ===
Ok, now this is needed on this game mode. I bought a temporary Iron rank and basically, Upon joining a game, I noticed that it didn't have a kit for the Iron rank. I don't know if this is a bug but that needs to be changed. Why? well it can be useful for a new ranked player who joins the game mode just to have fun has a little leverage in the game.
Iron rank
- Stone Tools: Axe, Pickaxe, Shovel
- Leather Armor: Chestplate and boots
- Food: Bread x3
- Flint and steal with 15% durability
- Spawn egg cow x1
Gold rank
- Stone Tools with eff and Unb 1: Axe, Pickaxe, shovel
- Leather Armor: Chestplate and Leggings, Golden Armor: boots
- Food: Bread x5
- Flint and steal with 30% durability
- Spawn egg cow x2
Diamond rank
- Stone Tools with Eff and Unb 2: Axe, Pickaxe, shovel
- Leather armor: Chestplate, Golden armor: Leggings and boots, Chainmail Armor: Helmet
- Food: Bread x5, 2 steak
- Flint and steal with 45% durability
- Spawn egg cow x3
Some more items in the future if this gets added ^^
=== Prestige ===
Every level you upgrade in the JartexNetwork Globally, gives you coins brains and other items for each level you advance. But I noticed or maybe I'm tripping, It doesn't give you coins for ''The Bridge or UHC'', so maybe you can add a system to UHC that upgrades your level differently from the main Jartex Level.
For these to be achievable you must gain Exp from games you play / Exp gained from challenges to unlock these Rewards.
For Example:
- Level 1 - 25 coins
- Level 2 - 50 coins
- Level 3 - 150 coins
- Level 4 - 450 coins
- Level 5 - 1000 coins
- Level 6 - 3000 coins
- Level 7 - 5000 coins
- Level 8 - 9000 coins
- Level 9 - 12k coins
- Level 10 - 15k coins
^^^^^^
*These levels doesn't show to the public*
Also you can add a prestige system to this so it goes on Forever with a custom suffix in-game and UHC lobby when you prestige.
Example:
- No ranked player -
[1] AsmrMeNOW [2] <------ Normal Jartex Level
^----- Prestige Level
- Ranked Player -
Diamond [1] AsmrMeNOW [2] <------ Normal Jartex Level
^------ Prestige Level
Extra Ideas for this system:
1. Maybe you can even add the prestige level to your name visually which shows in lobby and in-game with colors.
2. Or just scrap the prestige and add the level upgrade with prizes for when you upgrade a kit to specific level. Example: Just like in sky wars you can upgrade kits to level 1-5, you can do the same for uhc kits but you gain coins when you upgrade the kits to a curtain level for one time claim only.
=== Custom Shop / Claiming item in-game ===
This item is soul bound, meaning it never leaves your inventory. The reason for this suggestion is to add a custom addon to UHC that could make this game mode more interesting and Unique
The shop item could be a compass, Book or even a Clock. This would be used to buy in-game items which are custom ability items which can be used during a game. *Some of these items may come from different game modes*
Some items may include and can prices can be changed or added:
1. Fake pearl - Self explainable - Cost (Undecided) -
2. Switcher Ball - Switches your location with another player when snowball hit the victim player - Cost (16 blocks of Snow -
3. Beast Boots - Gives permanent strength 1 and slowness - Cost (1 Diamond, gold, iron boots and blaze powder) -
4. Bunny Boots - Gives permanent Jump boost III and weakness - Cost (Diamond Boot, rabbit hide)
5. The feather in sky wars that propels you - Cost (Chicken Feather x12)
6. Grapple Hook - Bring players towards you when hit with a rod - Cost (Fishing Rod, Trap wire Hook, SlimeBall)
7. Knight's Wand - Iron Sword Sharpness 2 - Cost (Iron sword x2 , book, Skeleton skull) - Deals 10% damage to all players -
*You can make some animals have a percentage chance to drop heads like in factions.*
8. Super Invis - Makes you and your armor invisible - Cost (Invisible Potion, Tracker, Nametag thingy in Minecraft that takes 2 paper and sting to make)
9. Tracker - See the player nearest to you - Cost (Compass, Nametag)
10. Fire Stick - Lights players with fire - Cost (Stick, Blaze Rod, Lava bucket)
Some more items can be added for more fun ;D
=== Tokens ===
These can be access to players with a prestige of 10+
Basically you can use tokens to gain exclusive perks in-game and in lobby.
Tokens can be gained through 10+ kills in 1 game or Game Win.
In the token shop you can buy the follow perks:
- More Exp - Gives a permanent 2x exp multiplier - Cost (10 tokens) -
- Juggernaut - Gives regeneration I after a kill for 5 seconds - Cost (8 tokens) -
- Its Just Luck - Have a chance to get a enchanted golden apple after a kill - Cost (10 tokens) -
- Revenge - Spawns a Zombie /Skeleton after your death - Cost (2 tokens)
- Vampire - Cant eat golden apples when enabled but earn 0.5 hearts for every hit - Cost (25 Tokens)
More Token abilities can be added if this suggestion is accepted
*Can be used for random UHC*
*These are just suggestions, that can or might not be implemented so be nice in the comments ;d*
=== RANK KITS ===
Ok, now this is needed on this game mode. I bought a temporary Iron rank and basically, Upon joining a game, I noticed that it didn't have a kit for the Iron rank. I don't know if this is a bug but that needs to be changed. Why? well it can be useful for a new ranked player who joins the game mode just to have fun has a little leverage in the game.
