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Lifesteal Better system-Hearts

Leonardooolol

Member
Joined
January 19, 2025
Messages
141
Points
24
Age
17
IGN
Leonardooolol


Minecraft Username:
Leonardooolol​

What is your suggestion's title?
Better system-Hearts​

Suggestion Details:
1) Lets be honest 50 hearts in a 1v1 is just too much, it’s almost impossible to kill someone and the fights are taking wayyy too long, but we can change that, if we made maximum hearts 20 now the fights would make sense because the fight would take probably 5 minutes tops, and it would get much more interesting for everyone I think. So if we make 20 hearts as the most it would help the gameplay
2) Prestige tbh we all like them and we could make them also better let’s say we keep them in the game but we also change the way they work. In my opinion we could make it so that after each prestige you will earn 1/2 heart and we would make max 10 prestiges so that the absolute top for everyone is 25 hearts, but we would make them harder normally when you prestige u go back to to default 10 hearts, but now we would make it so that u go back to 7/8 so it’s harder
3) Stat boosting - we all know this issue but I think we can also fix this one by making it nearly impossible, basically we would change it so that u can get max 1 heart from each player for 24h, but this would just make the players create new accounts wouldn’t it? Well we could also have solution for this problem let’s say we make it that u can get the heart from each player after they have atleast 5h+ of playtime or just watch the rule that allows only 5 alt account

Also with this all we would have to limit the Heart vouchers and heart craftings​

How could this idea help improve JartexNetwork?
Well I believe that if the players can fight for shorter periods of time it would make the game more enjoyable and also more about skill then the stats also we could limit cheating so I guess win win situation​
 

lolneznasme

Member
Joined
February 28, 2025
Messages
14
Points
5
Age
17
+1
This could be really crucial for the lifesteal I think it might really help and I agree with everything u mentioned
W suggest
 

DakshWagh

Donator
Donator
Joined
September 30, 2021
Messages
1,119
Points
100
IGN
DakshWagh
i can agree with the first and second point but i don’t think third point makes sense. 1 heart per day is just too much for the server, instead what they can do is that they can add ip system to hearts, whenever a player kills their alt it won’t gain them a heart. still i would give it +1 for the first 2 points
 

leort

Member
Joined
September 25, 2022
Messages
18
Points
11
Age
17
Buddy u have no idea how the gamemode works, please stop voting
i can agree with the first and second point but i don’t think third point makes sense. 1 heart per day is just too much for the server, instead what they can do is that they can add ip system to hearts, whenever a player kills their alt it won’t gain them a heart. still i would give it +1 for the first 2 points
 

DeadmanYT1

Donator
Donator
Joined
December 3, 2023
Messages
158
Points
28
IGN
DeadmanYT1
i can agree with the first and second point but i don’t think third point makes sense. 1 heart per day is just too much for the server, instead what they can do is that they can add ip system to hearts, whenever a player kills their alt it won’t gain them a heart. still i would give it +1 for the first 2 points
There is the ip system
U don't get a heart when u kill ur alt but people uses thier friend's accounts.
 

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