Lasat
Member
- Joined
- December 1, 2021
- Messages
- 18
- Points
- 7
- IGN
- Aryyann
I'm not completely sure this is server side, but as a previous server developer I do know that you can tamper with knockback. I understand Jartex isn't a completely PvP based server, but I know other players and I would like to see if something can change on the KB side of things. In Practice, Bedwars, and Skywars hits registering is very random and the knockback is practically not there. Rather on other servers KB is slightly altered but not by a drastic measure. You can be in a full combo whilst resetting sprint and the player receives little to no knockback which makes it challenging for combos, mostly knockback based game modes (skywars and bedwars), and of course actually landing hits when players are clearly not aimed at you yet you're still doing little to no knockback. I would like to hear some feedback and opinions on the topic because this is a split suggestion, some may be completely fine with hit registration and knockback functioning odd and people who would also like to see more reactive hit registration and knockback. (ps. it isn't a ping thing for me because I tend to keep a consistent 30-40 ms)