Iron rank
- Stone Tools: Axe, Pickaxe, Shovel
- Leather Armor: Chestplate and boots
- Food: Bread x3
- Flint and steal with 15% durability
- Spawn egg cow x1
Gold rank
- Stone Tools with eff and Unb 1: Axe, Pickaxe, shovel
- Leather Armor: Chestplate and Leggings, Golden Armor: boots
- Food: Bread x5
- Flint and steal with 30% durability
- Spawn egg cow x2
Diamond rank
- Stone Tools with Eff and Unb 2: Axe, Pickaxe, shovel
- Leather armor: Chestplate, Golden armor: Leggings and boots, Chainmail Armor: Helmet
- Food: Bread x5, 2 steak
- Flint and steal with 45% durability
- Spawn egg cow x3
Some more items in the future if this gets added ^^
=== Prestige ===
Every level you upgrade in the JartexNetwork Globally, gives you coins brains and other items for each level you advance. But I noticed or maybe I'm tripping, It doesn't give you coins for ''The Bridge or UHC'', so maybe you can add a system to UHC that upgrades your level differently from the main Jartex Level.
For these to be achievable you must gain Exp from games you play / Exp gained from challenges to unlock these Rewards.
For Example:
- Level 1 - 25 coins
- Level 2 - 50 coins
- Level 3 - 150 coins
- Level 4 - 450 coins
- Level 5 - 1000 coins
- Level 6 - 3000 coins
- Level 7 - 5000 coins
- Level 8 - 9000 coins
- Level 9 - 12k coins
- Level 10 - 15k coins
^^^^^^
*These levels doesn't show to the public*
Also you can add a prestige system to this so it goes on Forever with a custom suffix in-game and UHC lobby when you prestige.
Example:
- No ranked player -
[1] AsmrMeNOW [2] <------ Normal Jartex Level
^----- Prestige Level
- Ranked Player -
Diamond [1] AsmrMeNOW [2] <------ Normal Jartex Level
^------ Prestige Level
Extra Ideas for this system:
1. Maybe you can even add the prestige level to your name visually which shows in lobby and in-game with colors.
2. Or just scrap the prestige and add the level upgrade with prizes for when you upgrade a kit to specific level. Example: Just like in sky wars you can upgrade kits to level 1-5, you can do the same for uhc kits but you gain coins when you upgrade the kits to a curtain level for one time claim only.
=== Custom Shop / Claiming item in-game ===
This item is soul bound, meaning it never leaves your inventory. The reason for this suggestion is to add a custom addon to UHC that could make this game mode more interesting and Unique
The shop item could be a compass, Book or even a Clock. This would be used to buy in-game items which are custom ability items which can be used during a game. *Some of these items may come from different game modes*
Some items may include and can prices can be changed or added:
1. Fake pearl - Self explainable - Cost (Undecided) -
2. Switcher Ball - Switches your location with another player when snowball hit the victim player - Cost (16 blocks of Snow -
3. Beast Boots - Gives permanent strength 1 and slowness - Cost (1 Diamond, gold, iron boots and blaze powder) -
4. Bunny Boots - Gives permanent Jump boost III and weakness - Cost (Diamond Boot, rabbit hide)
5. The feather in sky wars that propels you - Cost (Chicken Feather x12)
6. Grapple Hook - Bring players towards you when hit with a rod - Cost (Fishing Rod, Trap wire Hook, SlimeBall)
7. Knight's Wand - Iron Sword Sharpness 2 - Cost (Iron sword x2 , book, Skeleton skull) - Deals 10% damage to all players -
*You can make some animals have a percentage chance to drop heads like in factions.*
8. Super Invis - Makes you and your armor invisible - Cost (Invisible Potion, Tracker, Nametag thingy in Minecraft that takes 2 paper and sting to make)
9. Tracker - See the player nearest to you - Cost (Compass, Nametag)
10. Fire Stick - Lights players with fire - Cost (Stick, Blaze Rod, Lava bucket)
Some more items can be added for more fun ;D
=== Tokens ===
These can be access to players with a prestige of 10+
Basically you can use tokens to gain exclusive perks in-game and in lobby.
Tokens can be gained through 10+ kills in 1 game or Game Win.
In the token shop you can buy the follow perks:
- More Exp - Gives a permanent 2x exp multiplier - Cost (10 tokens) -
- Juggernaut - Gives regeneration I after a kill for 5 seconds - Cost (8 tokens) -
- Its Just Luck - Have a chance to get a enchanted golden apple after a kill - Cost (10 tokens) -
- Revenge - Spawns a Zombie /Skeleton after your death - Cost (2 tokens)
- Vampire - Cant eat golden apples when enabled but earn 0.5 hearts for every hit - Cost (25 Tokens)
More Token abilities can be added if this suggestion is accepted
How can this idea help to improve JartexNetwork?
Adds a unique way to play UHC and help to prevent it from dying.
Extra Information:
This took some time to type, so if necessary drop a comment and give me your feedback on it ;D